Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chewiez
Ah Muzen Cab
Level 102
God Stats
10W - 2L
1,856 SR
Queue Stats
126W - 117L
1,449 Elo+
Party 1
Poseidon
Poseidon
PhillyPak
Poseidon
Level 99
God Stats
1W - 4L
1,321 SR
Queue Stats
123W - 171L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
ZEvilQween
Sylvanus
Level 78
God Stats
6W - 14L
1,380 SR
Queue Stats
121W - 162L
1,305 Elo+
Party 1
Team Averages
Level 93
1,519 SR
1,353 Elo+

VS

Team Averages
Level 126
1,548 SR
1,509 Elo+
Merlin
Merlin
IxLogicxI
Merlin
Level 108
God Stats
11W - 14L
1,517 SR
Queue Stats
151W - 170L
1,498 Elo+
Solo
Olorun
Olorun
Jimmylee456
Olorun
Level 148
God Stats
4W - 5L
1,582 SR
Queue Stats
2,149W - 1,410L
1,522 Elo+
Party 2
Medusa
Medusa
Ymir Slappin
Medusa
Level 121
God Stats
14W - 14L
1,544 SR
Queue Stats
592W - 459L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chewiez
Ah Muzen Cab
12
2 / 1 / 1
7,393
672
10,173
7,018
2,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
PhillyPak
Poseidon
11
2 / 5 / 2
7,477
680
4,754
10,440
3,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ZEvilQween
Sylvanus
10
0 / 7 / 4
6,803
618
3,917
13,644
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IxLogicxI
Merlin
12
4 / 2 / 5
8,213
747
11,302
5,729
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
2 / 0 / 10
8,310
755
3,460
9,475
5,292
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
13
7 / 3 / 6
9,231
839
12,739
11,230
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chewiez
Ah Muzen Cab
2
1
1
2.5
W
Merlin
IxLogicxI
Merlin
4
2
5
3.25
W
Olorun
2
0
10
7
L
Poseidon
PhillyPak
Poseidon
2
5
2
0.6
W
Medusa
7
3
6
3.33
L
Sylvanus
ZEvilQween
Sylvanus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
27,501
31,102
Taken
26,434
12,460
Mitigated
10,432
10,290
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chewiez
Ah Muzen Cab
10,173
1,769
0
1,425
7,018
2,618
0
3,797
3,221
0
37,658
W
Merlin
IxLogicxI
Merlin
11,302
154
54
1,404
5,729
1,586
482
1,739
3,594
28,182
0
W
Olorun
3,460
1,110
1,390
6,124
9,475
5,292
1,634
3,003
6,472
24,490
1,379
L
Poseidon
PhillyPak
Poseidon
4,754
658
216
1,760
10,440
3,175
0
5,540
4,900
19,403
0
W
Medusa
12,739
4,305
0
1,425
11,230
3,554
869
4,505
6,725
0
42,707
L
Sylvanus
ZEvilQween
Sylvanus
3,917
1,014
2,798
4,091
13,644
6,667
0
5,513
8,131
9,907
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
25,754
118
Minions Killed
170
5
Camps Cleared
6
605,054
Distance Traveled
631,767
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,393
672
75
7
2
210,359
3
W
Merlin
8,213
747
38
3
1
200,964
4
W
Olorun
8,310
755
52
5
3
224,927
6
L
Poseidon
7,477
680
30
3
2
214,751
2
W
Medusa
9,231
839
80
7
2
205,876
3
L
Sylvanus
6,803
618
13
1
1
179,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role