Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NateNFL8798
Merlin
Level 86
God Stats
14W - 11L
1,355 SR
Queue Stats
271W - 359L
1,310 Elo+
Solo
Loki
Loki
XxDarkFallacyxX
Loki
Level 63
God Stats
2W - 1L
1,572 SR
Queue Stats
30W - 36L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
ZuecoZuenger
Kuzenbo
Level 64
God Stats
13W - 10L
1,418 SR
Queue Stats
224W - 283L
1,232 Elo+
Party 1
Chiron
Chiron
keltas2002
Chiron
Level 41
God Stats
18W - 32L
1,305 SR
Queue Stats
82W - 113L
1,247 Elo+
Party 1
Team Averages
Level 64
1,430 SR
1,333 Elo+

VS

Team Averages
Level 77
1,561 SR
1,384 Elo+
Chernobog
Chernobog
 
Chernobog
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dawson-731
The Morrigan
Level 64
God Stats
5W - 4L
1,562 SR
Queue Stats
107W - 134L
1,268 Elo+
Solo
Fenrir
Fenrir
Joisser
Fenrir
Level 74
God Stats
3W - 1L
1,662 SR
Queue Stats
24W - 16L
1,436 Elo+
Solo
Yemoja
Yemoja
Mr_Meowgi_69
Yemoja
Level 86
God Stats
3W - 2L
1,579 SR
Queue Stats
35W - 45L
1,356 Elo+
Solo
Achilles
Achilles
SleeveTheSteve
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 1
5,441
495
2,323
4,874
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
9
0 / 0 / 0
5,326
484
858
4,024
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 1
6,406
582
4,828
5,039
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
ZuecoZuenger
Kuzenbo
8
3 / 2 / 1
5,350
486
3,783
5,627
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
keltas2002
Chiron
11
2 / 0 / 5
6,276
571
6,284
6,213
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 4 / 0
4,770
434
1,444
5,845
1,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Dawson-731
The Morrigan
13
3 / 1 / 0
7,415
674
2,885
3,240
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Joisser
Fenrir
10
1 / 4 / 1
5,936
540
2,461
7,336
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 1 / 0
5,132
467
2,536
8,002
2,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
8
1 / 2 / 2
5,329
484
3,701
6,475
3,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
1
0.5
L
Chernobog
 
Chernobog
0
4
0
0
L
The Morrigan
Dawson-731
The Morrigan
3
1
0
3
L
Fenrir
Joisser
Fenrir
1
4
1
0.38
L
Yemoja
0
1
0
0
W
Merlin
0
0
0
0
L
Achilles
1
2
2
1
W
5
0
1
5.5
W
Kuzenbo
ZuecoZuenger
Kuzenbo
3
2
1
1.75
W
Chiron
keltas2002
Chiron
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
13,027
25,777
Taken
30,898
11,411
Mitigated
10,241
7,305
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,323
590
36
1,166
4,874
1,689
787
547
4,299
21,583
4,542
L
Chernobog
 
Chernobog
1,444
558
61
1,038
5,845
1,062
0
0
5,845
0
14,766
L
The Morrigan
Dawson-731
The Morrigan
2,885
242
0
250
3,240
1,045
0
349
2,751
47,421
1,214
L
Fenrir
Joisser
Fenrir
2,461
561
0
2,685
7,336
2,301
637
2,115
5,125
0
24,757
L
Yemoja
2,536
253
91
3,104
8,002
2,180
0
0
8,002
17,779
0
W
Merlin
858
0
0
847
4,024
1,061
0
50
3,950
25,571
0
L
Achilles
3,701
1,317
0
1,052
6,475
3,653
451
3,735
2,391
0
17,514
W
4,828
1,069
0
134
5,039
1,239
87
1,011
4,028
0
31,957
W
Kuzenbo
ZuecoZuenger
Kuzenbo
3,783
1,033
0
1,344
5,627
5,656
100
733
4,837
15,301
0
W
Chiron
keltas2002
Chiron
6,284
2,054
197
3,581
6,213
1,766
192
1,849
4,332
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
28,582
237
Minions Killed
275
0
Camps Cleared
0
992,993
Distance Traveled
1,031,126
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,441
495
57
5
0
186,919
0
L
Chernobog
4,770
434
33
3
0
168,013
4
L
The Morrigan
7,415
674
103
9
0
233,851
1
L
Fenrir
5,936
540
74
7
0
214,708
0
L
Yemoja
5,132
467
32
3
0
203,126
4
W
Merlin
5,326
484
53
5
0
184,129
3
L
Achilles
5,329
484
33
3
0
211,428
0
W
Loki
6,406
582
57
5
0
228,780
0
W
Kuzenbo
5,350
486
20
2
0
166,410
0
W
Chiron
6,276
571
50
5
0
226,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role