Player Matchup

Ymir
Ymir
BlueForcez23
Ymir
Level 59
God Stats
34W - 13L
1,778 SR
Queue Stats
142W - 59L
1,719 Elo+
Party 2
Heimdallr
Heimdallr
KenyeWes
Heimdallr
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
104W - 72L
1,729 Elo+
Party 2
Olorun
Olorun
KingFundip
Olorun
Level 126
God Stats
2W - 3L
1,766 SR
Queue Stats
284W - 159L
1,699 Elo+
Party 2
Team Averages
Level 104
1,678 SR
1,716 Elo+

VS

Team Averages
Level 147
1,803 SR
1,721 Elo+
Hel
Hel
BlueEyedHela
Hel
Level 122
God Stats
5W - 8L
1,619 SR
Queue Stats
150W - 120L
1,666 Elo+
Party 1
Bacchus
Bacchus
VxntageKnife
Bacchus
Level 159
God Stats
9W - 0L
2,048 SR
Queue Stats
369W - 176L
1,743 Elo+
Party 1
Kali
Kali
hexaninja
Kali
Level 160
God Stats
4W - 1L
1,744 SR
Queue Stats
183W - 138L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,717
551
5,350
15,417
14,716
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KenyeWes
Heimdallr
11
0 / 6 / 3
7,679
549
8,987
11,972
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
KingFundip
Olorun
13
3 / 7 / 0
9,275
663
13,628
12,390
3,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 15
9,889
706
10,509
6,044
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
VxntageKnife
Bacchus
14
4 / 0 / 13
10,509
751
10,123
24,472
38,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
16
11 / 3 / 6
11,741
839
14,600
16,804
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
18
18
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
0
5
3
0.3
L
Heimdallr
KenyeWes
Heimdallr
0
6
3
0.25
L
Olorun
KingFundip
Olorun
3
7
0
0.43
W
Bacchus
VxntageKnife
Bacchus
4
0
13
10.5
W
Kali
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
35,232
39,779
Taken
47,320
22,696
Mitigated
48,724
4,718
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,509
732
11,828
4,962
6,044
2,492
628
2,445
3,599
38,244
0
L
5,350
1,448
0
300
15,417
14,716
0
6,827
8,590
9,464
0
L
Heimdallr
KenyeWes
Heimdallr
8,987
4,802
0
897
11,972
4,285
229
8,501
3,471
0
22,290
L
Olorun
KingFundip
Olorun
13,628
6,697
1,003
2,518
12,390
3,695
263
5,468
6,922
43,487
0
W
Bacchus
VxntageKnife
Bacchus
10,123
1,345
454
6,893
24,472
38,049
526
9,487
14,985
23,610
0
W
Kali
14,600
5,190
0
6,095
16,804
8,183
1,496
7,660
9,144
0
51,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
32,139
124
Minions Killed
168
3
Camps Cleared
9
693,332
Distance Traveled
832,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,889
706
66
5
4
277,773
4
L
Ymir
7,717
551
9
1
0
242,599
0
L
Heimdallr
7,679
549
47
3
2
234,578
3
L
Olorun
9,275
663
68
5
1
216,155
3
W
Bacchus
10,509
751
23
2
0
289,572
1
W
Kali
11,741
839
79
6
5
264,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role