Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PantySlasher
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,550 Elo+
Party 1
Olorun
Olorun
addymicdaddy
Olorun
Level 115
God Stats
4W - 0L
1,824 SR
Queue Stats
8W - 6L
1,404 Elo+
Solo
Fafnir
Fafnir
ellielover
Fafnir
Level 66
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 2L
1,553 Elo+
Party 3
Medusa
Medusa
ellieyawns
Medusa
Level 19
God Stats
6W - 0L
1,419 SR
Queue Stats
6W - 2L
1,553 Elo+
Party 3
Team Averages
Level 67
1,593 SR
1,512 Elo+

VS

Team Averages
Level 30
1,558 SR
1,561 Elo+
Anubis
Anubis
Frozensuns
Anubis
Level 29
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Geb
Geb
Hjw1
Geb
Level 14
God Stats
1W - 1L
1,613 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 2
Arachne
Arachne
Magnetoprime
Arachne
Level 69
God Stats
0W - 3L
1,212 SR
Queue Stats
75W - 80L
1,456 Elo+
Party 2
Izanami
Izanami
TTVAroyx
Izanami
Level 3
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Sun Wukong
Sun Wukong
Ĥeimdallr
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
13 / 2 / 7
13,038
621
16,739
18,168
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
17
3 / 6 / 7
11,360
541
17,125
18,914
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
16
7 / 4 / 7
10,954
522
19,092
15,005
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
ellielover
Fafnir
17
3 / 1 / 17
11,729
559
8,973
13,508
14,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ellieyawns
Medusa
17
11 / 1 / 8
11,460
546
21,319
15,287
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frozensuns
Anubis
16
7 / 7 / 0
10,364
494
16,578
20,493
9,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Hjw1
Geb
13
1 / 6 / 4
8,489
404
7,726
20,803
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Magnetoprime
Arachne
14
1 / 10 / 4
9,190
438
8,192
21,611
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TTVAroyx
Izanami
13
0 / 9 / 0
7,829
373
2,512
13,404
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Ĥeimdallr
Sun Wukong
16
5 / 5 / 3
10,502
500
19,744
27,067
24,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
37
Kills
14
14
Deaths
37
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
13
2
7
8.25
L
Anubis
Frozensuns
Anubis
7
7
0
1
L
Geb
Hjw1
Geb
1
6
4
0.5
L
Arachne
Magnetoprime
Arachne
1
10
4
0.3
W
Bastet
3
6
7
1.08
L
Izanami
TTVAroyx
Izanami
0
9
0
0
W
Olorun
7
4
7
2.63
W
Fafnir
ellielover
Fafnir
3
1
17
11.5
W
Medusa
ellieyawns
Medusa
11
1
8
15
L
Sun Wukong
Ĥeimdallr
Sun Wukong
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,248
Damage
54,752
80,882
Taken
103,378
42,694
Mitigated
59,915
36,737
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,739
3,288
0
7,208
18,168
7,228
941
7,106
10,747
0
105,694
L
Anubis
Frozensuns
Anubis
16,578
523
0
4,527
20,493
9,596
0
7,871
12,484
61,423
0
L
Geb
Hjw1
Geb
7,726
800
0
2,665
20,803
16,067
0
5,570
15,037
20,294
0
L
Arachne
Magnetoprime
Arachne
8,192
5,146
0
6,457
21,611
6,329
0
6,419
15,161
0
36,433
W
Bastet
17,125
4,147
115
7,888
18,914
10,268
2,236
4,071
13,993
0
67,607
L
Izanami
TTVAroyx
Izanami
2,512
1,613
0
1,526
13,404
3,261
0
2,330
11,074
0
59,404
W
Olorun
19,092
8,986
235
7,493
15,005
5,009
2,223
9,598
5,229
65,566
6,641
W
Fafnir
ellielover
Fafnir
8,973
1,741
3,580
4,458
13,508
14,355
226
4,147
9,312
29,312
0
W
Medusa
ellieyawns
Medusa
21,319
13,110
0
5,760
15,287
5,834
5,159
4,328
10,819
0
78,817
L
Sun Wukong
Ĥeimdallr
Sun Wukong
19,744
3,962
0
7,871
27,067
24,662
0
4,331
21,901
11,893
58,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,541
Gold Earned
46,374
571
Minions Killed
407
0
Camps Cleared
0
1,994,600
Distance Traveled
1,787,257
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,038
621
162
8
0
423,270
10
L
Anubis
10,364
494
101
5
0
324,116
0
L
Geb
8,489
404
22
1
0
374,253
1
L
Arachne
9,190
438
75
4
0
386,886
3
W
Bastet
11,360
541
127
6
0
377,089
1
L
Izanami
7,829
373
85
4
0
332,121
0
W
Olorun
10,954
522
121
6
0
359,135
2
W
Fafnir
11,729
559
35
2
0
430,915
6
W
Medusa
11,460
546
126
6
0
404,191
2
L
Sun Wukong
10,502
500
124
6
0
369,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role