Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Antaether
Ullr
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
Awakeminotaur
Cthulhu
Level 121
God Stats
4W - 7L
1,546 SR
Queue Stats
93W - 80L
1,469 Elo+
Party 3
Tyr
Tyr
Soooobek
Tyr
Level 34
God Stats
1W - 1L
1,253 SR
Queue Stats
24W - 20L
1,464 Elo+
Party 3
Chronos
Chronos
TheHatterofVale
Chronos
Level 108
God Stats
22W - 12L
1,684 SR
Queue Stats
47W - 40L
1,503 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,491 Elo+

VS

Team Averages
Level 80
1,558 SR
1,544 Elo+
Hachiman
Hachiman
B0TBEAR
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reevahlii
Morgan Le Fay
Level 105
God Stats
19W - 19L
1,595 SR
Queue Stats
213W - 178L
1,567 Elo+
Party 1
King Arthur
King Arthur
SlickSolar
King Arthur
Level 48
God Stats
3W - 2L
1,611 SR
Queue Stats
64W - 77L
1,441 Elo+
Solo
Atlas
Atlas
noemtz
Atlas
Level 103
God Stats
1W - 2L
1,566 SR
Queue Stats
195W - 160L
1,585 Elo+
Party 1
Awilix
Awilix
xAtomicPlanetx
Awilix
Level 127
God Stats
1W - 3L
1,518 SR
Queue Stats
291W - 249L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 4
5,567
557
2,860
4,431
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
11
6 / 0 / 3
6,622
662
4,666
3,594
1,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
11
3 / 1 / 3
6,633
663
5,059
6,974
5,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,280
628
2,292
5,924
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 2
6,733
673
4,699
4,872
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B0TBEAR
Hachiman
8
0 / 4 / 0
4,760
476
795
5,098
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Reevahlii
Morgan Le Fay
9
1 / 2 / 0
5,316
532
2,126
4,832
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SlickSolar
King Arthur
8
1 / 5 / 0
5,294
529
3,320
8,061
2,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
noemtz
Atlas
7
0 / 1 / 0
4,854
485
1,392
4,917
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
5,859
586
3,802
6,254
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
W
Ullr
6
0
3
7.5
W
Cthulhu
3
1
3
4.5
L
Hachiman
B0TBEAR
Hachiman
0
4
0
0
L
Morgan Le Fay
Reevahlii
Morgan Le Fay
1
2
0
0.5
L
King Arthur
SlickSolar
King Arthur
1
5
0
0.2
W
1
0
4
3
W
3
1
2
4
L
Atlas
noemtz
Atlas
0
1
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
11,435
25,795
Taken
29,162
14,661
Mitigated
9,885
8,585
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,860
271
0
1,864
4,431
4,309
116
340
4,091
15,274
0
W
Ullr
4,666
1,383
0
18
3,594
1,062
893
475
3,119
0
34,013
W
Cthulhu
5,059
910
301
2,725
6,974
5,767
602
577
6,397
35,317
0
L
Hachiman
B0TBEAR
Hachiman
795
579
0
698
5,098
1,281
620
1,406
3,519
0
16,656
L
Morgan Le Fay
Reevahlii
Morgan Le Fay
2,126
165
0
314
4,832
1,226
390
2,181
2,651
23,067
0
L
King Arthur
SlickSolar
King Arthur
3,320
378
0
250
8,061
2,968
0
4,879
3,146
0
18,618
W
2,292
491
0
2,904
5,924
1,925
0
1,119
4,805
0
31,994
W
4,699
1,053
0
773
4,872
1,598
1,856
1,272
3,600
41,259
0
L
Atlas
noemtz
Atlas
1,392
527
0
891
4,917
2,434
0
2,249
2,579
10,571
0
L
3,802
1,773
0
2,240
6,254
1,976
181
1,568
4,649
0
35,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
26,083
345
Minions Killed
232
0
Camps Cleared
0
1,105,766
Distance Traveled
1,007,598
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,567
557
21
2
0
223,837
3
W
Ullr
6,622
662
81
8
0
205,356
1
W
Cthulhu
6,633
663
80
8
0
222,931
2
L
Hachiman
4,760
476
40
4
0
180,533
0
L
Morgan Le Fay
5,316
532
58
6
0
203,041
5
L
King Arthur
5,294
529
44
4
0
211,200
1
W
Tyr
6,280
628
70
7
0
244,664
2
W
Chronos
6,733
673
93
9
0
208,978
4
L
Atlas
4,854
485
15
2
0
193,569
5
L
Awilix
5,859
586
75
8
0
219,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role