Player Matchup

Olorun
Olorun
CSM Milk
Olorun
Level 80
God Stats
5W - 3L
1,510 SR
Queue Stats
71W - 50L
1,519 Elo+
Party 1
Nox
Nox
DanyWolf07
Nox
Level 108
God Stats
7W - 9L
1,500 SR
Queue Stats
401W - 407L
1,487 Elo+
Solo
Mercury
Mercury
EoD KaiDraGoN
Mercury
Level 126
God Stats
10W - 11L
1,451 SR
Queue Stats
386W - 365L
1,494 Elo+
Party 2
Cerberus
Cerberus
Shifu_Aprovechao
Cerberus
Level 142
God Stats
2W - 5L
1,273 SR
Queue Stats
524W - 489L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Teegzs
Cu Chulainn
Level 101
God Stats
1W - 0L
1,807 SR
Queue Stats
71W - 61L
1,449 Elo+
Party 1
Team Averages
Level 111
1,508 SR
1,495 Elo+

VS

Team Averages
Level 100
1,659 SR
1,510 Elo+
Ravana
Ravana
CelticCreamKing
Ravana
Level 127
God Stats
4W - 3L
1,730 SR
Queue Stats
348W - 319L
1,616 Elo+
Party 3
Chaac
Chaac
FratyDaddy
Chaac
Level 110
God Stats
1W - 3L
1,684 SR
Queue Stats
22W - 36L
1,402 Elo+
Party 4
Ra
Ra
NotSlimNotShady
Ra
Level 103
God Stats
1W - 3L
1,640 SR
Queue Stats
94W - 99L
1,498 Elo+
Party 4
Jing Wei
Jing Wei
sageraptor445
Jing Wei
Level 52
God Stats
7W - 5L
1,844 SR
Queue Stats
11W - 15L
1,501 Elo+
Party 3
Cerberus
Cerberus
snugglefritz
Cerberus
Level 109
God Stats
8W - 13L
1,396 SR
Queue Stats
231W - 229L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CSM Milk
Olorun
17
9 / 0 / 3
10,658
666
17,494
10,168
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 2
8,267
517
4,727
9,771
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
1 / 2 / 3
8,244
515
3,159
11,724
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 6
8,863
554
3,808
10,729
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Teegzs
Cu Chulainn
15
5 / 2 / 1
8,798
550
9,700
14,133
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,486
530
6,530
7,088
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
13
1 / 3 / 1
7,998
500
8,198
13,533
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 1
9,169
573
7,444
8,391
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
sageraptor445
Jing Wei
11
0 / 7 / 0
6,903
431
5,803
12,431
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
snugglefritz
Cerberus
12
0 / 1 / 3
7,412
463
4,579
13,057
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
CSM Milk
Olorun
9
0
3
10.5
L
2
3
2
1
W
0
3
2
0.33
W
Mercury
1
2
3
1.25
L
Chaac
1
3
1
0.5
L
4
3
1
1.5
W
2
0
6
5
W
Cu Chulainn
Teegzs
Cu Chulainn
5
2
1
2.75
L
Jing Wei
sageraptor445
Jing Wei
0
7
0
0
L
Cerberus
snugglefritz
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
32,554
56,525
Taken
54,500
28,944
Mitigated
32,937
15,608
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CSM Milk
Olorun
17,494
10,965
41
6,341
10,168
3,727
1,215
2,519
7,639
86,751
0
L
6,530
1,688
0
2,366
7,088
3,006
0
4,205
2,781
0
56,221
W
4,727
253
0
1,626
9,771
3,419
0
3,165
6,441
60,664
0
W
Mercury
3,159
1,318
0
452
11,724
3,864
1,385
2,471
9,074
0
60,232
L
Chaac
8,198
1,349
0
4,032
13,533
11,304
21
1,144
11,690
2,847
53,427
L
7,444
377
508
2,354
8,391
3,263
194
4,805
3,283
67,436
0
W
3,808
220
754
4,015
10,729
8,745
0
2,287
8,293
30,283
0
W
Cu Chulainn
Teegzs
Cu Chulainn
9,700
2,673
0
2,379
14,133
9,189
314
2,261
11,204
2,579
43,330
L
Jing Wei
sageraptor445
Jing Wei
5,803
3,514
0
1,849
12,431
3,894
0
8,488
3,897
0
36,901
L
Cerberus
snugglefritz
Cerberus
4,579
121
739
5,011
13,057
11,470
0
7,730
5,200
25,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
39,968
538
Minions Killed
498
0
Camps Cleared
0
1,623,516
Distance Traveled
1,498,788
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,658
666
148
9
0
296,676
3
L
Ravana
8,486
530
111
7
0
344,439
2
W
Nox
8,267
517
131
8
0
295,351
4
W
Mercury
8,244
515
112
7
0
367,467
1
L
Chaac
7,998
500
105
7
0
269,567
2
L
Ra
9,169
573
138
9
0
301,395
5
W
Cerberus
8,863
554
61
4
0
331,660
5
W
Cu Chulainn
8,798
550
86
5
0
332,362
3
L
Jing Wei
6,903
431
80
5
0
280,684
0
L
Cerberus
7,412
463
64
4
0
302,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role