Player Matchup

Hou Yi
Hou Yi
Dxters_lab
Hou Yi
Level 101
God Stats
14W - 17L
1,505 SR
Queue Stats
78W - 67L
1,361 Elo+
Solo
Tyr
Tyr
ElDiosRompeOrtos
Tyr
Level 89
God Stats
10W - 10L
1,462 SR
Queue Stats
80W - 94L
1,328 Elo+
Party 1
Zeus
Zeus
Nawuel20-13
Zeus
Level 125
God Stats
7W - 6L
1,539 SR
Queue Stats
237W - 283L
1,327 Elo+
Party 1
Sol
Sol
Visiusseleer
Sol
Level 101
God Stats
6W - 4L
1,429 SR
Queue Stats
28W - 34L
1,299 Elo+
Solo
Bastet
Bastet
hunter3030
Bastet
Level 27
God Stats
6W - 17L
1,320 SR
Queue Stats
42W - 71L
1,295 Elo+
Solo
Team Averages
Level 89
1,451 SR
1,322 Elo+

VS

Team Averages
Level 110
1,388 SR
1,325 Elo+
Zeus
Zeus
BADBR8THERS
Zeus
Level 119
God Stats
35W - 34L
1,559 SR
Queue Stats
140W - 169L
1,355 Elo+
Solo
Tyr
Tyr
BluePegasusMLP
Tyr
Level 118
God Stats
0W - 2L
1,037 SR
Queue Stats
32W - 42L
1,320 Elo+
Party 2
Ne Zha
Ne Zha
HillaryMuffkins
Ne Zha
Level 82
God Stats
1W - 1L
1,330 SR
Queue Stats
35W - 59L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Senshi86
Nu Wa
Level 149
God Stats
36W - 52L
1,454 SR
Queue Stats
107W - 140L
1,370 Elo+
Party 2
Artemis
Artemis
Venovibes
Artemis
Level 81
God Stats
0W - 3L
1,559 SR
Queue Stats
8W - 20L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dxters_lab
Hou Yi
18
4 / 2 / 3
10,845
834
5,388
10,871
6,215
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 12
12,411
955
6,223
15,862
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

18
10 / 0 / 6
11,888
914
13,737
8,166
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 7
10,744
826
8,880
11,475
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
hunter3030
Bastet
15
2 / 1 / 11
9,896
761
9,787
10,771
3,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,021
694
8,507
7,380
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,196
554
923
9,486
6,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 9 / 3
7,846
604
3,325
17,624
15,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Senshi86
Nu Wa
18
4 / 3 / 0
10,422
802
18,220
9,775
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Venovibes
Artemis
13
0 / 8 / 2
7,505
577
7,500
11,542
3,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
5
5
Deaths
26
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
0
0
W
Hou Yi
Dxters_lab
Hou Yi
4
2
3
2.75
W
6
0
12
12
L
0
9
3
0.17
W
10
0
6
13
L
Nu Wa
Senshi86
Nu Wa
4
3
0
1.33
L
Artemis
Venovibes
Artemis
0
8
2
0.13
W
4
2
7
3.75
W
Bastet
hunter3030
Bastet
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
38,475
57,145
Taken
55,807
28,715
Mitigated
31,658
14,665
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,507
526
0
530
7,380
2,091
0
3,457
3,793
40,127
0
L
923
98
0
1,782
9,486
6,510
0
2,867
6,475
32
13,806
W
Hou Yi
Dxters_lab
Hou Yi
5,388
1,655
0
1,254
10,871
6,215
3,236
6,415
4,456
0
54,797
W
6,223
555
537
3,832
15,862
12,390
117
6,811
9,051
0
23,245
L
3,325
890
377
1,002
17,624
15,616
0
7,366
9,854
0
10,952
W
13,737
508
0
787
8,166
2,607
611
5,026
3,140
47,063
0
L
Nu Wa
Senshi86
Nu Wa
18,220
4,804
0
2,497
9,775
3,755
0
5,474
4,161
60,254
0
L
Artemis
Venovibes
Artemis
7,500
2,319
0
0
11,542
3,686
0
3,024
8,342
0
21,599
W
8,880
4,087
0
5,798
11,475
3,759
4,523
5,382
6,093
53,808
0
W
Bastet
hunter3030
Bastet
9,787
2,501
0
2,457
10,771
3,744
1,301
3,636
7,135
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
41,990
371
Minions Killed
285
12
Camps Cleared
7
1,269,449
Distance Traveled
1,019,790
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,021
694
91
7
0
193,438
1
L
Tyr
7,196
554
31
2
3
221,715
0
W
Hou Yi
10,845
834
127
10
2
209,177
1
W
Tyr
12,411
955
31
2
2
302,461
0
L
Ne Zha
7,846
604
13
1
1
205,036
1
W
Zeus
11,888
914
80
6
6
269,973
0
L
Nu Wa
10,422
802
122
9
3
240,650
2
L
Artemis
7,505
577
28
2
0
158,951
0
W
Sol
10,744
826
107
8
1
224,544
1
W
Bastet
9,896
761
26
2
1
263,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role