Player Matchup

Fenrir
Fenrir
Bayside6172
Fenrir
Level 35
God Stats
0W - 5L
1,318 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 3
Ra
Ra
CavMac
Ra
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
DirtySubjects
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
McC4be17
Cthulhu
Level 38
God Stats
2W - 10L
1,464 SR
Queue Stats
10W - 31L
1,199 Elo+
Party 3
Aphrodite
Aphrodite
emnicole71
Aphrodite
Level 16
God Stats
1W - 7L
1,219 SR
Queue Stats
2W - 16L
1,122 Elo+
Party 3
Team Averages
Level 30
1,400 SR
1,343 Elo+

VS

Team Averages
Level 103
1,492 SR
1,470 Elo+
Eset
Eset
Aneriel
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,422 Elo+
Party 2
Yemoja
Yemoja
Anndrommeda
Yemoja
Level 3
God Stats
1W - 2L
1,320 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Medusa
Medusa
NathanKenner021
Medusa
Level 134
God Stats
2W - 0L
1,631 SR
Queue Stats
219W - 196L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RADCLIF14
Morgan Le Fay
Level 129
God Stats
15W - 7L
1,513 SR
Queue Stats
162W - 174L
1,428 Elo+
Party 2
Tyr
Tyr
iSmiler
Tyr
Level 128
God Stats
2W - 2L
1,498 SR
Queue Stats
40W - 32L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 8 / 6
15,316
1,178
23,219
29,530
12,400
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
3 / 13 / 6
12,249
942
14,316
20,519
6,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
DirtySubjects
Cliodhna
19
6 / 9 / 8
13,779
1,060
22,645
25,424
10,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
McC4be17
Cthulhu
20
1 / 4 / 10
12,403
954
8,069
19,383
21,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
emnicole71
Aphrodite
19
0 / 4 / 9
11,436
880
7,685
14,830
11,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aneriel
Eset
19
0 / 4 / 15
12,090
930
4,270
9,282
3,248
Yemoja
19
0 / 4 / 15
12,213
939
4,312
16,785
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 4 / 9
16,155
1,243
36,707
17,299
6,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
RADCLIF14
Morgan Le Fay
20
11 / 4 / 18
15,242
1,172
30,583
16,593
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
20
10 / 4 / 17
15,561
1,197
25,922
22,691
29,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
20
Kills
38
38
Deaths
20
39
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Eset
Aneriel
Eset
0
4
15
1.88
W
Yemoja
0
4
15
1.88
L
Fenrir
10
8
6
1.63
L
Ra
3
13
6
0.46
L
Cliodhna
DirtySubjects
Cliodhna
6
9
8
1.11
L
Cthulhu
McC4be17
Cthulhu
1
4
10
1.5
W
17
4
9
5.38
W
Morgan Le Fay
RADCLIF14
Morgan Le Fay
11
4
18
5
L
Aphrodite
emnicole71
Aphrodite
0
4
9
1.13
W
Tyr
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,934
Damage
101,794
109,686
Taken
82,650
62,715
Mitigated
66,864
24,538
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Aneriel
Eset
4,270
121
218
1,043
9,282
3,248
0
3,962
5,320
17,842
0
W
Yemoja
4,312
1,451
2,040
1,224
16,785
20,966
0
6,199
10,586
6,954
0
L
Fenrir
23,219
8,713
0
4,845
29,530
12,400
0
10,457
19,073
0
40,802
L
Ra
14,316
2,654
1,969
2,824
20,519
6,730
0
10,229
10,290
37,773
0
L
Cliodhna
DirtySubjects
Cliodhna
22,645
4,224
0
4,466
25,424
10,377
0
7,855
17,569
0
44,274
L
Cthulhu
McC4be17
Cthulhu
8,069
1,037
1,726
4,199
19,383
21,482
0
9,902
9,481
28,825
0
W
36,707
16,776
0
2,788
17,299
6,488
0
5,265
12,034
0
77,362
W
Morgan Le Fay
RADCLIF14
Morgan Le Fay
30,583
5,134
505
3,662
16,593
6,720
0
6,295
10,298
61,052
0
L
Aphrodite
emnicole71
Aphrodite
7,685
1,723
300
4,209
14,830
11,726
0
7,114
7,716
21,517
0
W
Tyr
25,922
1,979
0
6,320
22,691
29,442
0
8,349
14,342
10,511
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,183
Gold Earned
71,261
214
Minions Killed
261
5
Camps Cleared
9
1,193,270
Distance Traveled
1,102,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,090
930
21
2
7
184,702
0
W
Yemoja
12,213
939
9
1
0
173,209
0
L
Fenrir
15,316
1,178
25
2
0
285,324
0
L
Ra
12,249
942
47
4
1
217,415
1
L
Cliodhna
13,779
1,060
54
4
4
275,466
1
L
Cthulhu
12,403
954
52
4
0
224,608
0
W
Medusa
16,155
1,243
103
8
1
231,855
0
W
Morgan Le Fay
15,242
1,172
54
4
0
247,621
0
L
Aphrodite
11,436
880
36
3
0
190,457
0
W
Tyr
15,561
1,197
74
6
1
265,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role