Player Matchup

Achilles
Achilles
Gold III
GSE IronMike
Achilles
Gold III
Level 118
God Stats
2W - 1L
1,868 SR
Queue Stats
35W - 22L
1,754 MMR
Party 1
Chiron
Chiron
Gold II
PPV JAYN1CE 10
Chiron
Gold II
Level 157
God Stats
18W - 8L
1,723 SR
Queue Stats
35W - 20L
1,836 MMR
Party 1
Ganesha
Ganesha
Gold III
The Love Docta4
Ganesha
Gold III
Level 66
God Stats
3W - 1L
1,693 SR
Queue Stats
34W - 20L
1,747 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,761 SR
1,779 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,613 SR
1,642 MMR
Geb
Geb
Platinum IV
Ashytoflashy
Geb
Platinum IV
Level 159
God Stats
9W - 8L
1,601 SR
Queue Stats
226W - 204L
1,694 MMR
Party 2
Hachiman
Hachiman
Silver I
BrentRandolph
Hachiman
Silver I
Level 109
God Stats
23W - 27L
1,493 SR
Queue Stats
296W - 324L
1,265 MMR
Solo
Ah Puch
Ah Puch
Platinum I
mrgetwell
Ah Puch
Platinum I
Level 126
God Stats
42W - 22L
1,745 SR
Queue Stats
162W - 147L
1,968 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GSE IronMike
Achilles
18
8 / 5 / 6
14,585
695
25,268
31,653
40,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 4 / 3
13,970
665
18,830
17,972
6,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 13
12,533
597
9,813
21,569
29,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioBastetZeusOdinLoki

VS

Bans
GilgameshMedusaScyllaSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
12,071
575
10,003
24,005
23,826
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
BrentRandolph
Hachiman
16
2 / 7 / 3
12,027
573
16,084
15,516
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
mrgetwell
Ah Puch
17
5 / 6 / 3
13,113
624
27,325
19,127
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
10
10
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Hachiman
BrentRandolph
Hachiman
2
7
3
0.5
W
Achilles
GSE IronMike
Achilles
8
5
6
2.2
W
8
4
3
2.38
W
0
1
13
6.5
L
Ah Puch
mrgetwell
Ah Puch
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,911
Damage
53,412
71,194
Taken
58,648
76,485
Mitigated
34,256
20,841
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,003
1,227
0
5,494
24,005
23,826
123
4,245
17,988
29,719
0
L
Hachiman
BrentRandolph
Hachiman
16,084
8,769
0
3,676
15,516
4,028
1,103
4,405
10,487
0
48,002
W
Achilles
GSE IronMike
Achilles
25,268
4,766
864
9,278
31,653
40,229
458
14,841
16,812
10,635
51,737
W
18,830
8,064
1,597
3,318
17,972
6,968
2,584
11,193
6,779
0
72,839
W
9,813
627
909
4,875
21,569
29,288
390
12,170
9,399
34,697
0
L
Ah Puch
mrgetwell
Ah Puch
27,325
855
201
5,551
19,127
6,402
78
4,167
14,111
67,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
37,211
239
Minions Killed
217
9
Camps Cleared
9
1,147,972
Distance Traveled
1,098,523
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,071
575
38
2
3
412,138
3
L
Hachiman
12,027
573
78
4
3
344,220
3
W
Achilles
14,585
695
104
5
2
397,514
8
W
Chiron
13,970
665
131
6
7
363,646
5
W
Ganesha
12,533
597
4
0
0
386,812
2
L
Ah Puch
13,113
624
101
5
3
342,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role