Player Matchup

Jormungandr
Jormungandr
Hubert34
Jormungandr
Level 26
God Stats
50W - 36L
1,631 SR
Queue Stats
110W - 67L
1,684 Elo+
Party 3
Jing Wei
Jing Wei
JuicySteak
Jing Wei
Level 68
God Stats
60W - 33L
1,683 SR
Queue Stats
152W - 103L
1,681 Elo+
Party 3
Anubis
Anubis
Nuveyo
Anubis
Level 86
God Stats
4W - 3L
1,492 SR
Queue Stats
176W - 159L
1,508 Elo+
Party 1
Agni
Agni
PlatypusSundae
Agni
Level 114
God Stats
8W - 1L
1,873 SR
Queue Stats
175W - 131L
1,676 Elo+
Party 3
Arachne
Arachne
Zicma
Arachne
Level 73
God Stats
9W - 3L
1,651 SR
Queue Stats
132W - 129L
1,528 Elo+
Party 1
Team Averages
Level 73
1,666 SR
1,615 Elo+

VS

Team Averages
Level 70
1,520 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EQteerz
Gilgamesh
Level 124
God Stats
4W - 10L
1,487 SR
Queue Stats
81W - 94L
1,502 Elo+
Party 2
Ra
Ra
Katakuzi
Ra
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Rama
Rama
Kirbstompz
Rama
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
16W - 21L
1,486 Elo+
Party 2
He Bo
He Bo
Lorex
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,269 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hubert34
Jormungandr
18
5 / 1 / 21
11,417
1,142
9,895
8,915
9,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
JuicySteak
Jing Wei
17
12 / 1 / 10
11,311
1,131
14,508
8,365
3,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Nuveyo
Anubis
17
5 / 0 / 14
10,680
1,068
10,294
6,471
3,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 14
10,867
1,087
15,649
4,621
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Zicma
Arachne
17
5 / 1 / 12
9,727
973
7,899
6,817
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 5 / 2
9,373
937
7,812
13,816
12,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
EQteerz
Gilgamesh
16
0 / 7 / 3
9,152
915
9,932
15,648
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 8 / 1
8,136
814
2,645
10,228
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 1
8,733
873
3,452
10,471
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Lorex
He Bo
15
2 / 8 / 0
9,483
948
7,967
12,378
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
10
33
Kills
3
3
Deaths
33
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
2
0.4
L
Gilgamesh
EQteerz
Gilgamesh
0
7
3
0.21
W
Jormungandr
Hubert34
Jormungandr
5
1
21
15.5
W
Jing Wei
JuicySteak
Jing Wei
12
1
10
17
L
0
8
1
0.06
L
0
5
1
0.1
L
He Bo
Lorex
He Bo
2
8
0
0.25
W
Anubis
Nuveyo
Anubis
5
0
14
12
W
6
0
14
13
W
Arachne
Zicma
Arachne
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,245
Damage
31,808
35,189
Taken
62,541
20,981
Mitigated
31,777
6,121
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,812
2,688
0
340
13,816
12,128
0
9,524
4,292
0
23,104
L
Gilgamesh
EQteerz
Gilgamesh
9,932
994
412
1,329
15,648
9,191
0
9,702
5,946
1,047
29,103
W
Jormungandr
Hubert34
Jormungandr
9,895
1,399
0
0
8,915
9,205
0
1,524
7,391
34,242
0
W
Jing Wei
JuicySteak
Jing Wei
14,508
14,395
0
938
8,365
3,675
0
3,250
5,115
0
26,164
L
2,645
604
0
0
10,228
3,694
0
2,703
7,525
8,659
0
L
3,452
2,645
228
1,183
10,471
3,569
0
4,110
6,361
0
27,592
L
He Bo
Lorex
He Bo
7,967
308
0
165
12,378
3,195
0
9,799
2,579
38,028
0
W
Anubis
Nuveyo
Anubis
10,294
58
0
2,954
6,471
3,517
0
1,761
4,710
40,156
0
W
15,649
739
117
610
4,621
1,724
0
2,244
2,377
30,269
0
W
Arachne
Zicma
Arachne
7,899
5,683
0
1,502
6,817
2,860
0
2,432
4,385
0
9,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
44,877
205
Minions Killed
227
8
Camps Cleared
9
1,040,431
Distance Traveled
895,307
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,373
937
39
4
6
210,933
3
L
Gilgamesh
9,152
915
38
4
2
198,088
1
W
Jormungandr
11,417
1,142
57
6
1
167,437
1
W
Jing Wei
11,311
1,131
26
3
1
230,771
2
L
Ra
8,136
814
11
1
0
125,896
1
L
Rama
8,733
873
58
6
1
177,483
0
L
He Bo
9,483
948
81
8
0
182,907
0
W
Anubis
10,680
1,068
70
7
2
181,873
3
W
Agni
10,867
1,087
51
5
3
209,449
0
W
Arachne
9,727
973
1
0
1
250,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role