Player Matchup

Medusa
Medusa
JustALearnedMan
Medusa
Level 43
God Stats
1W - 1L
1,305 SR
Queue Stats
69W - 65L
1,523 Elo+
Party 3
Agni
Agni
NoDuhYoda
Agni
Level 111
God Stats
1W - 3L
1,513 SR
Queue Stats
85W - 81L
1,489 Elo+
Party 3
Kuzenbo
Kuzenbo
Rockelle
Kuzenbo
Level 126
God Stats
7W - 11L
1,429 SR
Queue Stats
336W - 327L
1,537 Elo+
Party 1
Chaac
Chaac
SeveralViper
Chaac
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
29W - 39L
1,425 Elo+
Party 1
Fenrir
Fenrir
nellybob
Fenrir
Level 68
God Stats
0W - 2L
1,184 SR
Queue Stats
168W - 195L
1,484 Elo+
Party 1
Team Averages
Level 75
1,395 SR
1,492 Elo+

VS

Team Averages
Level 98
1,542 SR
1,584 Elo+
Nemesis
Nemesis
Emersionz
Nemesis
Level 126
God Stats
3W - 3L
1,432 SR
Queue Stats
210W - 151L
1,619 Elo+
Party 2
Ares
Ares
Rearendil
Ares
Level 49
God Stats
2W - 2L
1,494 SR
Queue Stats
146W - 92L
1,637 Elo+
Party 2
Achilles
Achilles
RoosterTitan938
Achilles
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
91W - 92L
1,603 Elo+
Party 2
Nox
Nox
jaimes_js
Nox
Level 41
God Stats
4W - 2L
1,562 SR
Queue Stats
81W - 77L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xPlayful
Ah Muzen Cab
Level 148
God Stats
10W - 11L
1,497 SR
Queue Stats
406W - 375L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,981
473
4,540
9,409
1,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
19
2 / 0 / 2
10,949
576
13,437
8,825
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Rockelle
Kuzenbo
16
6 / 4 / 3
10,095
531
13,899
17,794
10,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 1
9,261
487
5,005
13,684
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
nellybob
Fenrir
9
0 / 6 / 3
6,848
360
3,980
17,881
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Emersionz
Nemesis
18
5 / 1 / 1
10,792
568
7,053
12,200
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
2 / 1 / 6
9,271
488
6,362
16,636
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
17
4 / 0 / 4
10,674
562
12,640
16,479
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 3 / 3
10,429
549
5,434
8,954
3,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
xPlayful
Ah Muzen Cab
17
6 / 4 / 2
11,147
587
13,002
14,189
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
18
18
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Emersionz
Nemesis
5
1
1
5.5
L
0
5
3
0.3
L
Agni
2
0
2
3
W
Ares
2
1
6
5
L
Kuzenbo
Rockelle
Kuzenbo
6
4
3
1.88
W
Achilles
4
0
4
6
L
1
3
1
0.5
W
1
3
3
0.83
L
Fenrir
nellybob
Fenrir
0
6
3
0.25
W
Ah Muzen Cab
xPlayful
Ah Muzen Cab
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
44,491
67,593
Taken
68,458
36,351
Mitigated
45,774
18,061
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Emersionz
Nemesis
7,053
2,219
0
6,004
12,200
4,634
0
4,151
7,865
0
84,632
L
4,540
2,042
0
2,030
9,409
1,828
0
579
8,830
0
52,661
L
Agni
13,437
528
96
3,935
8,825
3,295
0
1,319
7,319
96,606
0
W
Ares
6,362
486
340
3,554
16,636
16,942
0
6,546
9,815
26,205
0
L
Kuzenbo
Rockelle
Kuzenbo
13,899
3,429
94
5,743
17,794
10,570
68
5,194
12,399
66,556
0
W
Achilles
12,640
1,711
395
7,248
16,479
15,437
422
6,891
8,914
15,047
55,664
L
5,005
581
0
3,267
13,684
10,191
816
2,568
10,618
3,641
47,938
W
5,434
448
0
2,938
8,954
3,688
670
6,034
2,796
76,542
0
L
Fenrir
nellybob
Fenrir
3,980
368
193
2,703
17,881
10,467
12
5,192
12,297
698
10,960
W
Ah Muzen Cab
xPlayful
Ah Muzen Cab
13,002
6,259
0
6,920
14,189
5,073
186
4,334
9,775
0
107,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
52,313
570
Minions Killed
603
0
Camps Cleared
0
1,889,734
Distance Traveled
1,911,519
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,792
568
133
7
0
428,319
5
L
Medusa
8,981
473
124
7
0
373,078
4
L
Agni
10,949
576
207
11
0
398,737
8
W
Ares
9,271
488
17
1
0
378,810
4
L
Kuzenbo
10,095
531
105
6
0
388,973
6
W
Achilles
10,674
562
126
7
0
385,357
2
L
Chaac
9,261
487
113
6
0
336,763
3
W
Nox
10,429
549
172
9
0
344,418
2
L
Fenrir
6,848
360
21
1
0
392,183
5
W
Ah Muzen Cab
11,147
587
155
8
0
374,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role