Player Matchup

Freya
Freya
 
Freya
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BlameItOnMOJO
Agni
Level 126
God Stats
0W - 1L
1,473 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 1
Scylla
Scylla
DibsOnHunter
Scylla
Level 153
God Stats
3W - 4L
1,477 SR
Queue Stats
141W - 156L
1,496 Elo+
Party 1
Apollo
Apollo
MasashiCE
Apollo
Level 109
God Stats
1W - 3L
1,380 SR
Queue Stats
63W - 54L
1,584 Elo+
Party 1
Fenrir
Fenrir
ToxinRM
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,340 Elo+
Party 1
Team Averages
Level 118
1,466 SR
1,460 Elo+

VS

Team Averages
Level 75
1,494 SR
1,432 Elo+
Hun Batz
Hun Batz
KOZIE43
Hun Batz
Level 47
God Stats
1W - 1L
1,214 SR
Queue Stats
24W - 25L
1,403 Elo+
Party 2
He Bo
He Bo
MikeOxWhite01
He Bo
Level 129
God Stats
5W - 5L
1,621 SR
Queue Stats
132W - 136L
1,478 Elo+
Party 2
Bacchus
Bacchus
Mirabeastlli
Bacchus
Level 85
God Stats
8W - 3L
1,636 SR
Queue Stats
291W - 313L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
SkyBlueDucky
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,449 Elo+
Party 3
Medusa
Medusa
messageforshaq
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 9 / 14
8,850
738
8,210
14,620
5,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 11
8,753
729
9,787
10,562
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
19
9 / 5 / 8
11,236
936
17,482
12,490
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MasashiCE
Apollo
17
7 / 6 / 11
10,907
909
12,336
12,241
5,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ToxinRM
Fenrir
15
3 / 8 / 12
9,257
771
5,722
20,451
11,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KOZIE43
Hun Batz
16
3 / 5 / 17
9,776
815
6,258
15,203
10,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

19
9 / 5 / 17
11,791
983
20,706
9,531
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mirabeastlli
Bacchus
15
3 / 3 / 20
10,199
850
12,144
18,839
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SkyBlueDucky
Danzaburou
17
4 / 3 / 16
10,304
859
8,087
9,303
4,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 5 / 13
12,932
1,078
16,598
12,721
5,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
120
21
Kills
37
37
Deaths
21
56
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
9
14
0.89
L
1
9
11
0.72
L
Scylla
9
5
8
2.6
W
Hun Batz
KOZIE43
Hun Batz
3
5
17
2.3
L
Apollo
MasashiCE
Apollo
7
6
11
2.08
W
9
5
17
3.5
W
Bacchus
Mirabeastlli
Bacchus
3
3
20
4.33
W
Danzaburou
SkyBlueDucky
Danzaburou
4
3
16
4
L
Fenrir
ToxinRM
Fenrir
3
8
12
1.13
W
18
5
13
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
63,793
70,364
Taken
65,597
29,949
Mitigated
45,344
16,155
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,210
2,929
569
2,397
14,620
5,383
639
5,677
8,943
16,731
0
L
9,787
356
451
635
10,562
3,471
0
4,942
5,620
18,174
0
L
Scylla
17,482
365
1,488
3,345
12,490
4,685
0
4,437
8,053
27,613
0
W
Hun Batz
KOZIE43
Hun Batz
6,258
994
922
1,366
15,203
10,669
576
9,504
5,699
0
14,811
L
Apollo
MasashiCE
Apollo
12,336
5,701
933
1,989
12,241
5,120
1,240
6,280
5,961
0
29,584
W
20,706
356
963
949
9,531
4,058
856
3,862
5,669
33,718
0
W
Bacchus
Mirabeastlli
Bacchus
12,144
1,172
1,514
7,118
18,839
20,706
174
8,639
10,200
17,828
0
W
Danzaburou
SkyBlueDucky
Danzaburou
8,087
2,054
512
2,262
9,303
4,124
999
6,343
2,960
0
21,459
L
Fenrir
ToxinRM
Fenrir
5,722
872
514
3,834
20,451
11,290
93
11,514
8,937
1,086
8,765
W
16,598
7,353
569
909
12,721
5,787
2,334
7,521
5,200
0
37,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
55,002
104
Minions Killed
127
0
Camps Cleared
0
978,832
Distance Traveled
1,055,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,850
738
15
1
0
172,639
0
L
Agni
8,753
729
18
2
0
185,097
0
L
Scylla
11,236
936
20
2
0
219,597
0
W
Hun Batz
9,776
815
21
2
0
206,510
0
L
Apollo
10,907
909
48
4
0
188,975
1
W
He Bo
11,791
983
18
2
0
205,719
0
W
Bacchus
10,199
850
10
1
0
228,315
0
W
Danzaburou
10,304
859
29
2
0
217,603
1
L
Fenrir
9,257
771
3
0
0
212,524
0
W
Medusa
12,932
1,078
49
4
0
197,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role