Player Matchup

Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GAMBURA
Ah Puch
Level 97
God Stats
3W - 3L
1,760 SR
Queue Stats
328W - 342L
1,452 Elo+
Party 2
Odin
Odin
HerrLuking
Odin
Level 127
God Stats
71W - 63L
1,557 SR
Queue Stats
202W - 215L
1,436 Elo+
Solo
Scylla
Scylla
I OptiMystik I
Scylla
Level 55
God Stats
7W - 6L
1,561 SR
Queue Stats
42W - 42L
1,476 Elo+
Party 2
Terra
Terra
unnamed1
Terra
Level 107
God Stats
26W - 32L
1,441 SR
Queue Stats
51W - 62L
1,463 Elo+
Solo
Team Averages
Level 98
1,564 SR
1,465 Elo+

VS

Team Averages
Level 76
1,675 SR
1,795 Elo+
Nox
Nox
KhaoticKush_xD
Nox
Level 6
God Stats
6W - 0L
1,888 SR
Queue Stats
17W - 1L
1,978 Elo+
Party 1
Bacchus
Bacchus
SirScrubsAlot15
Bacchus
Level 139
God Stats
2W - 3L
1,470 SR
Queue Stats
305W - 142L
1,812 Elo+
Party 1
Mulan
Mulan
Valorette
Mulan
Level 29
God Stats
56W - 11L
1,903 SR
Queue Stats
249W - 56L
1,895 Elo+
Party 1
Neith
Neith
brax44
Neith
Level 47
God Stats
164W - 164L
1,469 SR
Queue Stats
177W - 199L
1,430 Elo+
Solo
Bastet
Bastet
thvndxr
Bastet
Level 157
God Stats
8W - 3L
1,645 SR
Queue Stats
541W - 243L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 0
8,801
880
5,936
13,508
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
GAMBURA
Ah Puch
15
0 / 4 / 1
8,752
875
8,194
14,978
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 0
7,789
779
1,370
5,668
4,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 1
9,446
945
7,150
13,163
4,296
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
unnamed1
Terra
14
0 / 3 / 1
8,389
839
2,541
4,934
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

149

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,039
904
9,407
5,560
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 12
11,676
1,168
9,160
8,422
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Valorette
Mulan
16
2 / 0 / 12
9,678
968
9,718
8,052
7,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
brax44
Neith
16
1 / 1 / 5
8,798
880
2,779
3,078
996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
thvndxr
Bastet
16
10 / 1 / 6
11,091
1,109
18,192
8,667
3,572
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
19
19
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
0
0.2
L
Ah Puch
GAMBURA
Ah Puch
0
4
1
0.13
L
0
1
0
0
L
2
6
1
0.42
W
2
1
8
6
W
4
0
12
10
W
Mulan
Valorette
Mulan
2
0
12
8
W
Neith
brax44
Neith
1
1
5
3.5
W
Bastet
thvndxr
Bastet
10
1
6
13
L
Terra
unnamed1
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
49,256
52,251
Taken
33,779
23,039
Mitigated
29,118
3,665
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,936
2,586
235
883
13,508
5,020
0
5,675
7,833
0
32,838
L
Ah Puch
GAMBURA
Ah Puch
8,194
673
0
505
14,978
5,914
0
5,471
9,507
27,920
0
L
1,370
235
0
0
5,668
4,608
0
2,299
3,369
868
2,350
L
7,150
73
0
0
13,163
4,296
0
4,338
8,825
21,258
0
W
9,407
40
143
700
5,560
2,185
0
2,787
2,461
23,270
0
W
9,160
1,014
693
1,239
8,422
14,790
0
3,949
4,473
23,336
0
W
Mulan
Valorette
Mulan
9,718
1,667
0
525
8,052
7,575
0
4,303
3,749
2,291
24,388
W
Neith
brax44
Neith
2,779
1,351
0
661
3,078
996
0
2,554
524
0
23,979
W
Bastet
thvndxr
Bastet
18,192
3,371
0
1,937
8,667
3,572
0
5,124
3,430
0
35,767
L
Terra
unnamed1
Terra
2,541
570
1,083
959
4,934
3,201
0
1,451
3,483
4,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
50,282
152
Minions Killed
219
3
Camps Cleared
12
762,431
Distance Traveled
953,874
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,801
880
65
7
2
164,783
0
L
Ah Puch
8,752
875
41
4
0
169,184
0
L
Odin
7,789
779
4
0
1
96,241
0
L
Scylla
9,446
945
42
4
0
164,967
0
W
Nox
9,039
904
37
4
0
189,471
0
W
Bacchus
11,676
1,168
29
3
7
201,586
0
W
Mulan
9,678
968
54
5
1
192,753
0
W
Neith
8,798
880
54
5
1
139,214
0
W
Bastet
11,091
1,109
45
5
3
230,850
1
L
Terra
8,389
839
0
0
0
167,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role