Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
A X S 1 N
Tiamat
Level 66
God Stats
4W - 1L
1,577 SR
Queue Stats
251W - 322L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kinetticz
Ah Muzen Cab
Level 138
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 1L
1,793 Elo+
Party 1
Team Averages
Level 97
1,609 SR
1,585 Elo+

VS

Team Averages
Level 66
1,371 SR
1,265 Elo+
Ganesha
Ganesha
Ben Tourville
Ganesha
Level 51
God Stats
3W - 10L
1,226 SR
Queue Stats
99W - 210L
1,216 Elo+
Party 2
Nemesis
Nemesis
ImmortalsLegion
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,323 Elo+
Solo
Hel
Hel
shikishikimaru
Hel
Level 45
God Stats
108W - 157L
1,387 SR
Queue Stats
141W - 273L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 3 / 25
9,682
807
5,702
13,475
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
A X S 1 N
Tiamat
14
10 / 3 / 17
10,327
861
11,881
8,727
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Kinetticz
Ah Muzen Cab
15
23 / 3 / 8
11,964
997
27,389
14,012
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 13 / 7
7,797
650
7,417
22,501
16,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 9 / 2
10,470
873
8,523
16,446
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 12 / 5
8,728
727
4,374
14,540
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
34
Kills
9
9
Deaths
34
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
25
4.5
W
Tiamat
A X S 1 N
Tiamat
10
3
17
6.17
L
Ganesha
0
13
7
0.27
L
7
9
2
0.89
W
Ah Muzen Cab
Kinetticz
Ah Muzen Cab
23
3
8
9
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
20,314
36,214
Taken
53,487
26,066
Mitigated
27,949
14,190
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,702
663
525
3,424
13,475
15,085
186
4,248
8,649
15,826
0
W
Tiamat
A X S 1 N
Tiamat
11,881
1,071
0
3,443
8,727
5,363
60
4,830
3,752
28,068
0
L
Ganesha
7,417
1,136
222
946
22,501
16,516
0
7,477
15,024
17,850
0
L
8,523
2,650
0
1,923
16,446
8,307
0
5,892
10,554
3,033
16,015
W
Ah Muzen Cab
Kinetticz
Ah Muzen Cab
27,389
14,455
0
6,798
14,012
5,618
1,907
4,395
8,782
0
56,467
L
4,374
222
2,593
2,924
14,540
3,126
0
4,570
9,970
16,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
26,995
123
Minions Killed
74
5
Camps Cleared
1
654,525
Distance Traveled
561,700
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,682
807
14
1
0
220,117
3
W
Tiamat
10,327
861
39
3
3
223,980
4
L
Ganesha
7,797
650
7
1
0
163,389
1
L
Nemesis
10,470
873
37
3
1
213,392
0
W
Ah Muzen Cab
11,964
997
70
6
2
210,428
1
L
Hel
8,728
727
30
3
0
184,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role