Player Matchup

Kumbhakarna
Kumbhakarna
Grandenzin
Kumbhakarna
Level 39
God Stats
1W - 0L
1,839 SR
Queue Stats
32W - 35L
1,494 Elo+
Solo
Merlin
Merlin
JaxNegão
Merlin
Level 10
God Stats
3W - 1L
1,671 SR
Queue Stats
10W - 18L
1,200 Elo+
Party 1
Achilles
Achilles
Miguelrib
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,285 Elo+
Party 1
Thor
Thor
byNeeach
Thor
Level 6
God Stats
2W - 6L
1,234 SR
Queue Stats
9W - 15L
1,200 Elo+
Party 1
Chernobog
Chernobog
oBuZzLighTYeaR
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,336 Elo+

VS

Team Averages
Level 40
1,519 SR
1,442 Elo+
Serqet
Serqet
B0TECIT0
Serqet
Level 40
God Stats
36W - 38L
1,507 SR
Queue Stats
130W - 110L
1,485 Elo+
Solo
Neith
Neith
EX0TICB0Y
Neith
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 3L
1,516 Elo+
Party 3
Medusa
Medusa
Midorineko
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
bradelio
Sun Wukong
Level 47
God Stats
0W - 1L
1,197 SR
Queue Stats
22W - 31L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
ponchosgod
Kukulkan
Level 25
God Stats
4W - 2L
1,670 SR
Queue Stats
16W - 28L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Grandenzin
Kumbhakarna
20
2 / 0 / 25
14,540
1,039
14,604
20,741
28,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
JaxNegão
Merlin
20
10 / 5 / 17
14,706
1,050
27,897
15,424
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Miguelrib
Achilles
20
10 / 1 / 21
15,515
1,108
17,342
22,647
33,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
7 / 10 / 16
13,907
993
13,581
20,404
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
oBuZzLighTYeaR
Chernobog
20
9 / 7 / 19
14,934
1,067
23,905
19,432
8,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
B0TECIT0
Serqet
20
11 / 11 / 6
15,889
1,135
29,885
25,029
8,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
EX0TICB0Y
Neith
20
0 / 16 / 11
12,771
912
9,369
28,099
10,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Midorineko
Medusa
18
0 / 1 / 2
10,905
779
2,819
3,556
1,147
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bradelio
Sun Wukong
20
6 / 7 / 6
14,354
1,025
19,924
33,163
26,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
ponchosgod
Kukulkan
20
5 / 3 / 10
14,857
1,061
25,748
15,410
6,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
57
38
Kills
22
23
Deaths
38
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
B0TECIT0
Serqet
11
11
6
1.27
L
Neith
EX0TICB0Y
Neith
0
16
11
0.34
W
Kumbhakarna
Grandenzin
Kumbhakarna
2
0
25
14.5
W
Merlin
JaxNegão
Merlin
10
5
17
3.7
L
Medusa
Midorineko
Medusa
0
1
2
1
W
Achilles
Miguelrib
Achilles
10
1
21
20.5
L
Sun Wukong
bradelio
Sun Wukong
6
7
6
1.29
W
Thor
7
10
16
1.5
W
Chernobog
oBuZzLighTYeaR
Chernobog
9
7
19
2.64
L
Kukulkan
ponchosgod
Kukulkan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,329
Damage
87,745
98,648
Taken
105,257
89,316
Mitigated
53,302
8,360
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
B0TECIT0
Serqet
29,885
7,312
0
88
25,029
8,795
0
11,505
13,524
0
38,744
L
Neith
EX0TICB0Y
Neith
9,369
3,659
0
1,076
28,099
10,315
0
11,130
16,969
0
24,875
W
Kumbhakarna
Grandenzin
Kumbhakarna
14,604
1,568
723
2,409
20,741
28,557
0
6,855
13,648
45,630
0
W
Merlin
JaxNegão
Merlin
27,897
4,352
0
1,671
15,424
7,701
0
1,317
13,855
53,789
0
L
Medusa
Midorineko
Medusa
2,819
1,638
0
0
3,556
1,147
0
1,441
2,115
0
10,503
W
Achilles
Miguelrib
Achilles
17,342
5,903
0
1,292
22,647
33,460
0
9,308
13,116
876
27,081
L
Sun Wukong
bradelio
Sun Wukong
19,924
4,049
0
5,069
33,163
26,494
0
15,752
17,411
5,170
56,384
W
Thor
13,581
3,542
0
155
20,404
10,734
0
6,544
13,634
0
35,161
W
Chernobog
oBuZzLighTYeaR
Chernobog
23,905
14,971
0
2,110
19,432
8,864
0
3,948
13,787
0
54,791
L
Kukulkan
ponchosgod
Kukulkan
25,748
3,296
0
0
15,410
6,551
0
2,673
12,737
66,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,602
Gold Earned
68,776
247
Minions Killed
231
6
Camps Cleared
8
1,332,984
Distance Traveled
1,136,110
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,889
1,135
20
1
4
292,658
3
L
Neith
12,771
912
29
2
2
166,529
2
W
Kumbhakarna
14,540
1,039
81
6
0
320,542
0
W
Merlin
14,706
1,050
51
4
2
230,965
1
L
Medusa
10,905
779
23
2
1
92,792
0
W
Achilles
15,515
1,108
29
2
1
288,552
0
L
Sun Wukong
14,354
1,025
83
6
1
290,607
0
W
Thor
13,907
993
40
3
1
239,178
1
W
Chernobog
14,934
1,067
46
3
2
253,747
2
L
Kukulkan
14,857
1,061
76
5
0
293,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role