Player Matchup

Hercules
Hercules
HeChemicalFe
Hercules
Level 47
God Stats
35W - 34L
1,567 SR
Queue Stats
119W - 114L
1,464 Elo+
Party 2
Bastet
Bastet
Lost In Null
Bastet
Level 104
God Stats
13W - 7L
1,665 SR
Queue Stats
518W - 493L
1,473 Elo+
Party 2
Charybdis
Charybdis
MrAtomicTurtle
Charybdis
Level 61
God Stats
16W - 20L
1,467 SR
Queue Stats
201W - 190L
1,444 Elo+
Party 2
Hades
Hades
No Hunchy
Hades
Level 80
God Stats
25W - 26L
1,483 SR
Queue Stats
168W - 175L
1,437 Elo+
Party 2
Olorun
Olorun
xFrostyMac
Olorun
Level 68
God Stats
14W - 3L
1,775 SR
Queue Stats
221W - 226L
1,502 Elo+
Party 2
Team Averages
Level 72
1,592 SR
1,464 Elo+

VS

Team Averages
Level 48
1,573 SR
1,355 Elo+
Ymir
Ymir
Got_Ownedl
Ymir
Level 44
God Stats
12W - 9L
1,614 SR
Queue Stats
34W - 47L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Its_XGN_Evangeli
Cernunnos
Level 114
God Stats
0W - 1L
1,792 SR
Queue Stats
1W - 4L
1,229 Elo+
Solo
Odin
Odin
usixu
Odin
Level 49
God Stats
1W - 2L
1,556 SR
Queue Stats
36W - 48L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yNoiry
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 1
Scylla
Scylla
yfrijol
Scylla
Level 28
God Stats
3W - 6L
1,404 SR
Queue Stats
11W - 22L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeChemicalFe
Hercules
8
3 / 0 / 8
5,876
588
3,477
5,758
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
10
3 / 0 / 3
5,850
585
2,807
5,874
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MrAtomicTurtle
Charybdis
11
8 / 0 / 5
6,785
679
9,907
6,236
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
No Hunchy
Hades
11
1 / 1 / 0
5,920
592
2,289
6,541
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
xFrostyMac
Olorun
11
5 / 1 / 3
6,617
662
6,934
5,906
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,343
434
2,801
10,350
3,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
6
0 / 7 / 0
4,130
413
2,836
6,722
719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Odin
usixu
Odin
10
1 / 1 / 0
5,514
551
3,723
6,195
3,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
yNoiry
Tsukuyomi
8
1 / 5 / 1
5,172
517
4,090
7,463
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
yfrijol
Scylla
8
0 / 3 / 0
4,482
448
1,166
5,397
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
20
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
HeChemicalFe
Hercules
3
0
8
7
L
Cernunnos
0
7
0
0
W
Bastet
3
0
3
4.5
W
Charybdis
MrAtomicTurtle
Charybdis
8
0
5
10.5
W
Hades
No Hunchy
Hades
1
1
0
1
L
Odin
usixu
Odin
1
1
0
1
W
Olorun
xFrostyMac
Olorun
5
1
3
6.5
L
Tsukuyomi
yNoiry
Tsukuyomi
1
5
1
0.3
L
Scylla
yfrijol
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
14,616
30,315
Taken
36,127
10,029
Mitigated
11,705
17,178
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,801
1,015
64
1,943
10,350
3,955
0
1,031
9,319
9,228
0
W
Hercules
HeChemicalFe
Hercules
3,477
895
0
2,677
5,758
2,383
48
1,378
4,380
0
8,046
L
Cernunnos
2,836
1,025
161
285
6,722
719
0
0
6,722
0
15,459
W
Bastet
2,807
620
0
3,583
5,874
1,503
0
317
5,557
0
28,649
W
Charybdis
MrAtomicTurtle
Charybdis
9,907
4,553
0
3,094
6,236
1,873
1,004
1,215
5,021
0
43,698
W
Hades
No Hunchy
Hades
2,289
382
0
3,747
6,541
2,323
875
0
6,291
25,780
0
L
Odin
usixu
Odin
3,723
1,337
0
1,939
6,195
3,121
0
2,158
4,037
0
26,517
W
Olorun
xFrostyMac
Olorun
6,934
3,714
261
3,816
5,906
1,947
494
1,160
4,556
41,219
0
L
Tsukuyomi
yNoiry
Tsukuyomi
4,090
1,013
0
1,935
7,463
2,155
0
2,518
4,945
0
24,062
L
Scylla
yfrijol
Scylla
1,166
42
0
1,040
5,397
1,755
0
3,516
1,881
20,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
23,641
298
Minions Killed
184
0
Camps Cleared
0
919,923
Distance Traveled
878,520
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,343
434
16
2
0
173,101
1
W
Hercules
5,876
588
11
1
0
195,904
2
L
Cernunnos
4,130
413
27
3
0
148,812
2
W
Bastet
5,850
585
61
6
0
212,790
1
W
Charybdis
6,785
679
76
8
0
166,727
3
W
Hades
5,920
592
69
7
0
167,574
0
L
Odin
5,514
551
64
6
0
209,177
2
W
Olorun
6,617
662
81
8
0
176,928
4
L
Tsukuyomi
5,172
517
43
4
0
179,593
1
L
Scylla
4,482
448
34
3
0
167,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role