Player Matchup

Danzaburou
Danzaburou
Dew Bravo
Danzaburou
Level 19
God Stats
9W - 4L
1,697 SR
Queue Stats
9W - 4L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
IIfiendII
Kuzenbo
Level 89
God Stats
4W - 3L
1,486 SR
Queue Stats
77W - 45L
1,689 Elo+
Party 1
Hun Batz
Hun Batz
TlgDiehurt
Hun Batz
Level 159
God Stats
1W - 0L
1,675 SR
Queue Stats
157W - 85L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
swimminstriker
Baron Samedi
Level 135
God Stats
3W - 0L
1,494 SR
Queue Stats
88W - 54L
1,690 Elo+
Party 1
Team Averages
Level 101
1,588 SR
1,667 Elo+

VS

Team Averages
Level 21
1,299 SR
1,325 Elo+
Neith
Neith
Guatecrazyxd
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Salvador9089
Kumbhakarna
Level 25
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo
Raijin
Raijin
Yakch3
Raijin
Level 25
God Stats
0W - 2L
1,103 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Awilix
Awilix
momentoBruh
Awilix
Level 20
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dew Bravo
Danzaburou
10
0 / 0 / 6
6,629
947
2,378
3,029
1,359
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
IIfiendII
Kuzenbo
12
4 / 0 / 6
7,880
1,126
4,369
9,434
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
TlgDiehurt
Hun Batz
13
8 / 1 / 4
8,198
1,171
6,512
5,948
2,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
swimminstriker
Baron Samedi
12
2 / 0 / 8
7,635
1,091
7,162
6,123
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,557
794
3,194
7,155
2,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Salvador9089
Kumbhakarna
10
0 / 5 / 1
6,022
860
2,467
10,368
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Yakch3
Raijin
11
1 / 5 / 0
6,401
914
2,926
5,996
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
4
0 / 0 / 0
5,060
723
46
1,720
529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dew Bravo
Danzaburou
0
0
6
3
L
0
4
0
0
W
Kuzenbo
IIfiendII
Kuzenbo
4
0
6
7
L
Kumbhakarna
Salvador9089
Kumbhakarna
0
5
1
0.1
W
Hun Batz
TlgDiehurt
Hun Batz
8
1
4
10
L
Raijin
Yakch3
Raijin
1
5
0
0.2
L
Awilix
0
0
0
0
W
Baron Samedi
swimminstriker
Baron Samedi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
8,633
24,534
Taken
25,239
18,658
Mitigated
11,139
9,562
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dew Bravo
Danzaburou
2,378
896
644
511
3,029
1,359
1,672
722
2,307
0
12,327
L
3,194
378
0
497
7,155
2,230
0
3,110
4,045
0
15,428
W
Kuzenbo
IIfiendII
Kuzenbo
4,369
2,108
137
3,096
9,434
11,451
659
2,344
6,574
14,667
0
L
Kumbhakarna
Salvador9089
Kumbhakarna
2,467
675
46
530
10,368
6,410
0
4,565
5,803
6,524
0
W
Hun Batz
TlgDiehurt
Hun Batz
6,512
1,944
0
1,358
5,948
2,895
2,008
1,431
4,517
0
18,356
L
Raijin
Yakch3
Raijin
2,926
102
139
339
5,996
1,970
0
2,780
3,216
20,060
0
L
Awilix
46
0
0
0
1,720
529
0
1,190
530
0
871
W
Baron Samedi
swimminstriker
Baron Samedi
7,162
719
1,642
2,174
6,123
2,953
966
1,301
4,822
27,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
23,040
118
Minions Killed
74
6
Camps Cleared
4
576,976
Distance Traveled
343,622
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,629
947
23
3
2
134,158
0
L
Neith
5,557
794
21
3
1
112,429
0
W
Kuzenbo
7,880
1,126
13
2
0
160,079
2
L
Kumbhakarna
6,022
860
3
0
0
119,432
2
W
Hun Batz
8,198
1,171
30
4
3
136,634
2
L
Raijin
6,401
914
47
7
3
104,822
0
L
Awilix
5,060
723
3
0
0
6,939
0
W
Baron Samedi
7,635
1,091
52
7
1
146,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role