Player Matchup

Morgan Le Fay
Morgan Le Fay
JustSayToph
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,450 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 3
Zeus
Zeus
Lazy1sh
Zeus
Level 109
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 5L
1,545 Elo+
Party 2
Atlas
Atlas
UHG0D
Atlas
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 3
Scylla
Scylla
Xandersoccer910
Scylla
Level 100
God Stats
3W - 0L
1,608 SR
Queue Stats
4W - 0L
1,907 Elo+
Party 2
Gilgamesh
Gilgamesh
i-Mystiks
Gilgamesh
Level 22
God Stats
8W - 4L
1,598 SR
Queue Stats
12W - 10L
1,511 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,578 Elo+

VS

Team Averages
Level 73
1,528 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ms_Sassafras_
Chang'e
Level 29
God Stats
8W - 15L
1,333 SR
Queue Stats
91W - 93L
1,457 Elo+
Party 1
Thanatos
Thanatos
Schwarzkunstler
Thanatos
Level 84
God Stats
2W - 1L
1,773 SR
Queue Stats
90W - 89L
1,459 Elo+
Party 1
Ganesha
Ganesha
SteamKat
Ganesha
Level 102
God Stats
6W - 7L
1,535 SR
Queue Stats
195W - 164L
1,471 Elo+
Party 1
Ymir
Ymir
trainerdelaney
Ymir
Level 24
God Stats
13W - 11L
1,496 SR
Queue Stats
58W - 60L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JustSayToph
Morgan Le Fay
17
6 / 6 / 18
10,652
1,065
15,349
11,725
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Lazy1sh
Zeus
19
15 / 1 / 14
12,367
1,237
30,888
8,356
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
UHG0D
Atlas
17
3 / 1 / 21
10,534
1,053
8,307
8,297
9,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 0 / 20
12,394
1,239
24,698
4,678
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
i-Mystiks
Gilgamesh
17
1 / 4 / 22
9,934
993
13,247
15,264
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

240

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 5 / 2
10,900
1,090
6,325
14,737
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
15
1 / 9 / 6
9,237
924
5,169
18,506
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
5 / 8 / 3
10,313
1,031
11,004
19,447
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
SteamKat
Ganesha
18
0 / 5 / 11
10,193
1,019
17,303
21,999
9,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 8 / 4
9,097
910
4,000
26,245
20,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
38
35
Kills
12
12
Deaths
35
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
5
2
1.4
W
Morgan Le Fay
JustSayToph
Morgan Le Fay
6
6
18
2.5
W
Zeus
Lazy1sh
Zeus
15
1
14
22
L
Chang'e
1
9
6
0.44
L
Thanatos
5
8
3
0.81
L
Ganesha
SteamKat
Ganesha
0
5
11
1.1
W
Atlas
UHG0D
Atlas
3
1
21
13.5
W
10
0
20
20
W
Gilgamesh
i-Mystiks
Gilgamesh
1
4
22
3
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,489
Damage
43,801
48,320
Taken
100,934
24,053
Mitigated
49,923
5,951
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,325
1,825
114
1,558
14,737
5,525
0
11,339
3,071
14,874
0
W
Morgan Le Fay
JustSayToph
Morgan Le Fay
15,349
3,231
0
528
11,725
2,651
0
7,819
3,906
24,895
0
W
Zeus
Lazy1sh
Zeus
30,888
3,606
97
1,428
8,356
2,386
0
6,780
1,576
47,727
0
L
Chang'e
5,169
656
4,176
3,335
18,506
6,562
0
15,754
2,485
17,019
0
L
Thanatos
11,004
2,528
0
5,389
19,447
7,620
0
15,773
3,358
0
27,330
L
Ganesha
SteamKat
Ganesha
17,303
194
105
2,182
21,999
9,393
0
15,895
5,789
57,720
0
W
Atlas
UHG0D
Atlas
8,307
3,006
442
1,025
8,297
9,745
0
5,692
2,605
16,885
0
W
24,698
1,582
0
1,360
4,678
1,158
0
3,432
1,246
47,726
0
W
Gilgamesh
i-Mystiks
Gilgamesh
13,247
2,911
0
1,071
15,264
8,113
0
9,074
6,190
0
26,917
L
4,000
943
0
2,154
26,245
20,823
0
19,619
6,076
19,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,881
Gold Earned
49,740
163
Minions Killed
190
3
Camps Cleared
9
921,089
Distance Traveled
857,900
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,900
1,090
36
4
5
190,799
0
W
Morgan Le Fay
10,652
1,065
22
2
0
158,673
1
W
Zeus
12,367
1,237
34
3
0
186,642
0
L
Chang'e
9,237
924
46
5
1
151,540
0
L
Thanatos
10,313
1,031
51
5
3
176,793
0
L
Ganesha
10,193
1,019
7
1
0
191,824
0
W
Atlas
10,534
1,053
21
2
0
189,021
1
W
Scylla
12,394
1,239
62
6
1
197,548
0
W
Gilgamesh
9,934
993
24
2
2
189,205
2
L
Ymir
9,097
910
50
5
0
146,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role