Player Matchup

Set
Set
Ax THE FENIX xA
Set
Level 147
God Stats
4W - 9L
1,448 SR
Queue Stats
322W - 272L
1,490 Elo+
Party 1
Artio
Artio
XS Jaylights SX
Artio
Level 104
God Stats
0W - 1L
1,693 SR
Queue Stats
313W - 272L
1,487 Elo+
Party 1
Hel
Hel
deathphantoms3
Hel
Level 116
God Stats
1W - 1L
1,843 SR
Queue Stats
268W - 233L
1,487 Elo+
Party 1
Team Averages
Level 122
1,661 SR
1,488 Elo+

VS

Team Averages
Level 96
1,668 SR
1,425 Elo+
Chaac
Chaac
ELiTExPrODiGY808
Chaac
Level 87
God Stats
8W - 2L
1,621 SR
Queue Stats
90W - 134L
1,385 Elo+
Party 2
Bastet
Bastet
Murdahmee
Bastet
Level 75
God Stats
4W - 0L
1,871 SR
Queue Stats
89W - 117L
1,432 Elo+
Party 2
Nox
Nox
PolarChampion
Nox
Level 127
God Stats
10W - 8L
1,512 SR
Queue Stats
240W - 231L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 2
12,483
657
17,628
27,530
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 6
11,039
581
12,070
25,064
29,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 7 / 3
11,426
601
9,363
14,786
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 13
13,694
721
24,691
23,005
18,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Murdahmee
Bastet
17
9 / 5 / 12
13,784
725
18,304
17,150
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 3 / 13
12,609
664
15,702
12,469
4,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
24
24
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
9
1
13
15.5
W
Bastet
Murdahmee
Bastet
9
5
12
3
W
6
3
13
4.17
L
1
10
6
0.4
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
58,697
67,380
Taken
52,624
50,096
Mitigated
28,962
14,497
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,628
6,422
0
1,744
27,530
15,759
424
9,346
18,184
0
52,058
W
24,691
2,976
487
7,374
23,005
18,924
600
10,392
11,487
14,144
48,382
W
Bastet
Murdahmee
Bastet
18,304
6,046
1,025
3,886
17,150
5,441
643
4,865
11,214
0
46,731
W
15,702
1,309
420
2,356
12,469
4,597
1,830
5,609
6,349
44,255
0
L
12,070
1,314
461
4,035
25,064
29,789
324
9,852
15,212
20,856
0
L
9,363
684
4,205
4,052
14,786
4,548
438
2,798
11,988
44,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
40,087
190
Minions Killed
191
9
Camps Cleared
7
872,187
Distance Traveled
1,078,547
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,483
657
83
4
5
303,670
3
W
Chaac
13,694
721
79
4
2
373,475
1
W
Bastet
13,784
725
53
3
3
379,774
0
W
Nox
12,609
664
59
3
2
325,298
2
L
Artio
11,039
581
21
1
0
277,172
3
L
Hel
11,426
601
86
5
4
291,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role