Player Matchup

Hachiman
Hachiman
Bleeds
Hachiman
Level 61
God Stats
4W - 6L
1,390 SR
Queue Stats
96W - 130L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ghost_spartan_ii
Morgan Le Fay
Level 66
God Stats
12W - 11L
1,449 SR
Queue Stats
56W - 60L
1,309 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 61
God Stats
201W - 285L
1,369 SR
Queue Stats
213W - 297L
1,265 Elo+
Solo
Bakasura
Bakasura
TRP Lochie
Bakasura
Level 86
God Stats
2W - 0L
1,741 SR
Queue Stats
191W - 240L
1,351 Elo+
Party 1
King Arthur
King Arthur
kcub x
King Arthur
Level 64
God Stats
3W - 1L
1,639 SR
Queue Stats
160W - 214L
1,317 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,317 Elo+

VS

Team Averages
Level 49
1,426 SR
1,258 Elo+
Neith
Neith
AMW-Willian
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,148 Elo+
Party 2
Gilgamesh
Gilgamesh
PHS_Night
Gilgamesh
Level 56
God Stats
9W - 17L
1,263 SR
Queue Stats
159W - 220L
1,212 Elo+
Party 2
Nu Wa
Nu Wa
Snow_169A
Nu Wa
Level 60
God Stats
3W - 4L
1,598 SR
Queue Stats
200W - 221L
1,369 Elo+
Party 2
Xing Tian
Xing Tian
abdias3399
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,236 Elo+
Solo
Set
Set
djbubblez312
Set
Level 86
God Stats
2W - 7L
1,268 SR
Queue Stats
274W - 344L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bleeds
Hachiman
16
8 / 2 / 2
10,202
537
13,860
11,766
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ghost_spartan_ii
Morgan Le Fay
19
7 / 2 / 3
11,504
605
12,303
12,889
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MairaSeibel
Cerberus
15
3 / 1 / 8
8,912
469
6,309
14,392
11,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TRP Lochie
Bakasura
19
7 / 4 / 4
11,165
588
12,537
16,014
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kcub x
King Arthur
16
2 / 2 / 4
9,901
521
9,877
14,100
11,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,319
385
4,956
11,020
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PHS_Night
Gilgamesh
15
2 / 5 / 1
9,242
486
9,296
20,922
13,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Snow_169A
Nu Wa
15
1 / 7 / 3
9,285
489
9,528
12,811
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
abdias3399
Xing Tian
11
0 / 3 / 1
7,225
380
3,362
12,223
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 5 / 0
10,352
545
11,481
16,230
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
11
11
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Hachiman
Bleeds
Hachiman
8
2
2
4.5
W
Morgan Le Fay
Ghost_spartan_ii
Morgan Le Fay
7
2
3
4.25
W
Cerberus
MairaSeibel
Cerberus
3
1
8
7
L
Gilgamesh
PHS_Night
Gilgamesh
2
5
1
0.5
L
Nu Wa
Snow_169A
Nu Wa
1
7
3
0.36
W
Bakasura
TRP Lochie
Bakasura
7
4
4
2.25
L
Xing Tian
abdias3399
Xing Tian
0
3
1
0.17
L
7
5
0
1.4
W
King Arthur
kcub x
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
38,623
69,161
Taken
73,206
40,399
Mitigated
38,531
25,505
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
2,058
0
1,009
11,020
3,232
1,112
1,461
9,559
0
30,895
W
Hachiman
Bleeds
Hachiman
13,860
6,293
332
5,545
11,766
3,958
2,534
2,365
9,401
0
73,541
W
Morgan Le Fay
Ghost_spartan_ii
Morgan Le Fay
12,303
871
0
6,771
12,889
5,269
2,077
5,345
7,544
85,755
0
W
Cerberus
MairaSeibel
Cerberus
6,309
852
255
4,444
14,392
11,131
240
3,238
11,154
33,944
0
L
Gilgamesh
PHS_Night
Gilgamesh
9,296
2,577
0
2,903
20,922
13,021
0
3,273
16,204
706
44,011
L
Nu Wa
Snow_169A
Nu Wa
9,528
2,210
0
2,599
12,811
3,497
300
8,160
4,651
59,124
0
W
Bakasura
TRP Lochie
Bakasura
12,537
7,442
0
5,244
16,014
8,372
105
1,913
14,101
0
78,715
L
Xing Tian
abdias3399
Xing Tian
3,362
715
0
687
12,223
10,447
182
3,184
9,039
16,708
0
L
11,481
5,407
0
1,778
16,230
8,334
0
4,737
10,833
0
71,645
W
King Arthur
kcub x
King Arthur
9,877
552
267
2,647
14,100
11,669
0
803
13,297
10,779
39,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
43,423
564
Minions Killed
390
0
Camps Cleared
0
1,812,153
Distance Traveled
1,624,960
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,319
385
72
4
0
275,520
0
W
Hachiman
10,202
537
124
7
0
308,437
1
W
Morgan Le Fay
11,504
605
158
8
0
381,655
0
W
Cerberus
8,912
469
44
2
0
334,683
9
L
Gilgamesh
9,242
486
81
4
0
361,414
0
L
Nu Wa
9,285
489
111
6
0
292,074
3
W
Bakasura
11,165
588
142
7
0
421,583
2
L
Xing Tian
7,225
380
18
1
0
321,251
0
L
Set
10,352
545
108
6
0
374,701
4
W
King Arthur
9,901
521
96
5
0
365,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role