Player Matchup

Atlas
Atlas
Arnos2DS
Atlas
Level 103
God Stats
2W - 6L
1,451 SR
Queue Stats
252W - 223L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
CurdLemon
Hun Batz
Level 126
God Stats
1W - 2L
1,580 SR
Queue Stats
385W - 334L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
Daggermouth1234
Ah Puch
Level 142
God Stats
4W - 4L
1,451 SR
Queue Stats
215W - 197L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Hell_Fire_554
Sun Wukong
Level 127
God Stats
7W - 5L
1,609 SR
Queue Stats
222W - 211L
1,518 Elo+
Solo
Cupid
Cupid
MiAn Spirit
Cupid
Level 123
God Stats
1W - 3L
1,366 SR
Queue Stats
212W - 173L
1,588 Elo+
Party 2
Team Averages
Level 124
1,491 SR
1,547 Elo+

VS

Team Averages
Level 115
1,535 SR
1,533 Elo+
Kuzenbo
Kuzenbo
ALAYN MEX
Kuzenbo
Level 105
God Stats
5W - 4L
1,508 SR
Queue Stats
355W - 320L
1,548 Elo+
Party 1
Odin
Odin
Berzerker143
Odin
Level 156
God Stats
1W - 2L
1,224 SR
Queue Stats
177W - 177L
1,528 Elo+
Party 1
Poseidon
Poseidon
EdU4rrd0RGX
Poseidon
Level 99
God Stats
1W - 4L
1,431 SR
Queue Stats
111W - 114L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
Fernand0P17
Xbalanque
Level 154
God Stats
18W - 5L
1,722 SR
Queue Stats
146W - 147L
1,508 Elo+
Party 1
Kali
Kali
TheSimpleBagell
Kali
Level 61
God Stats
25W - 7L
1,792 SR
Queue Stats
206W - 206L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arnos2DS
Atlas
9
0 / 9 / 3
6,627
349
2,308
17,693
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
CurdLemon
Hun Batz
16
1 / 8 / 2
9,166
482
7,163
18,562
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 5 / 3
9,733
512
13,866
12,819
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Hell_Fire_554
Sun Wukong
13
4 / 2 / 2
8,878
467
4,472
14,831
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 2
8,801
463
8,164
14,208
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALAYN MEX
Kuzenbo
13
3 / 2 / 15
9,010
474
7,315
15,008
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 2 / 10
10,653
561
10,123
10,562
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
EdU4rrd0RGX
Poseidon
16
4 / 5 / 9
9,740
513
7,622
7,038
2,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Fernand0P17
Xbalanque
17
10 / 3 / 13
10,858
571
21,396
12,114
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 7
10,345
544
12,012
13,496
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
13
Kills
29
30
Deaths
13
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALAYN MEX
Kuzenbo
3
2
15
5.25
L
Atlas
Arnos2DS
Atlas
0
9
3
0.17
W
4
2
10
4.5
L
Hun Batz
CurdLemon
Hun Batz
1
8
2
0.25
L
8
5
3
1.9
W
Poseidon
EdU4rrd0RGX
Poseidon
4
5
9
1.7
W
Xbalanque
Fernand0P17
Xbalanque
10
3
13
5.5
L
Sun Wukong
Hell_Fire_554
Sun Wukong
4
2
2
2.5
L
0
6
2
0.17
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
58,468
78,113
Taken
58,218
30,317
Mitigated
40,488
18,805
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALAYN MEX
Kuzenbo
7,315
2,184
405
3,384
15,008
18,357
433
4,670
10,079
23,631
0
L
Atlas
Arnos2DS
Atlas
2,308
627
151
1,425
17,693
10,101
14
4,332
13,264
11,104
0
W
10,123
3,274
0
2,252
10,562
9,142
1,013
1,348
9,098
0
63,019
L
Hun Batz
CurdLemon
Hun Batz
7,163
1,972
53
4,996
18,562
6,559
0
2,789
15,232
0
55,667
L
13,866
435
81
3,845
12,819
4,433
532
4,539
8,159
50,638
0
W
Poseidon
EdU4rrd0RGX
Poseidon
7,622
766
0
63
7,038
2,259
1,677
3,605
3,093
60,199
0
W
Xbalanque
Fernand0P17
Xbalanque
21,396
10,414
0
2,150
12,114
4,484
4,553
2,710
9,274
0
83,392
L
Sun Wukong
Hell_Fire_554
Sun Wukong
4,472
1,305
0
4,666
14,831
5,253
39
874
13,806
0
44,608
L
8,164
2,641
73
3,515
14,208
3,971
432
2,403
11,805
0
66,607
W
12,012
5,152
0
6,446
13,496
6,246
0
2,854
10,500
0
59,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
50,606
432
Minions Killed
504
0
Camps Cleared
0
1,672,379
Distance Traveled
1,839,071
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,010
474
35
2
0
358,571
0
L
Atlas
6,627
349
12
1
0
320,057
13
W
Odin
10,653
561
129
7
0
374,054
1
L
Hun Batz
9,166
482
126
7
0
346,721
1
L
Ah Puch
9,733
512
78
4
0
301,079
4
W
Poseidon
9,740
513
120
6
0
360,920
0
W
Xbalanque
10,858
571
129
7
0
348,478
2
L
Sun Wukong
8,878
467
88
5
0
382,783
4
L
Cupid
8,801
463
128
7
0
321,739
4
W
Kali
10,345
544
91
5
0
397,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role