Player Matchup

Skadi
Skadi
CMdeman
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
DireHarmony2903
Baron Samedi
Level 32
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Neith
Neith
Kakarotcake10968
Neith
Level 18
God Stats
0W - 3L
1,120 SR
Queue Stats
11W - 19L
1,343 Elo+
Party 3
Hel
Hel
MILOTHEPILO_o
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,368 Elo+
Party 3
Olorun
Olorun
Simply Bum
Olorun
Level 67
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 28L
1,305 Elo+
Party 1
Team Averages
Level 47
1,366 SR
1,355 Elo+

VS

Team Averages
Level 29
1,419 SR
1,181 Elo+
Hachiman
Hachiman
IamYourK1ng
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 2
Merlin
Merlin
JaxNegão
Merlin
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 18L
1,059 Elo+
Party 2
Bellona
Bellona
Miguelrib
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,236 Elo+
Party 2
Olorun
Olorun
That0n3whit3kid
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,477 Elo+
Solo
Thor
Thor
byNeeach
Thor
Level 6
God Stats
2W - 6L
1,097 SR
Queue Stats
9W - 15L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CMdeman
Skadi
17
8 / 13 / 7
11,774
1,177
17,288
19,894
7,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DireHarmony2903
Baron Samedi
17
0 / 12 / 10
9,370
937
4,286
18,039
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 7
11,750
1,175
16,121
12,072
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 9 / 12
10,243
1,024
7,556
18,715
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Simply Bum
Olorun
18
4 / 10 / 12
11,499
1,150
16,373
25,195
9,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IamYourK1ng
Hachiman
19
3 / 5 / 33
11,615
1,162
21,831
14,247
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
JaxNegão
Merlin
19
9 / 6 / 22
11,566
1,157
19,830
11,906
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Miguelrib
Bellona
18
18 / 1 / 13
13,049
1,305
16,203
14,732
12,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 2 / 25
11,961
1,196
21,054
14,046
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
11 / 6 / 17
12,293
1,229
10,288
11,871
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
158
20
Kills
48
48
Deaths
20
48
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Skadi
CMdeman
Skadi
8
13
7
0.88
L
Baron Samedi
DireHarmony2903
Baron Samedi
0
12
10
0.42
W
Hachiman
IamYourK1ng
Hachiman
3
5
33
3.9
W
Merlin
JaxNegão
Merlin
9
6
22
3.33
L
7
4
7
2.63
L
1
9
12
0.78
W
Bellona
Miguelrib
Bellona
18
1
13
24.5
L
Olorun
Simply Bum
Olorun
4
10
12
1
W
7
2
25
9.75
W
Thor
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,624
Damage
89,206
93,915
Taken
66,802
36,216
Mitigated
35,450
16,656
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CMdeman
Skadi
17,288
9,011
42
81
19,894
7,004
0
8,365
11,529
0
25,260
L
Baron Samedi
DireHarmony2903
Baron Samedi
4,286
996
778
433
18,039
7,933
0
8,383
9,656
12,645
0
W
Hachiman
IamYourK1ng
Hachiman
21,831
16,223
0
4,749
14,247
5,580
0
6,241
8,006
0
37,955
W
Merlin
JaxNegão
Merlin
19,830
1,217
0
540
11,906
4,931
0
3,568
8,338
32,005
0
L
16,121
5,401
0
1,708
12,072
4,478
0
6,010
6,062
0
29,178
L
7,556
1,266
3,227
3,255
18,715
7,095
0
6,246
12,469
30,458
0
W
Bellona
Miguelrib
Bellona
16,203
4,656
0
451
14,732
12,818
0
7,171
7,561
1,629
24,496
L
Olorun
Simply Bum
Olorun
16,373
8,748
1,703
5,429
25,195
9,706
0
10,853
14,342
40,155
0
W
21,054
12,202
1,010
8,443
14,046
6,421
0
6,360
7,686
49,485
4,982
W
Thor
10,288
2,531
0
355
11,871
5,700
0
4,875
6,996
0
18,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
60,484
146
Minions Killed
177
5
Camps Cleared
9
801,904
Distance Traveled
830,534
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,774
1,177
9
1
0
144,226
0
L
Baron Samedi
9,370
937
13
1
1
144,667
1
W
Hachiman
11,615
1,162
45
5
0
165,640
0
W
Merlin
11,566
1,157
19
2
0
159,285
0
L
Neith
11,750
1,175
21
2
0
166,756
0
L
Hel
10,243
1,024
58
6
1
181,148
0
W
Bellona
13,049
1,305
27
3
2
199,947
0
L
Olorun
11,499
1,150
45
5
3
165,107
0
W
Olorun
11,961
1,196
58
6
7
165,025
1
W
Thor
12,293
1,229
28
3
0
140,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role