Player Matchup

Geb
Geb
BingBongTheBearO
Geb
Level 45
God Stats
2W - 0L
1,444 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 1
Izanami
Izanami
MrSealio34
Izanami
Level 86
God Stats
1W - 0L
1,475 SR
Queue Stats
18W - 8L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tamsuu
Cu Chulainn
Level 97
God Stats
1W - 0L
1,551 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 1
Team Averages
Level 76
1,490 SR
1,542 Elo+

VS

Team Averages
Level 90
1,480 SR
1,429 Elo+
Ymir
Ymir
AeLo_19
Ymir
Level 108
God Stats
7W - 5L
1,579 SR
Queue Stats
393W - 439L
1,455 Elo+
Solo
Zeus
Zeus
ELiTExPrODiGY808
Zeus
Level 87
God Stats
3W - 10L
1,350 SR
Queue Stats
90W - 134L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
Murdahmee
Xbalanque
Level 75
God Stats
0W - 3L
1,511 SR
Queue Stats
89W - 117L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
8,257
751
2,938
8,758
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MrSealio34
Izanami
12
2 / 5 / 10
7,821
711
7,070
7,701
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
tamsuu
Cu Chulainn
12
9 / 1 / 4
9,014
819
11,421
11,397
6,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AeLo_19
Ymir
11
2 / 5 / 4
7,286
662
6,698
10,868
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 5 / 2
7,710
701
8,730
8,315
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Murdahmee
Xbalanque
10
0 / 3 / 5
6,677
607
6,443
7,552
2,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
7
7
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
AeLo_19
Ymir
2
5
4
0.8
W
2
1
10
7
L
5
5
2
1.2
W
Izanami
MrSealio34
Izanami
2
5
10
1.4
L
Xbalanque
Murdahmee
Xbalanque
0
3
5
0.83
W
Cu Chulainn
tamsuu
Cu Chulainn
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
21,871
27,856
Taken
26,735
16,382
Mitigated
11,593
5,574
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AeLo_19
Ymir
6,698
2,230
121
2,139
10,868
6,664
231
2,236
8,632
21,492
0
W
2,938
411
0
1,604
8,758
6,993
46
4,044
4,426
9,708
0
L
8,730
758
95
1,304
8,315
2,513
0
1,053
7,262
27,456
0
W
Izanami
MrSealio34
Izanami
7,070
4,201
183
812
7,701
2,702
1,225
5,588
1,829
0
31,333
L
Xbalanque
Murdahmee
Xbalanque
6,443
2,763
150
1,350
7,552
2,416
39
1,432
6,120
0
20,643
W
Cu Chulainn
tamsuu
Cu Chulainn
11,421
2,808
226
2,749
11,397
6,687
337
5,225
6,050
2,344
16,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
21,673
99
Minions Killed
116
3
Camps Cleared
7
572,160
Distance Traveled
538,132
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,286
662
37
3
2
179,085
5
W
Geb
8,257
751
13
1
0
205,001
1
L
Zeus
7,710
701
52
5
4
167,497
2
W
Izanami
7,821
711
62
6
3
166,871
1
L
Xbalanque
6,677
607
27
2
1
191,550
1
W
Cu Chulainn
9,014
819
24
2
0
200,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role