Player Matchup

Sol
Sol
ChaacBodyPillow
Sol
Level 127
God Stats
9W - 0L
1,896 SR
Queue Stats
93W - 52L
1,674 Elo+
Party 1
Neith
Neith
DiscoBodyPillow
Neith
Level 30
God Stats
27W - 16L
1,579 SR
Queue Stats
56W - 34L
1,634 Elo+
Party 1
Ganesha
Ganesha
KhepriBodyPillow
Ganesha
Level 120
God Stats
3W - 1L
1,695 SR
Queue Stats
67W - 41L
1,635 Elo+
Party 1
Team Averages
Level 92
1,723 SR
1,648 Elo+

VS

Team Averages
Level 74
1,727 SR
1,710 Elo+
Hachiman
Hachiman
AnotherParfait
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,803 Elo+
Party 2
Sobek
Sobek
Flavorful
Sobek
Level 83
God Stats
0W - 1L
1,781 SR
Queue Stats
52W - 33L
1,615 Elo+
Party 2
Eset
Eset
ThunderStruck012
Eset
Level 124
God Stats
0W - 1L
1,898 SR
Queue Stats
40W - 18L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,320
732
9,650
7,580
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 4
6,623
662
4,431
2,563
926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 6
6,778
678
6,375
9,673
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 5 / 2
6,014
601
2,837
6,163
2,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Flavorful
Sobek
10
1 / 3 / 3
6,864
686
4,930
13,633
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 2
6,739
674
7,068
5,616
2,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
2
0.4
W
4
2
3
2.75
W
2
0
4
4
L
Sobek
Flavorful
Sobek
1
3
3
0.83
W
2
2
6
2.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
14,835
19,816
Taken
25,412
10,759
Mitigated
20,422
4,902
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,837
1,266
16
49
6,163
2,271
0
4,845
1,318
0
9,783
W
9,650
3,284
0
3,790
7,580
2,789
152
4,971
2,609
31,309
3,451
W
4,431
2,200
0
636
2,563
926
0
1,974
589
0
16,721
L
Sobek
Flavorful
Sobek
4,930
659
0
4,216
13,633
15,831
0
7,004
6,629
13,315
0
W
6,375
185
0
476
9,673
7,044
0
5,249
4,424
14,862
0
L
7,068
943
1,135
3,143
5,616
2,320
0
3,469
2,147
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,721
Gold Earned
19,617
115
Minions Killed
94
6
Camps Cleared
2
577,394
Distance Traveled
508,486
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,014
601
13
1
1
151,157
0
W
Sol
7,320
732
76
8
5
200,404
3
W
Neith
6,623
662
39
4
1
185,501
1
L
Sobek
6,864
686
12
1
0
171,503
3
W
Ganesha
6,778
678
0
0
0
191,489
0
L
Eset
6,739
674
69
7
1
185,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role