Player Matchup

Discordia
Discordia
Aogail
Discordia
Level 121
God Stats
3W - 3L
1,650 SR
Queue Stats
313W - 293L
1,558 Elo+
Party 1
Bastet
Bastet
AppaMapache
Bastet
Level 68
God Stats
4W - 4L
1,495 SR
Queue Stats
171W - 183L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Junkagon
Cthulhu
Level 109
God Stats
2W - 1L
1,886 SR
Queue Stats
111W - 79L
1,591 Elo+
Party 1
Ullr
Ullr
Rest and Repose
Ullr
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
138W - 151L
1,482 Elo+
Solo
Freya
Freya
Wazuki
Freya
Level 55
God Stats
8W - 10L
1,424 SR
Queue Stats
120W - 136L
1,523 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,518 Elo+

VS

Team Averages
Level 93
1,588 SR
1,526 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Doressu
Cu Chulainn
Level 112
God Stats
3W - 0L
1,763 SR
Queue Stats
46W - 26L
1,586 Elo+
Party 2
Nox
Nox
ErikClapson
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
Godchuck
Cthulhu
Level 62
God Stats
5W - 1L
1,795 SR
Queue Stats
181W - 195L
1,454 Elo+
Solo
Achilles
Achilles
SuckingTiddies
Achilles
Level 104
God Stats
1W - 0L
1,381 SR
Queue Stats
92W - 55L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aogail
Discordia
17
3 / 4 / 5
9,304
846
12,156
7,407
2,752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
12
0 / 6 / 6
7,407
673
6,788
9,801
3,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Junkagon
Cthulhu
14
2 / 7 / 7
8,187
744
11,240
15,317
5,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 4
7,957
723
5,723
11,757
4,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Wazuki
Freya
15
6 / 8 / 5
9,129
830
12,931
14,080
5,410
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
7 / 3 / 15
10,278
934
13,988
10,998
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Doressu
Cu Chulainn
15
7 / 5 / 15
9,787
890
9,367
12,813
9,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 17
8,839
804
6,548
8,065
3,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Godchuck
Cthulhu
17
6 / 3 / 19
10,367
942
12,174
20,328
16,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
17
10 / 3 / 18
10,493
954
11,361
16,016
18,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
12
Kills
31
31
Deaths
15
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
3
15
4.83
L
Discordia
Aogail
Discordia
3
4
5
1.38
L
Bastet
0
6
6
0.5
W
Cu Chulainn
Doressu
Cu Chulainn
7
5
15
2.9
W
1
1
17
9.5
W
Cthulhu
Godchuck
Cthulhu
6
3
19
5.17
L
Cthulhu
Junkagon
Cthulhu
2
7
7
0.79
L
1
6
4
0.5
W
Achilles
10
3
18
6.33
L
Freya
Wazuki
Freya
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,838
Damage
53,438
58,362
Taken
68,220
22,583
Mitigated
53,651
12,790
Healing
27,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,988
388
1,202
4,680
10,998
5,060
903
7,354
3,644
29,085
0
L
Discordia
Aogail
Discordia
12,156
476
650
499
7,407
2,752
0
4,523
2,667
25,299
0
L
Bastet
6,788
1,744
1,071
1,596
9,801
3,993
0
4,320
5,177
0
8,652
W
Cu Chulainn
Doressu
Cu Chulainn
9,367
587
2,605
2,289
12,813
9,737
635
7,261
4,739
1,715
11,308
W
6,548
373
1,243
1,467
8,065
3,622
1,450
5,602
2,463
17,641
0
W
Cthulhu
Godchuck
Cthulhu
12,174
355
1,523
7,595
20,328
16,974
415
10,948
9,380
30,283
0
L
Cthulhu
Junkagon
Cthulhu
11,240
396
991
2,178
15,317
5,786
226
8,622
6,030
23,026
0
L
5,723
2,622
130
1,432
11,757
4,642
480
8,331
3,176
0
19,127
W
Achilles
11,361
1,505
1,513
3,682
16,016
18,258
1,008
5,162
10,854
2,511
18,426
L
Freya
Wazuki
Freya
12,931
3,225
1,458
2,785
14,080
5,410
0
7,928
5,932
18,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
49,764
94
Minions Killed
118
0
Camps Cleared
0
938,219
Distance Traveled
1,087,057
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,278
934
41
4
0
223,973
5
L
Discordia
9,304
846
21
2
0
224,641
2
L
Bastet
7,407
673
4
0
0
218,666
2
W
Cu Chulainn
9,787
890
9
1
0
207,535
1
W
Nox
8,839
804
19
2
0
233,079
0
W
Cthulhu
10,367
942
37
3
0
204,874
2
L
Cthulhu
8,187
744
25
2
0
194,374
1
L
Ullr
7,957
723
32
3
0
157,287
1
W
Achilles
10,493
954
12
1
0
217,596
0
L
Freya
9,129
830
12
1
0
143,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role