Player Matchup

Cthulhu
Cthulhu
Sahil941
Cthulhu
Level 27
God Stats
15W - 14L
1,454 SR
Queue Stats
73W - 54L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
Sandman309
Cliodhna
Level 127
God Stats
0W - 2L
1,287 SR
Queue Stats
136W - 102L
1,575 Elo+
Party 2
Hel
Hel
SilentSlayerDotA
Hel
Level 13
God Stats
11W - 29L
1,458 SR
Queue Stats
12W - 29L
1,436 Elo+
Party 3
Ullr
Ullr
munizblazer
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
rivenraven
Nu Wa
Level 100
God Stats
1W - 2L
1,455 SR
Queue Stats
33W - 47L
1,465 Elo+
Party 3
Team Averages
Level 59
1,431 SR
1,502 Elo+

VS

Team Averages
Level 41
1,530 SR
1,438 Elo+
Ymir
Ymir
ALIENZ 69 BRO
Ymir
Level 60
God Stats
2W - 0L
1,774 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 4
Kukulkan
Kukulkan
Aben10ten
Kukulkan
Level 29
God Stats
48W - 50L
1,512 SR
Queue Stats
60W - 69L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AlienzBro
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 4
Thor
Thor
OliverHeldensss
Thor
Level 61
God Stats
5W - 10L
1,366 SR
Queue Stats
136W - 137L
1,546 Elo+
Party 1
Odin
Odin
TheGamerLuffy1
Odin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sahil941
Cthulhu
17
2 / 5 / 5
10,831
903
9,531
22,136
29,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Sandman309
Cliodhna
18
8 / 8 / 4
13,073
1,089
19,505
22,506
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 4
10,757
896
5,700
15,049
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 8 / 2
9,883
824
3,847
19,561
7,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
1 / 10 / 9
11,071
923
15,690
19,806
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

66

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 19
11,322
944
7,090
9,321
7,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Aben10ten
Kukulkan
19
7 / 1 / 13
12,957
1,080
20,389
7,887
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
AlienzBro
Ah Muzen Cab
18
6 / 4 / 15
12,420
1,035
23,093
11,200
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 5 / 13
13,705
1,142
30,529
17,028
5,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

19
4 / 2 / 18
12,285
1,024
13,622
12,304
8,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
13
Kills
34
34
Deaths
13
24
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
W
Kukulkan
Aben10ten
Kukulkan
7
1
13
13.5
W
Ah Muzen Cab
AlienzBro
Ah Muzen Cab
6
4
15
3.38
W
14
5
13
4.1
L
Cthulhu
Sahil941
Cthulhu
2
5
5
0.9
L
Cliodhna
Sandman309
Cliodhna
8
8
4
1.25
L
1
3
4
1
W
4
2
18
6.5
L
1
8
2
0.25
L
Nu Wa
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,273
Damage
94,723
99,058
Taken
57,740
56,701
Mitigated
28,005
16,726
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,090
1,071
489
315
9,321
7,789
0
6,547
2,419
18,496
0
W
Kukulkan
Aben10ten
Kukulkan
20,389
1,158
345
1,377
7,887
2,906
0
2,995
4,771
90,488
0
W
Ah Muzen Cab
AlienzBro
Ah Muzen Cab
23,093
6,662
916
1,676
11,200
3,657
0
3,078
7,978
0
46,535
W
30,529
6,725
303
693
17,028
5,561
0
9,284
7,425
0
40,567
L
Cthulhu
Sahil941
Cthulhu
9,531
155
0
0
22,136
29,698
0
10,299
11,837
31,290
0
L
Cliodhna
Sandman309
Cliodhna
19,505
4,215
0
2,503
22,506
7,850
0
5,518
16,988
0
40,319
L
5,700
68
7,802
5,907
15,049
5,246
0
2,903
12,146
45,268
0
W
13,622
2,007
0
125
12,304
8,092
0
7,783
4,226
8,522
21,676
L
3,847
2,329
0
74
19,561
7,728
0
5,970
13,591
0
15,157
L
Nu Wa
15,690
5,439
0
440
19,806
6,179
0
4,908
14,898
31,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
62,689
281
Minions Killed
290
6
Camps Cleared
12
1,077,780
Distance Traveled
1,130,573
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,322
944
24
2
1
235,129
0
W
Kukulkan
12,957
1,080
168
14
2
220,676
1
W
Ah Muzen Cab
12,420
1,035
51
4
6
213,749
3
W
Thor
13,705
1,142
11
1
3
221,986
1
L
Cthulhu
10,831
903
62
5
1
218,909
0
L
Cliodhna
13,073
1,089
61
5
2
227,238
0
L
Hel
10,757
896
99
8
0
266,730
2
W
Odin
12,285
1,024
36
3
0
239,033
0
L
Ullr
9,883
824
17
1
1
192,853
0
L
Nu Wa
11,071
923
42
4
2
172,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role