Player Matchup

Kukulkan
Kukulkan
JuneBeQuee
Kukulkan
Level 100
God Stats
3W - 3L
1,335 SR
Queue Stats
143W - 193L
1,351 Elo+
Solo
Vamana
Vamana
Roberthvpm
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,377 Elo+
Solo
Hel
Hel
Skidy22
Hel
Level 60
God Stats
1W - 1L
1,705 SR
Queue Stats
110W - 139L
1,280 Elo+
Solo
Nu Wa
Nu Wa
julioamm21
Nu Wa
Level 49
God Stats
2W - 3L
1,479 SR
Queue Stats
26W - 59L
1,246 Elo+
Solo
Discordia
Discordia
luc1d_n1ck
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,316 Elo+
Solo
Team Averages
Level 64
1,504 SR
1,314 Elo+

VS

Team Averages
Level 89
1,358 SR
1,326 Elo+
Discordia
Discordia
ChassOD
Discordia
Level 88
God Stats
9W - 10L
1,373 SR
Queue Stats
301W - 327L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
Xaleus
Gilgamesh
Level 94
God Stats
2W - 1L
1,502 SR
Queue Stats
139W - 169L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
howlinglunartic
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,384 Elo+
Party 1
Chernobog
Chernobog
lithor217
Chernobog
Level 98
God Stats
1W - 2L
1,192 SR
Queue Stats
74W - 111L
1,281 Elo+
Solo
Yemoja
Yemoja
moran-ga
Yemoja
Level 106
God Stats
1W - 1L
1,222 SR
Queue Stats
88W - 115L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuneBeQuee
Kukulkan
20
8 / 8 / 3
12,769
798
21,528
20,395
9,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Roberthvpm
Vamana
17
1 / 9 / 7
11,056
691
7,661
24,194
21,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
16
1 / 10 / 5
10,005
625
11,213
19,354
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
17
3 / 8 / 3
10,438
652
16,703
16,473
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
luc1d_n1ck
Discordia
17
1 / 9 / 7
10,792
675
14,843
12,293
4,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChassOD
Discordia
20
12 / 4 / 22
13,653
853
25,412
19,355
8,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Xaleus
Gilgamesh
20
23 / 5 / 14
14,592
912
35,407
19,487
12,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
howlinglunartic
Danzaburou
20
7 / 0 / 24
13,765
860
13,687
14,446
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
lithor217
Chernobog
17
2 / 3 / 21
11,030
689
7,322
12,336
5,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
moran-ga
Yemoja
18
0 / 2 / 30
12,147
759
4,097
20,987
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
155
14
Kills
44
44
Deaths
14
25
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChassOD
Discordia
12
4
22
5.75
L
Kukulkan
JuneBeQuee
Kukulkan
8
8
3
1.19
L
Vamana
Roberthvpm
Vamana
1
9
7
0.5
L
Hel
1
10
5
0.35
W
Gilgamesh
Xaleus
Gilgamesh
23
5
14
6
W
Danzaburou
howlinglunartic
Danzaburou
7
0
24
19
L
Nu Wa
3
8
3
0.56
W
Chernobog
lithor217
Chernobog
2
3
21
4.17
L
Discordia
luc1d_n1ck
Discordia
1
9
7
0.5
W
Yemoja
moran-ga
Yemoja
0
2
30
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
85,925
92,709
Taken
86,611
48,955
Mitigated
58,587
21,886
Healing
46,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChassOD
Discordia
25,412
1,620
3,389
6,354
19,355
8,422
1,156
13,153
6,202
54,523
0
L
Kukulkan
JuneBeQuee
Kukulkan
21,528
2,041
285
2,925
20,395
9,916
67
8,578
11,817
44,703
0
L
Vamana
Roberthvpm
Vamana
7,661
3,838
2,373
4,876
24,194
21,426
240
7,060
17,134
0
13,920
L
Hel
11,213
298
3,153
3,946
19,354
7,019
0
2,453
16,901
26,592
0
W
Gilgamesh
Xaleus
Gilgamesh
35,407
7,781
3,581
4,774
19,487
12,163
1,092
13,260
6,227
0
57,735
W
Danzaburou
howlinglunartic
Danzaburou
13,687
4,222
616
4,598
14,446
7,453
2,042
11,758
2,688
0
53,673
L
Nu Wa
16,703
5,167
1,124
1,962
16,473
6,069
0
6,676
9,797
26,543
0
W
Chernobog
lithor217
Chernobog
7,322
3,873
2,826
2,404
12,336
5,601
1,041
9,729
2,607
0
18,632
L
Discordia
luc1d_n1ck
Discordia
14,843
139
233
1,009
12,293
4,525
0
4,742
7,551
34,953
0
W
Yemoja
moran-ga
Yemoja
4,097
446
9,738
8,311
20,987
24,948
820
16,387
4,600
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
65,187
162
Minions Killed
209
0
Camps Cleared
0
1,213,758
Distance Traveled
1,497,763
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,653
853
44
3
0
316,709
1
L
Kukulkan
12,769
798
52
3
0
245,623
1
L
Vamana
11,056
691
15
1
0
255,246
0
L
Hel
10,005
625
33
2
0
230,411
0
W
Gilgamesh
14,592
912
41
3
0
309,879
0
W
Danzaburou
13,765
860
85
5
0
322,871
0
L
Nu Wa
10,438
652
24
2
0
226,396
0
W
Chernobog
11,030
689
27
2
0
238,129
3
L
Discordia
10,792
675
38
2
0
256,082
1
W
Yemoja
12,147
759
12
1
0
310,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role