Player Matchup

Scylla
Scylla
Griselbanned
Scylla
Level 144
God Stats
1W - 3L
1,566 SR
Queue Stats
154W - 154L
1,573 Elo+
Party 1
Terra
Terra
MajorFarron
Terra
Level 149
God Stats
1W - 2L
1,660 SR
Queue Stats
152W - 133L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
MyPetDoge
Jormungandr
Level 62
God Stats
0W - 1L
1,718 SR
Queue Stats
37W - 45L
1,476 Elo+
Party 1
Skadi
Skadi
PedroPJR
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,558 Elo+
Party 1
Apollo
Apollo
UrItchySpot
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,524 Elo+

VS

Team Averages
Level 115
1,459 SR
1,537 Elo+
Set
Set
ArtoonGoon
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
Doressu
Xing Tian
Level 112
God Stats
1W - 0L
1,275 SR
Queue Stats
46W - 26L
1,596 Elo+
Party 3
Baba Yaga
Baba Yaga
SpaceChannelFive
Baba Yaga
Level 124
God Stats
3W - 3L
1,512 SR
Queue Stats
136W - 120L
1,496 Elo+
Party 2
Horus
Horus
SuckingTiddies
Horus
Level 104
God Stats
2W - 0L
1,456 SR
Queue Stats
92W - 55L
1,605 Elo+
Party 3
Sol
Sol
YoRHaBetrayer
Sol
Level 126
God Stats
4W - 2L
1,553 SR
Queue Stats
135W - 122L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 7 / 6
8,000
667
10,811
13,066
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 6
8,792
733
5,245
22,066
20,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
MyPetDoge
Jormungandr
16
3 / 7 / 7
9,477
790
17,809
19,661
20,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
PedroPJR
Skadi
16
6 / 5 / 2
10,081
840
12,204
11,667
3,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
12
0 / 8 / 4
7,578
632
5,077
12,364
3,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 20
9,455
788
9,279
10,055
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Doressu
Xing Tian
17
3 / 1 / 19
10,308
859
7,325
14,033
16,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
17
9 / 2 / 18
11,060
922
15,044
11,127
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 21
9,816
818
13,965
16,951
14,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
14 / 1 / 12
11,038
920
22,706
12,595
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
10
Kills
34
34
Deaths
10
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
W
Xing Tian
Doressu
Xing Tian
3
1
19
12.5
L
Scylla
1
7
6
0.57
L
0
7
6
0.43
L
Jormungandr
MyPetDoge
Jormungandr
3
7
7
0.93
L
Skadi
PedroPJR
Skadi
6
5
2
1.4
W
Baba Yaga
9
2
18
9
W
5
3
21
5.17
L
Apollo
0
8
4
0.25
W
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
68,319
78,824
Taken
64,761
52,448
Mitigated
48,765
22,373
Healing
36,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,279
3,274
926
2,353
10,055
6,491
378
5,536
4,519
0
14,760
W
Xing Tian
Doressu
Xing Tian
7,325
1,087
3,549
1,782
14,033
16,232
112
7,202
6,831
10,836
0
L
Scylla
10,811
674
1,830
2,314
13,066
4,461
0
8,119
4,661
22,439
0
L
5,245
1,093
5,791
5,807
22,066
20,375
583
13,674
7,631
7,443
0
L
Jormungandr
MyPetDoge
Jormungandr
17,809
4,482
608
3,703
19,661
20,005
65
11,470
7,518
33,220
0
L
Skadi
PedroPJR
Skadi
12,204
5,831
319
747
11,667
3,838
786
5,501
5,825
0
24,314
W
Baba Yaga
15,044
1,670
2,585
3,763
11,127
5,743
631
5,239
5,888
28,744
0
W
13,965
4,813
5,892
6,774
16,951
14,786
246
8,288
8,663
3,673
15,275
L
Apollo
5,077
2,558
840
414
12,364
3,769
490
7,511
4,516
0
8,406
W
22,706
12,381
1,844
6,900
12,595
5,513
4,449
7,600
4,995
49,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
51,677
93
Minions Killed
105
0
Camps Cleared
0
967,184
Distance Traveled
1,185,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,455
788
14
1
0
231,840
0
W
Xing Tian
10,308
859
7
1
0
240,460
0
L
Scylla
8,000
667
23
2
0
215,995
0
L
Terra
8,792
733
3
0
0
187,740
0
L
Jormungandr
9,477
790
28
2
0
173,472
0
L
Skadi
10,081
840
31
3
0
190,071
0
W
Baba Yaga
11,060
922
33
3
0
244,517
0
W
Horus
9,816
818
5
0
0
236,987
0
L
Apollo
7,578
632
8
1
0
199,906
0
W
Sol
11,038
920
46
4
0
231,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role