Player Matchup

Kumbhakarna
Kumbhakarna
Hazard32
Kumbhakarna
Level 134
God Stats
49W - 46L
1,472 SR
Queue Stats
1,103W - 1,372L
1,538 Elo+
Party 3
Thanatos
Thanatos
LordSparta55
Thanatos
Level 86
God Stats
3W - 0L
1,408 SR
Queue Stats
93W - 91L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Mezram
Baron Samedi
Level 122
God Stats
30W - 23L
1,546 SR
Queue Stats
783W - 802L
1,563 Elo+
Party 3
Charybdis
Charybdis
Stupefacente
Charybdis
Level 46
God Stats
6W - 2L
1,585 SR
Queue Stats
121W - 118L
1,525 Elo+
Party 3
Bakasura
Bakasura
Sàman
Bakasura
Level 160
God Stats
3W - 3L
1,538 SR
Queue Stats
660W - 567L
1,563 Elo+
Party 3
Team Averages
Level 110
1,510 SR
1,521 Elo+

VS

Team Averages
Level 53
1,289 SR
1,382 Elo+
Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ArakYTB
Tyr
Level 49
God Stats
0W - 6L
1,007 SR
Queue Stats
118W - 182L
1,359 Elo+
Party 2
Da Ji
Da Ji
DorEschdeKenny
Da Ji
Level 89
God Stats
0W - 7L
1,092 SR
Queue Stats
31W - 92L
1,276 Elo+
Party 1
Ymir
Ymir
GERKenny94
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Izanami
Izanami
Ww-CarTiier-wW
Izanami
Level 55
God Stats
9W - 16L
1,347 SR
Queue Stats
26W - 65L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hazard32
Kumbhakarna
11
7 / 1 / 9
7,733
703
3,880
7,269
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
LordSparta55
Thanatos
11
3 / 2 / 3
6,498
591
3,838
8,306
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Mezram
Baron Samedi
12
7 / 2 / 6
7,493
681
9,263
4,921
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Stupefacente
Charybdis
13
6 / 0 / 5
7,699
700
6,873
7,612
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Sàman
Bakasura
13
2 / 0 / 0
7,385
671
3,832
5,974
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 9 / 2
5,836
531
3,869
8,829
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
9
0 / 2 / 0
5,474
498
1,201
7,167
2,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 2
6,350
577
2,267
5,682
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 7 / 1
4,911
446
2,359
11,739
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 0
4,978
453
5,859
6,997
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
25
Kills
5
5
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
9
2
0.33
L
Tyr
0
2
0
0
L
2
1
2
3
L
0
7
1
0.07
W
Kumbhakarna
Hazard32
Kumbhakarna
7
1
9
11.5
W
Thanatos
LordSparta55
Thanatos
3
2
3
2.25
W
Baron Samedi
Mezram
Baron Samedi
7
2
6
5
W
Charybdis
Stupefacente
Charybdis
6
0
5
8.5
W
Bakasura
Sàman
Bakasura
2
0
0
2
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
15,555
34,082
Taken
40,414
12,822
Mitigated
13,298
19,472
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,869
159
157
928
8,829
2,789
0
5,759
2,659
19,391
0
L
Tyr
1,201
425
0
2,718
7,167
2,674
0
0
6,422
0
25,249
L
2,267
134
0
389
5,682
1,882
0
1,864
3,672
0
34,788
L
2,359
780
0
796
11,739
4,869
0
3,422
8,199
13,327
0
W
Kumbhakarna
Hazard32
Kumbhakarna
3,880
772
0
2,085
7,269
4,400
0
1,920
5,245
19,110
0
W
Thanatos
LordSparta55
Thanatos
3,838
1,531
0
5,493
8,306
2,443
0
1,272
6,866
0
35,734
W
Baron Samedi
Mezram
Baron Samedi
9,263
394
876
2,137
4,921
1,789
282
1,489
3,196
40,040
0
W
Charybdis
Stupefacente
Charybdis
6,873
4,134
0
4,985
7,612
2,007
680
1,075
6,513
0
49,608
W
Bakasura
Sàman
Bakasura
3,832
2,401
0
3,896
5,974
2,183
42
0
5,974
0
35,542
L
5,859
4,436
0
845
6,997
1,084
280
1,409
5,574
0
26,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
27,549
370
Minions Killed
237
0
Camps Cleared
0
1,139,320
Distance Traveled
1,026,209
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,836
531
28
3
0
194,579
0
L
Tyr
5,474
498
63
6
0
244,088
2
L
Da Ji
6,350
577
76
7
0
223,867
1
L
Ymir
4,911
446
23
2
0
188,381
2
W
Kumbhakarna
7,733
703
30
3
0
213,489
6
W
Thanatos
6,498
591
68
6
0
232,559
5
W
Baron Samedi
7,493
681
69
6
0
217,481
4
W
Charybdis
7,699
700
99
9
0
211,567
1
W
Bakasura
7,385
671
104
9
0
264,224
3
L
Izanami
4,978
453
47
4
0
175,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role