Player Matchup

Cu Chulainn
Cu Chulainn
DivineVampyr
Cu Chulainn
Level 146
God Stats
1W - 0L
1,643 SR
Queue Stats
18W - 10L
1,580 Elo+
Party 1
King Arthur
King Arthur
Seonsa
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 61L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trappington
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,580 SR
Queue Stats
38W - 21L
1,633 Elo+
Party 1
Thoth
Thoth
iDivinePlayz
Thoth
Level 117
God Stats
4W - 3L
1,438 SR
Queue Stats
278W - 292L
1,503 Elo+
Party 3
Skadi
Skadi
lexyy_15
Skadi
Level 50
God Stats
2W - 0L
1,377 SR
Queue Stats
33W - 43L
1,464 Elo+
Party 3
Team Averages
Level 116
1,508 SR
1,567 Elo+

VS

Team Averages
Level 133
1,554 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DutifulCheese84
Chernobog
Level 84
God Stats
1W - 3L
1,551 SR
Queue Stats
115W - 123L
1,494 Elo+
Party 2
Ullr
Ullr
KRIZ13
Ullr
Level 128
God Stats
3W - 1L
1,631 SR
Queue Stats
106W - 106L
1,533 Elo+
Solo
Freya
Freya
Paul Muadib
Freya
Level 160
God Stats
7W - 3L
1,511 SR
Queue Stats
176W - 178L
1,552 Elo+
Party 2
Sol
Sol
Phi Delta Boss
Sol
Level 138
God Stats
7W - 7L
1,579 SR
Queue Stats
620W - 602L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DivineVampyr
Cu Chulainn
19
8 / 6 / 13
12,920
808
13,484
19,517
12,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Seonsa
King Arthur
17
4 / 4 / 23
11,577
724
13,148
26,104
31,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Trappington
Morgan Le Fay
19
5 / 3 / 19
12,155
760
19,611
18,148
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 16
13,216
826
17,075
14,791
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
lexyy_15
Skadi
19
5 / 5 / 10
12,392
775
12,139
11,803
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 10 / 12
12,293
768
13,428
24,603
19,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
DutifulCheese84
Chernobog
20
4 / 6 / 12
11,893
743
8,159
15,541
6,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
KRIZ13
Ullr
8
0 / 3 / 0
7,972
498
2,004
3,847
1,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 7 / 15
12,085
755
16,516
21,065
15,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 10
13,449
841
24,958
16,204
6,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
30
Kills
20
21
Deaths
30
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
10
12
1.1
W
Cu Chulainn
DivineVampyr
Cu Chulainn
8
6
13
2.42
L
Chernobog
DutifulCheese84
Chernobog
4
6
12
1.67
L
Ullr
KRIZ13
Ullr
0
3
0
0
L
4
7
15
1.64
L
7
4
10
3
W
King Arthur
Seonsa
King Arthur
4
4
23
3.88
W
Morgan Le Fay
Trappington
Morgan Le Fay
5
3
19
4.83
W
8
3
16
5.33
W
Skadi
lexyy_15
Skadi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,457
Damage
65,065
90,363
Taken
81,260
64,722
Mitigated
49,636
30,067
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,428
1,416
1,140
3,342
24,603
19,877
444
12,771
11,043
0
34,053
W
Cu Chulainn
DivineVampyr
Cu Chulainn
13,484
3,352
1,987
2,858
19,517
12,115
575
8,566
10,951
0
23,930
L
Chernobog
DutifulCheese84
Chernobog
8,159
4,508
1,362
2,192
15,541
6,498
888
7,463
7,948
0
23,981
L
Ullr
KRIZ13
Ullr
2,004
683
14
168
3,847
1,050
0
951
2,790
0
2,798
L
16,516
5,890
2,747
5,910
21,065
15,920
43
7,446
13,318
27,765
0
L
24,958
7,773
1,355
6,181
16,204
6,291
3,133
8,138
7,992
49,450
0
W
King Arthur
Seonsa
King Arthur
13,148
1,212
2,694
6,837
26,104
31,355
112
9,593
16,511
212
20,185
W
Morgan Le Fay
Trappington
Morgan Le Fay
19,611
1,050
4,242
3,743
18,148
9,106
1,223
10,371
7,777
37,796
0
W
17,075
550
1,593
3,104
14,791
6,946
3,546
7,812
6,979
56,305
0
W
Skadi
lexyy_15
Skadi
12,139
5,029
1,330
1,679
11,803
5,200
892
5,132
6,671
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,260
Gold Earned
57,692
159
Minions Killed
146
0
Camps Cleared
0
1,392,082
Distance Traveled
998,954
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,293
768
20
1
0
232,087
0
W
Cu Chulainn
12,920
808
21
1
0
285,221
0
L
Chernobog
11,893
743
35
2
0
263,383
0
L
Ullr
7,972
498
7
0
0
62,786
0
L
Freya
12,085
755
20
1
0
213,974
1
L
Sol
13,449
841
64
4
0
226,724
0
W
King Arthur
11,577
724
15
1
0
273,236
0
W
Morgan Le Fay
12,155
760
42
3
0
300,840
0
W
Thoth
13,216
826
70
4
0
297,930
0
W
Skadi
12,392
775
11
1
0
234,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role