Player Matchup

Kali
Kali
Azolous
Kali
Level 136
God Stats
11W - 5L
1,658 SR
Queue Stats
592W - 607L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Evryn
Tsukuyomi
Level 69
God Stats
7W - 10L
1,562 SR
Queue Stats
255W - 308L
1,456 Elo+
Party 1
Geb
Geb
Sedriff
Geb
Level 83
God Stats
37W - 27L
1,565 SR
Queue Stats
137W - 146L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
TylerIsHot
Nu Wa
Level 85
God Stats
2W - 3L
1,307 SR
Queue Stats
212W - 280L
1,402 Elo+
Party 1
Zeus
Zeus
Xexerz
Zeus
Level 85
God Stats
1W - 1L
1,423 SR
Queue Stats
167W - 178L
1,502 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,467 Elo+

VS

Team Averages
Level 94
1,571 SR
1,456 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Juanerik12
Medusa
Level 107
God Stats
2W - 1L
1,633 SR
Queue Stats
5W - 2L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
NeonicApollo
Baron Samedi
Level 69
God Stats
5W - 5L
1,628 SR
Queue Stats
66W - 67L
1,463 Elo+
Solo
Anubis
Anubis
Tarfin
Anubis
Level 160
God Stats
55W - 54L
1,563 SR
Queue Stats
77W - 73L
1,537 Elo+
Solo
King Arthur
King Arthur
kingbone101
King Arthur
Level 66
God Stats
15W - 14L
1,532 SR
Queue Stats
185W - 200L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Azolous
Kali
13
7 / 4 / 3
8,494
653
7,850
11,927
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Evryn
Tsukuyomi
14
5 / 1 / 2
7,931
610
7,155
9,025
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
10
0 / 3 / 5
6,310
485
1,800
9,110
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
13
3 / 5 / 3
7,759
597
4,628
7,386
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Xexerz
Zeus
11
3 / 5 / 3
6,869
528
5,742
6,303
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 6 / 2
7,735
595
7,577
11,699
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Juanerik12
Medusa
13
2 / 4 / 8
7,671
590
7,356
9,601
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
NeonicApollo
Baron Samedi
12
3 / 2 / 4
7,185
553
6,482
8,159
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Tarfin
Anubis
13
7 / 3 / 3
8,366
644
5,414
6,610
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kingbone101
King Arthur
12
0 / 3 / 2
6,949
535
2,611
7,926
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
18
Kills
18
18
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
2
1.17
W
Kali
Azolous
Kali
7
4
3
2.13
W
Tsukuyomi
Evryn
Tsukuyomi
5
1
2
6
L
Medusa
Juanerik12
Medusa
2
4
8
1.5
L
Baron Samedi
NeonicApollo
Baron Samedi
3
2
4
2.5
W
Geb
0
3
5
0.83
L
Anubis
Tarfin
Anubis
7
3
3
2.83
W
Nu Wa
3
5
3
0.9
W
Zeus
Xexerz
Zeus
3
5
3
0.9
L
King Arthur
kingbone101
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
29,440
43,751
Taken
43,995
19,109
Mitigated
16,222
9,896
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,577
4,212
0
2,495
11,699
4,021
691
4,273
7,243
0
44,344
W
Kali
Azolous
Kali
7,850
4,593
0
3,467
11,927
3,887
0
4,021
7,906
0
49,279
W
Tsukuyomi
Evryn
Tsukuyomi
7,155
2,330
0
3,103
9,025
4,841
0
1,169
7,480
0
45,888
L
Medusa
Juanerik12
Medusa
7,356
3,742
0
2,457
9,601
2,679
901
3,677
5,807
0
46,854
L
Baron Samedi
NeonicApollo
Baron Samedi
6,482
43
757
2,962
8,159
3,174
221
2,308
5,729
37,648
0
W
Geb
1,800
323
0
1,548
9,110
6,577
0
2,426
6,684
12,347
0
L
Anubis
Tarfin
Anubis
5,414
371
0
1,806
6,610
2,345
552
1,100
5,309
36,652
0
W
Nu Wa
4,628
603
0
1,013
7,386
2,017
849
3,326
4,060
33,832
0
W
Zeus
Xexerz
Zeus
5,742
1,131
0
765
6,303
1,787
280
954
5,349
33,732
0
L
King Arthur
kingbone101
King Arthur
2,611
570
36
1,511
7,926
4,003
129
390
7,082
1,022
34,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
37,906
332
Minions Killed
389
0
Camps Cleared
0
1,223,074
Distance Traveled
1,230,763
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,735
595
77
6
0
235,505
0
W
Kali
8,494
653
74
6
0
257,843
0
W
Tsukuyomi
7,931
610
86
7
0
249,613
4
L
Medusa
7,671
590
85
7
0
249,036
2
L
Baron Samedi
7,185
553
60
5
0
244,687
4
W
Geb
6,310
485
26
2
0
250,153
2
L
Anubis
8,366
644
81
6
0
244,793
1
W
Nu Wa
7,759
597
78
6
0
228,118
2
W
Zeus
6,869
528
68
5
0
237,347
0
L
King Arthur
6,949
535
86
7
0
256,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role