Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
ExpandDong2k16
Set
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 55L
1,522 Elo+
Solo
Bakasura
Bakasura
KevinSaurios
Bakasura
Level 145
God Stats
10W - 9L
1,552 SR
Queue Stats
137W - 172L
1,444 Elo+
Party 3
Terra
Terra
Mr_-Kool34
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,501 Elo+
Party 1
Charybdis
Charybdis
kraftiness
Charybdis
Level 105
God Stats
8W - 18L
1,357 SR
Queue Stats
376W - 375L
1,489 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,491 Elo+

VS

Team Averages
Level 82
1,577 SR
1,508 Elo+
Chronos
Chronos
DocMain4Life
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
FuzeTheDoomGuy
Cernunnos
Level 69
God Stats
5W - 1L
1,734 SR
Queue Stats
92W - 70L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
JsKronos
Cabrakan
Level 60
God Stats
2W - 2L
1,399 SR
Queue Stats
174W - 194L
1,494 Elo+
Solo
Loki
Loki
ScottTheComeGuy
Loki
Level 115
God Stats
6W - 2L
1,721 SR
Queue Stats
204W - 192L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
philswifter16
Sylvanus
Level 97
God Stats
3W - 2L
1,531 SR
Queue Stats
85W - 87L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 8 / 3
10,162
508
8,735
12,698
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 6
10,082
504
14,627
11,345
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
KevinSaurios
Bakasura
20
5 / 4 / 1
12,113
606
12,055
18,279
10,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
14
1 / 2 / 5
8,190
410
3,899
16,416
14,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
kraftiness
Charybdis
14
1 / 7 / 3
8,497
425
4,860
15,883
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DocMain4Life
Chronos
17
1 / 2 / 7
10,475
524
7,693
13,685
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FuzeTheDoomGuy
Cernunnos
17
7 / 2 / 3
11,039
552
11,973
11,067
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
JsKronos
Cabrakan
19
4 / 5 / 2
11,645
582
10,948
17,299
14,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 6
12,522
626
16,635
11,564
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
philswifter16
Sylvanus
13
0 / 2 / 8
9,056
453
5,359
18,861
17,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
22
22
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
3
0.44
W
Chronos
DocMain4Life
Chronos
1
2
7
2.25
L
5
1
6
8
W
Cernunnos
FuzeTheDoomGuy
Cernunnos
7
2
3
4.25
W
Cabrakan
JsKronos
Cabrakan
4
5
2
1
L
Bakasura
KevinSaurios
Bakasura
5
4
1
1.38
L
Terra
1
2
5
1.75
W
10
3
6
4.33
L
Charybdis
kraftiness
Charybdis
1
7
3
0.36
W
Sylvanus
philswifter16
Sylvanus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
52,608
74,621
Taken
72,476
36,332
Mitigated
48,845
20,532
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,735
0
65
1,309
12,698
3,927
157
3,838
8,860
77,758
0
W
Chronos
DocMain4Life
Chronos
7,693
2,041
0
3,228
13,685
5,655
0
3,174
9,920
71,722
0
L
14,627
6,067
0
4,665
11,345
4,143
0
2,989
8,356
0
63,715
W
Cernunnos
FuzeTheDoomGuy
Cernunnos
11,973
5,619
0
4,788
11,067
3,834
198
1,214
9,853
0
91,943
W
Cabrakan
JsKronos
Cabrakan
10,948
1,611
0
6,637
17,299
14,982
368
1,146
14,278
71,578
0
L
Bakasura
KevinSaurios
Bakasura
12,055
7,340
0
5,966
18,279
10,321
1,674
10,859
7,420
0
71,852
L
Terra
3,899
309
1,459
3,644
16,416
14,134
0
3,834
12,582
20,502
0
W
16,635
6,585
0
1,889
11,564
6,903
0
2,289
8,946
0
99,763
L
Charybdis
kraftiness
Charybdis
4,860
2,315
0
3,424
15,883
3,807
0
2,480
13,403
0
55,952
W
Sylvanus
philswifter16
Sylvanus
5,359
893
2,188
4,439
18,861
17,471
14
4,485
14,229
24,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
54,737
590
Minions Killed
600
0
Camps Cleared
0
1,931,762
Distance Traveled
1,850,207
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,162
508
142
7
0
397,882
3
W
Chronos
10,475
524
129
6
0
406,256
0
L
Set
10,082
504
99
5
0
368,195
4
W
Cernunnos
11,039
552
136
7
0
376,767
8
W
Cabrakan
11,645
582
155
8
0
302,702
2
L
Bakasura
12,113
606
184
9
0
418,735
6
L
Terra
8,190
410
38
2
0
415,583
4
W
Loki
12,522
626
142
7
0
429,570
3
L
Charybdis
8,497
425
127
6
0
331,367
4
W
Sylvanus
9,056
453
38
2
0
334,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role