Player Matchup

Izanami
Izanami
Iluvpandaburs
Izanami
Level 49
God Stats
41W - 33L
1,481 SR
Queue Stats
133W - 108L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Madgrace1029
Tsukuyomi
Level 105
God Stats
28W - 16L
1,581 SR
Queue Stats
160W - 152L
1,437 Elo+
Party 2
Bellona
Bellona
Scream0174
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,750 Elo+
Solo
Hercules
Hercules
dbomb995
Hercules
Level 49
God Stats
11W - 7L
1,583 SR
Queue Stats
134W - 109L
1,437 Elo+
Party 2
Sol
Sol
wwwdotwebkinz
Sol
Level 104
God Stats
27W - 14L
1,597 SR
Queue Stats
160W - 152L
1,437 Elo+
Party 2
Team Averages
Level 75
1,548 SR
1,500 Elo+

VS

Team Averages
Level 78
1,500 SR
1,387 Elo+
Ne Zha
Ne Zha
BagEmUpCoach
Ne Zha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
471W - 458L
1,407 Elo+
Party 3
Izanami
Izanami
DodoRex11
Izanami
Level 49
God Stats
18W - 29L
1,412 SR
Queue Stats
140W - 169L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Dsshmoney
Baron Samedi
Level 42
God Stats
0W - 1L
1,455 SR
Queue Stats
12W - 14L
1,409 Elo+
Party 1
Fafnir
Fafnir
turtleyurtle
Fafnir
Level 126
God Stats
2W - 5L
1,466 SR
Queue Stats
60W - 74L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
xAshecrimsonx
Sun Wukong
Level 86
God Stats
2W - 2L
1,667 SR
Queue Stats
443W - 453L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 6 / 7
10,035
456
6,853
16,093
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Madgrace1029
Tsukuyomi
20
8 / 6 / 10
13,199
600
15,276
18,010
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Scream0174
Bellona
19
10 / 1 / 3
13,101
596
16,618
17,604
20,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
dbomb995
Hercules
15
2 / 5 / 9
10,693
486
7,090
21,708
24,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 1 / 6
13,781
626
21,582
18,243
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 8 / 8
11,538
524
9,682
17,050
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
DodoRex11
Izanami
14
4 / 7 / 5
9,300
423
15,658
15,401
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Dsshmoney
Baron Samedi
17
7 / 6 / 1
10,614
482
15,319
20,115
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
1 / 6 / 5
9,324
424
4,958
18,744
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xAshecrimsonx
Sun Wukong
17
2 / 4 / 1
10,326
469
8,652
17,634
15,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
31
Kills
19
19
Deaths
31
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
8
8
1.13
L
Izanami
DodoRex11
Izanami
4
7
5
0.93
L
Baron Samedi
Dsshmoney
Baron Samedi
7
6
1
1.25
W
Izanami
2
6
7
0.92
W
Tsukuyomi
Madgrace1029
Tsukuyomi
8
6
10
2.17
W
Bellona
Scream0174
Bellona
10
1
3
11.5
W
Hercules
dbomb995
Hercules
2
5
9
1.3
L
Fafnir
1
6
5
0.58
W
9
1
6
12
L
Sun Wukong
xAshecrimsonx
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,419
Damage
54,269
91,658
Taken
88,944
65,834
Mitigated
52,627
35,921
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,682
3,092
0
6,049
17,050
5,873
0
3,739
13,151
0
72,058
L
Izanami
DodoRex11
Izanami
15,658
9,158
0
2,539
15,401
3,962
441
3,765
11,541
0
70,832
L
Baron Samedi
Dsshmoney
Baron Samedi
15,319
438
307
6,861
20,115
8,661
0
8,168
11,857
62,670
0
W
Izanami
6,853
4,837
0
5,113
16,093
5,537
1,843
4,305
11,788
0
72,149
W
Tsukuyomi
Madgrace1029
Tsukuyomi
15,276
5,151
0
5,666
18,010
7,089
240
2,467
15,543
0
105,959
W
Bellona
Scream0174
Bellona
16,618
5,336
165
6,659
17,604
20,557
717
3,474
14,130
15,560
65,315
W
Hercules
dbomb995
Hercules
7,090
1,907
511
6,365
21,708
24,671
167
4,545
17,163
0
23,580
L
Fafnir
4,958
1,941
0
4,095
18,744
18,508
326
3,397
15,154
25,534
0
W
21,582
10,723
0
11,442
18,243
7,980
2,527
8,041
10,202
118,221
12,936
L
Sun Wukong
xAshecrimsonx
Sun Wukong
8,652
2,449
0
4,283
17,634
15,623
1,332
2,685
13,877
10,798
54,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,809
Gold Earned
51,102
631
Minions Killed
474
0
Camps Cleared
0
2,162,491
Distance Traveled
1,913,438
32
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,538
524
109
5
0
418,650
0
L
Izanami
9,300
423
108
5
0
374,820
1
L
Baron Samedi
10,614
482
94
4
0
401,924
0
W
Izanami
10,035
456
114
5
0
394,644
8
W
Tsukuyomi
13,199
600
159
7
0
445,473
0
W
Bellona
13,101
596
138
6
0
450,518
2
W
Hercules
10,693
486
34
2
0
413,240
10
L
Fafnir
9,324
424
29
1
0
366,848
0
W
Sol
13,781
626
186
8
0
458,616
12
L
Sun Wukong
10,326
469
134
6
0
351,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role