Player Matchup

Olorun
Olorun
Hugeseven
Olorun
Level 142
God Stats
9W - 5L
1,803 SR
Queue Stats
189W - 183L
1,529 Elo+
Party 1
Neith
Neith
Loafers_Sleepy
Neith
Level 20
God Stats
3W - 0L
1,643 SR
Queue Stats
27W - 19L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Ofdensen
Sylvanus
Level 125
God Stats
19W - 26L
1,526 SR
Queue Stats
185W - 178L
1,531 Elo+
Party 1
Team Averages
Level 96
1,657 SR
1,525 Elo+

VS

Team Averages
Level 82
1,510 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ch0c0lat3 Br3ad
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
X830XFleshBound
Cerberus
Level 126
God Stats
1W - 2L
1,530 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hugeseven
Olorun
13
7 / 0 / 15
8,858
886
11,565
7,426
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
15 / 1 / 11
9,512
951
15,242
8,172
3,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Ofdensen
Sylvanus
11
4 / 2 / 21
8,878
888
4,241
12,178
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 7 / 1
6,415
642
9,866
13,594
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 10 / 1
6,339
634
2,832
11,816
2,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
10
1 / 9 / 1
6,454
645
6,320
13,197
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
26
Kills
3
3
Deaths
26
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
7
1
0.21
L
1
10
1
0.15
W
Olorun
Hugeseven
Olorun
7
0
15
14.5
W
15
1
11
20.5
W
Sylvanus
Ofdensen
Sylvanus
4
2
21
7.25
L
Cerberus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
19,018
27,776
Taken
38,607
16,299
Mitigated
16,756
14,198
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,866
320
51
2,110
13,594
5,987
0
6,039
7,555
25,539
0
L
2,832
748
0
213
11,816
2,716
0
3,778
8,038
0
7,383
W
Olorun
Hugeseven
Olorun
11,565
5,386
1,598
3,278
7,426
3,321
1,063
4,935
2,491
34,008
4,071
W
15,242
7,375
0
1,224
8,172
3,039
912
5,471
2,701
0
31,109
W
Sylvanus
Ofdensen
Sylvanus
4,241
1,281
3,423
4,675
12,178
9,939
418
5,993
6,185
9,826
0
L
Cerberus
6,320
82
0
2,731
13,197
8,053
0
4,939
8,258
24,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
19,208
95
Minions Killed
108
6
Camps Cleared
2
518,455
Distance Traveled
408,253
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,415
642
32
3
2
148,387
1
L
Artemis
6,339
634
10
1
0
135,079
0
W
Olorun
8,858
886
49
5
5
170,933
2
W
Neith
9,512
951
36
4
1
173,958
1
W
Sylvanus
8,878
888
10
1
0
173,564
6
L
Cerberus
6,454
645
66
7
0
124,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role