Player Matchup

Xing Tian
Xing Tian
BJamming
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
FeralSkunk
Baron Samedi
Level 61
God Stats
3W - 2L
1,624 SR
Queue Stats
18W - 30L
1,368 Elo+
Solo
Bastet
Bastet
bboykingfrancis
Bastet
Level 129
God Stats
9W - 2L
1,523 SR
Queue Stats
102W - 92L
1,523 Elo+
Party 2
Team Averages
Level 72
1,549 SR
1,486 Elo+

VS

Team Averages
Level 58
1,582 SR
1,409 Elo+
Neith
Neith
Gehrz
Neith
Level 154
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 11L
1,728 Elo+
Party 1
Ymir
Ymir
Grolarbear57
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Hachiman
Hachiman
Stitch6261764
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BJamming
Xing Tian
16
3 / 3 / 16
12,835
713
10,176
24,887
28,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
FeralSkunk
Baron Samedi
16
5 / 2 / 14
12,395
689
12,708
8,660
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
11 / 1 / 7
13,205
734
19,419
15,967
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gehrz
Neith
14
3 / 4 / 3
10,867
604
21,242
12,395
4,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 3
10,987
610
6,796
24,017
26,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Stitch6261764
Hachiman
14
1 / 6 / 5
10,314
573
7,496
12,196
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
19
Kills
6
6
Deaths
19
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BJamming
Xing Tian
3
3
16
3.67
W
Baron Samedi
FeralSkunk
Baron Samedi
5
2
14
6
L
Neith
Gehrz
Neith
3
4
3
1.13
L
2
9
3
0.39
L
Hachiman
Stitch6261764
Hachiman
1
6
5
0.58
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
35,534
49,514
Taken
48,608
39,782
Mitigated
35,703
21,706
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BJamming
Xing Tian
10,176
1,019
0
4,878
24,887
28,545
391
2,934
20,968
24,557
0
W
Baron Samedi
FeralSkunk
Baron Samedi
12,708
1,033
3,760
4,001
8,660
4,165
1,714
1,982
6,678
51,960
0
L
Neith
Gehrz
Neith
21,242
7,484
0
2,006
12,395
4,954
0
6,553
5,842
0
61,103
L
6,796
671
128
2,512
24,017
26,461
0
11,068
12,949
18,144
0
L
Hachiman
Stitch6261764
Hachiman
7,496
3,089
0
1,658
12,196
4,288
0
5,758
6,438
0
30,299
W
19,419
4,513
1,048
8,019
15,967
7,072
1,092
3,002
12,965
0
68,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
32,168
189
Minions Killed
187
10
Camps Cleared
5
1,000,694
Distance Traveled
843,884
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,835
713
34
2
1
320,223
4
W
Baron Samedi
12,395
689
68
4
2
312,752
4
L
Neith
10,867
604
102
6
1
302,557
5
L
Ymir
10,987
610
36
2
1
277,885
4
L
Hachiman
10,314
573
49
3
3
263,442
0
W
Bastet
13,205
734
87
5
7
367,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role