Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
LockinqU
Hades
Level 27
God Stats
5W - 6L
1,335 SR
Queue Stats
46W - 83L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scott_2SavageTV
Tsukuyomi
Level 89
God Stats
20W - 14L
1,579 SR
Queue Stats
208W - 220L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
XxDoubleL17xX
Danzaburou
Level 116
God Stats
4W - 5L
1,495 SR
Queue Stats
390W - 412L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxJMoney44xX
Cu Chulainn
Level 67
God Stats
2W - 5L
1,145 SR
Queue Stats
134W - 184L
1,347 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,412 Elo+

VS

Team Averages
Level 57
1,480 SR
1,450 Elo+
Xing Tian
Xing Tian
Kubbi3775
Xing Tian
Level 4
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
MrsZuedo
Chronos
Level 99
God Stats
2W - 1L
1,700 SR
Queue Stats
41W - 33L
1,549 Elo+
Party 2
Bellona
Bellona
WinterWolf28214
Bellona
Level 47
God Stats
0W - 4L
1,377 SR
Queue Stats
77W - 120L
1,350 Elo+
Solo
Bakasura
Bakasura
lollol0123456789
Bakasura
Level 106
God Stats
7W - 8L
1,497 SR
Queue Stats
252W - 207L
1,447 Elo+
Party 3
Neith
Neith
temp-108811
Neith
Level 29
God Stats
6W - 11L
1,511 SR
Queue Stats
40W - 51L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 1 / 13
11,407
519
5,375
13,097
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
LockinqU
Hades
14
1 / 4 / 4
9,601
436
8,599
10,100
4,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Scott_2SavageTV
Tsukuyomi
20
9 / 3 / 4
12,714
578
17,999
17,683
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
XxDoubleL17xX
Danzaburou
19
11 / 1 / 13
13,804
627
24,943
12,924
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
XxJMoney44xX
Cu Chulainn
15
2 / 3 / 4
10,475
476
9,483
13,920
11,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kubbi3775
Xing Tian
12
0 / 11 / 3
7,818
355
1,846
22,826
19,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
MrsZuedo
Chronos
15
2 / 5 / 2
9,489
431
8,201
16,995
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 1
9,327
424
7,096
12,361
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 5 / 1
12,428
565
14,357
21,895
9,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 1
8,316
378
6,149
12,561
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
30
Kills
12
12
Deaths
30
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
13
13.5
L
Xing Tian
Kubbi3775
Xing Tian
0
11
3
0.14
W
Hades
LockinqU
Hades
1
4
4
0.75
L
Chronos
MrsZuedo
Chronos
2
5
2
0.6
W
Tsukuyomi
Scott_2SavageTV
Tsukuyomi
9
3
4
3.67
L
4
3
1
1.5
W
Danzaburou
XxDoubleL17xX
Danzaburou
11
1
13
17.5
W
Cu Chulainn
XxJMoney44xX
Cu Chulainn
2
3
4
1.33
L
5
5
1
1.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,399
Damage
37,649
67,724
Taken
86,638
42,779
Mitigated
50,169
18,652
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,375
1,023
0
1,252
13,097
13,809
961
1,763
10,844
24,376
0
L
Xing Tian
Kubbi3775
Xing Tian
1,846
435
0
522
22,826
19,922
0
5,805
17,021
11,760
0
W
Hades
LockinqU
Hades
8,599
151
0
1,656
10,100
4,641
1,113
2,579
6,825
39,703
0
L
Chronos
MrsZuedo
Chronos
8,201
2,337
0
2,777
16,995
6,965
0
4,411
12,584
56,745
5,880
W
Tsukuyomi
Scott_2SavageTV
Tsukuyomi
17,999
4,816
0
6,753
17,683
7,676
0
1,836
15,116
0
113,536
L
7,096
1,929
0
2,826
12,361
10,488
732
1,129
11,232
0
39,109
W
Danzaburou
XxDoubleL17xX
Danzaburou
24,943
13,386
0
6,941
12,924
5,432
3,432
2,767
9,757
0
118,210
W
Cu Chulainn
XxJMoney44xX
Cu Chulainn
9,483
2,707
0
2,050
13,920
11,221
0
901
12,221
0
50,238
L
14,357
9,882
0
3,940
21,895
9,436
272
1,544
20,351
0
107,326
L
6,149
1,483
121
3,367
12,561
3,358
0
1,652
10,909
0
40,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
47,378
560
Minions Killed
472
0
Camps Cleared
0
2,088,077
Distance Traveled
1,934,902
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,407
519
38
2
0
437,380
0
L
Xing Tian
7,818
355
14
1
0
393,643
1
W
Hades
9,601
436
87
4
0
386,688
0
L
Chronos
9,489
431
127
6
0
405,420
4
W
Tsukuyomi
12,714
578
167
8
0
443,979
10
L
Bellona
9,327
424
73
3
0
315,997
2
W
Danzaburou
13,804
627
168
8
0
402,436
0
W
Cu Chulainn
10,475
476
100
5
0
417,594
0
L
Bakasura
12,428
565
178
8
0
479,655
3
L
Neith
8,316
378
80
4
0
340,187
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role