Player Matchup

Janus
Janus
OnlyJans
Janus
Level 121
God Stats
5W - 0L
1,485 SR
Queue Stats
5W - 0L
1,896 Elo+
Party 1
Chaac
Chaac
VonMuir
Chaac
Level 159
God Stats
5W - 8L
1,696 SR
Queue Stats
116W - 72L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
h0ck3y
Cabrakan
Level 123
God Stats
1W - 0L
1,869 SR
Queue Stats
88W - 66L
1,619 Elo+
Party 1
Team Averages
Level 134
1,683 SR
1,723 Elo+

VS

Team Averages
Level 118
1,501 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
PrimeTime01
Atlas
Level 103
God Stats
2W - 4L
1,385 SR
Queue Stats
11W - 19L
1,342 Elo+
Party 2
Charybdis
Charybdis
vitorkanbara16
Charybdis
Level 143
God Stats
2W - 6L
1,617 SR
Queue Stats
101W - 100L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OnlyJans
Janus
14
5 / 1 / 5
9,425
673
8,908
5,273
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
VonMuir
Chaac
14
4 / 0 / 7
9,493
678
9,319
9,747
10,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
h0ck3y
Cabrakan
13
2 / 2 / 7
8,773
627
5,030
9,521
9,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 6 / 1
8,192
585
4,864
8,172
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
8,623
616
4,500
11,142
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
vitorkanbara16
Charybdis
11
1 / 3 / 1
8,219
587
6,283
6,380
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
1
0.25
W
Janus
OnlyJans
Janus
5
1
5
7.5
L
1
2
1
0.75
W
Chaac
VonMuir
Chaac
4
0
7
7.5
W
Cabrakan
h0ck3y
Cabrakan
2
2
7
2.75
L
Charybdis
vitorkanbara16
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
15,647
24,541
Taken
25,694
21,375
Mitigated
16,616
10,845
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,864
115
0
1,460
8,172
4,153
0
4,315
3,641
31,980
0
W
Janus
OnlyJans
Janus
8,908
154
0
1,313
5,273
1,814
169
2,008
3,265
35,067
0
L
4,500
1,853
0
2,436
11,142
9,771
0
6,313
4,517
14,395
0
W
Chaac
VonMuir
Chaac
9,319
1,661
550
7,422
9,747
10,149
802
3,775
5,972
101
30,202
W
Cabrakan
h0ck3y
Cabrakan
5,030
1,165
0
1,560
9,521
9,412
512
4,683
4,838
25,030
0
L
Charybdis
vitorkanbara16
Charybdis
6,283
2,429
0
667
6,380
2,692
0
2,878
3,242
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
25,034
155
Minions Killed
151
7
Camps Cleared
5
814,444
Distance Traveled
693,376
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,192
585
61
4
2
225,876
0
W
Janus
9,425
673
63
5
3
265,212
5
L
Atlas
8,623
616
17
1
0
228,998
0
W
Chaac
9,493
678
41
3
2
296,037
7
W
Cabrakan
8,773
627
51
4
2
253,195
6
L
Charybdis
8,219
587
73
5
3
238,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role