Player Matchup

Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GokuDeAegis
Thoth
Level 69
God Stats
1W - 2L
1,434 SR
Queue Stats
61W - 61L
1,465 Elo+
Party 1
Anhur
Anhur
V0LAT1LE
Anhur
Level 129
God Stats
2W - 2L
1,722 SR
Queue Stats
435W - 460L
1,466 Elo+
Solo
Da Ji
Da Ji
kleitin062
Da Ji
Level 49
God Stats
0W - 2L
1,714 SR
Queue Stats
60W - 51L
1,481 Elo+
Party 1
Kali
Kali
rj__628
Kali
Level 142
God Stats
1W - 1L
1,306 SR
Queue Stats
251W - 253L
1,506 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,484 Elo+

VS

Team Averages
Level 111
1,441 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JC_knight98
Hercules
Level 58
God Stats
2W - 4L
1,442 SR
Queue Stats
282W - 278L
1,485 Elo+
Solo
Nu Wa
Nu Wa
YG_StankWeezul
Nu Wa
Level 133
God Stats
2W - 1L
1,486 SR
Queue Stats
576W - 596L
1,458 Elo+
Party 3
Chernobog
Chernobog
pablognr
Chernobog
Level 128
God Stats
2W - 1L
1,488 SR
Queue Stats
67W - 70L
1,472 Elo+
Party 2
Awilix
Awilix
yg_ItsLagISwear
Awilix
Level 107
God Stats
2W - 4L
1,287 SR
Queue Stats
214W - 248L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 5 / 11
11,079
791
20,547
12,606
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 7 / 9
10,109
722
12,043
11,383
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
V0LAT1LE
Anhur
18
2 / 7 / 9
9,872
705
8,956
15,676
12,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Da Ji
14
8 / 7 / 4
9,904
707
8,751
13,605
5,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
rj__628
Kali
14
1 / 6 / 7
8,775
627
4,812
12,315
4,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
10 / 3 / 16
11,997
857
18,955
12,137
4,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
JC_knight98
Hercules
18
5 / 4 / 22
11,376
813
9,242
21,948
24,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 3 / 11
10,501
750
13,425
6,837
2,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
pablognr
Chernobog
18
8 / 4 / 15
11,877
848
11,489
12,583
4,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 14
10,760
769
7,764
9,619
3,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
16
Kills
32
32
Deaths
16
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
11
1.5
W
Artemis
 
Artemis
10
3
16
6
L
3
7
9
1.07
W
Hercules
JC_knight98
Hercules
5
4
22
4
L
Anhur
V0LAT1LE
Anhur
2
7
9
0.93
W
3
3
11
2.83
L
Da Ji
8
7
4
1.43
W
Chernobog
pablognr
Chernobog
8
4
15
3.88
L
Kali
rj__628
Kali
1
6
7
0.75
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,109
Damage
60,875
65,585
Taken
63,124
31,328
Mitigated
39,773
17,703
Healing
29,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
20,547
272
1,537
2,815
12,606
5,031
0
4,101
8,368
55,295
0
W
Artemis
 
Artemis
18,955
5,713
3,881
2,664
12,137
4,712
1,293
5,911
6,068
0
39,885
L
12,043
517
541
947
11,383
4,010
0
2,344
8,991
28,346
0
W
Hercules
JC_knight98
Hercules
9,242
1,073
868
11,716
21,948
24,918
560
11,864
9,690
0
18,407
L
Anhur
V0LAT1LE
Anhur
8,956
2,529
1,461
3,819
15,676
12,532
0
3,239
12,002
0
23,849
W
13,425
4,823
1,700
760
6,837
2,055
2,071
3,103
3,536
30,807
0
L
Da Ji
8,751
844
718
2,713
13,605
5,431
0
1,802
11,760
0
11,629
W
Chernobog
pablognr
Chernobog
11,489
4,890
2,393
3,894
12,583
4,585
1,726
6,251
6,186
0
34,344
L
Kali
rj__628
Kali
4,812
1,258
972
2,180
12,315
4,324
0
1,939
10,163
0
18,548
W
7,764
1,952
1,265
605
9,619
3,503
207
4,363
5,054
0
10,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,739
Gold Earned
56,511
181
Minions Killed
152
0
Camps Cleared
0
1,240,662
Distance Traveled
1,252,331
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,079
791
86
6
0
255,769
0
W
Artemis
11,997
857
45
3
0
259,328
2
L
Thoth
10,109
722
29
2
0
246,111
0
W
Hercules
11,376
813
27
2
0
264,841
1
L
Anhur
9,872
705
35
3
0
231,268
0
W
Nu Wa
10,501
750
36
3
0
240,720
1
L
Da Ji
9,904
707
8
1
0
245,323
2
W
Chernobog
11,877
848
39
3
0
216,611
1
L
Kali
8,775
627
23
2
0
262,191
0
W
Awilix
10,760
769
5
0
0
270,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role