Player Matchup

Ares
Ares
AlexGuns
Ares
Level 58
God Stats
6W - 7L
1,558 SR
Queue Stats
183W - 213L
1,441 Elo+
Party 2
Bastet
Bastet
Meatpurse
Bastet
Level 128
God Stats
1W - 2L
1,730 SR
Queue Stats
65W - 54L
1,500 Elo+
Party 1
Artemis
Artemis
Paolo133
Artemis
Level 120
God Stats
8W - 8L
1,479 SR
Queue Stats
222W - 262L
1,417 Elo+
Party 2
Tiamat
Tiamat
PolarisF3
Tiamat
Level 78
God Stats
17W - 21L
1,596 SR
Queue Stats
58W - 65L
1,491 Elo+
Solo
Sol
Sol
xTHEWORMGODx
Sol
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,475 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,465 Elo+

VS

Team Averages
Level 96
1,592 SR
1,456 Elo+
Fenrir
Fenrir
Bjeffer
Fenrir
Level 146
God Stats
2W - 2L
1,732 SR
Queue Stats
89W - 90L
1,469 Elo+
Solo
Athena
Athena
DaMangoo
Athena
Level 70
God Stats
3W - 0L
1,813 SR
Queue Stats
307W - 280L
1,464 Elo+
Party 3
Bakasura
Bakasura
LaPulgà
Bakasura
Level 109
God Stats
5W - 2L
1,579 SR
Queue Stats
545W - 545L
1,474 Elo+
Party 3
Skadi
Skadi
blazeitupgamin51
Skadi
Level 89
God Stats
10W - 20L
1,335 SR
Queue Stats
205W - 217L
1,493 Elo+
Solo
Ra
Ra
xXchillxd
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 4
5,051
459
2,672
8,471
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Meatpurse
Bastet
10
8 / 3 / 1
6,495
590
8,937
7,347
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Paolo133
Artemis
10
2 / 3 / 5
6,061
551
4,659
4,286
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
PolarisF3
Tiamat
10
2 / 1 / 6
6,126
557
5,217
4,955
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,034
458
599
5,501
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bjeffer
Fenrir
12
6 / 2 / 0
6,962
633
5,833
5,721
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
DaMangoo
Athena
8
0 / 3 / 8
5,960
542
2,958
11,614
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
LaPulgà
Bakasura
11
6 / 1 / 1
6,881
626
3,991
7,738
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 4
6,632
603
4,689
4,913
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 2
5,138
467
3,349
7,124
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
15
15
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
4
0.67
W
Fenrir
Bjeffer
Fenrir
6
2
0
3
W
Athena
DaMangoo
Athena
0
3
8
1.33
W
Bakasura
LaPulgà
Bakasura
6
1
1
6.5
L
Bastet
Meatpurse
Bastet
8
3
1
2.83
L
Artemis
Paolo133
Artemis
2
3
5
1.5
L
Tiamat
PolarisF3
Tiamat
2
1
6
5
W
3
0
4
5
L
0
5
0
0
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
20,820
30,560
Taken
37,110
12,579
Mitigated
15,252
5,612
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,672
216
0
903
8,471
5,184
0
2,163
6,308
14,088
0
W
Fenrir
Bjeffer
Fenrir
5,833
601
0
2,176
5,721
2,809
0
525
5,196
0
26,378
W
Athena
DaMangoo
Athena
2,958
1,275
542
2,372
11,614
7,228
81
3,636
7,812
15,518
0
W
Bakasura
LaPulgà
Bakasura
3,991
2,556
0
1,514
7,738
2,409
0
1,937
5,731
0
27,883
L
Bastet
Meatpurse
Bastet
8,937
2,343
0
2,198
7,347
2,190
0
1,690
5,568
0
24,551
L
Artemis
Paolo133
Artemis
4,659
1,272
0
270
4,286
992
509
741
3,435
0
28,802
L
Tiamat
PolarisF3
Tiamat
5,217
260
0
1,596
4,955
2,410
273
1,713
3,071
36,751
0
W
4,689
2,309
0
1,210
4,913
1,288
536
1,033
3,852
0
35,438
L
599
245
0
645
5,501
1,803
0
0
5,188
12,674
1,738
W
3,349
457
428
1,726
7,124
1,518
0
1,000
6,044
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
31,573
235
Minions Killed
250
0
Camps Cleared
0
1,075,327
Distance Traveled
1,108,793
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,051
459
13
1
0
213,602
1
W
Fenrir
6,962
633
47
4
0
196,508
1
W
Athena
5,960
542
26
2
0
237,764
3
W
Bakasura
6,881
626
70
6
0
277,434
0
L
Bastet
6,495
590
36
3
0
261,054
3
L
Artemis
6,061
551
74
7
0
190,148
2
L
Tiamat
6,126
557
76
7
0
210,334
3
W
Skadi
6,632
603
63
6
0
207,623
2
L
Sol
5,034
458
36
3
0
200,189
0
W
Ra
5,138
467
44
4
0
189,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role