Player Matchup

Gilgamesh
Gilgamesh
Devlord99
Gilgamesh
Level 34
God Stats
3W - 2L
1,629 SR
Queue Stats
19W - 27L
1,416 Elo+
Solo
Fenrir
Fenrir
Edward_Ironside
Fenrir
Level 116
God Stats
4W - 4L
1,546 SR
Queue Stats
265W - 255L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeroXDive
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,508 Elo+
Party 4
Kumbhakarna
Kumbhakarna
fabiannv_b
Kumbhakarna
Level 129
God Stats
2W - 1L
1,673 SR
Queue Stats
83W - 75L
1,506 Elo+
Party 4
Bacchus
Bacchus
sapopara
Bacchus
Level 22
God Stats
5W - 6L
1,522 SR
Queue Stats
32W - 30L
1,437 Elo+
Party 2
Team Averages
Level 66
1,574 SR
1,465 Elo+

VS

Team Averages
Level 52
1,536 SR
1,458 Elo+
Ganesha
Ganesha
FrustraLupus
Ganesha
Level 48
God Stats
2W - 0L
1,716 SR
Queue Stats
110W - 105L
1,459 Elo+
Party 3
Medusa
Medusa
Timorran
Medusa
Level 27
God Stats
7W - 4L
1,498 SR
Queue Stats
40W - 37L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
cep9641
Baron Samedi
Level 35
God Stats
7W - 7L
1,490 SR
Queue Stats
59W - 69L
1,378 Elo+
Party 1
Bellona
Bellona
ddyt
Bellona
Level 47
God Stats
28W - 36L
1,474 SR
Queue Stats
125W - 119L
1,511 Elo+
Solo
Arachne
Arachne
esfdwdf
Arachne
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devlord99
Gilgamesh
12
2 / 7 / 1
7,172
478
10,304
15,471
9,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
13 / 4 / 1
9,544
636
9,893
11,697
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
ZeroXDive
Ah Muzen Cab
13
1 / 3 / 4
7,323
488
8,265
10,662
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
fabiannv_b
Kumbhakarna
12
0 / 2 / 6
6,510
434
2,183
11,135
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
sapopara
Bacchus
7
1 / 2 / 5
6,032
402
2,397
3,958
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FrustraLupus
Ganesha
12
0 / 1 / 8
7,634
509
3,213
11,133
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Timorran
Medusa
14
1 / 4 / 3
8,108
541
7,603
8,972
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
cep9641
Baron Samedi
12
1 / 7 / 7
7,599
507
7,023
10,317
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
ddyt
Bellona
14
8 / 2 / 3
9,041
603
10,788
12,101
9,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
esfdwdf
Arachne
15
8 / 3 / 4
9,319
621
9,000
13,040
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
17
Kills
18
18
Deaths
17
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Devlord99
Gilgamesh
2
7
1
0.36
L
13
4
1
3.38
W
Ganesha
FrustraLupus
Ganesha
0
1
8
4
W
Medusa
Timorran
Medusa
1
4
3
0.63
L
Ah Muzen Cab
ZeroXDive
Ah Muzen Cab
1
3
4
1
W
Baron Samedi
cep9641
Baron Samedi
1
7
7
0.64
W
Bellona
ddyt
Bellona
8
2
3
4.75
W
Arachne
esfdwdf
Arachne
8
3
4
3.33
L
Kumbhakarna
fabiannv_b
Kumbhakarna
0
2
6
1.5
L
Bacchus
sapopara
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
37,627
52,923
Taken
55,563
27,972
Mitigated
30,843
11,421
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Devlord99
Gilgamesh
10,304
3,121
0
1,033
15,471
9,680
29
3,272
12,199
0
36,221
L
9,893
2,362
0
3,021
11,697
4,701
48
1,787
9,910
0
43,925
W
Ganesha
FrustraLupus
Ganesha
3,213
334
0
3,124
11,133
9,566
337
1,039
10,051
23,528
0
W
Medusa
Timorran
Medusa
7,603
3,458
0
1,833
8,972
3,096
174
206
8,682
0
52,988
L
Ah Muzen Cab
ZeroXDive
Ah Muzen Cab
8,265
3,867
0
4,085
10,662
3,627
1,532
1,544
9,118
0
63,352
W
Baron Samedi
cep9641
Baron Samedi
7,023
483
746
1,528
10,317
3,860
848
2,058
8,086
31,634
0
W
Bellona
ddyt
Bellona
10,788
2,912
0
360
12,101
9,827
646
466
11,053
6,017
44,600
W
Arachne
esfdwdf
Arachne
9,000
7,002
0
6,717
13,040
4,494
134
538
12,314
0
45,350
L
Kumbhakarna
fabiannv_b
Kumbhakarna
2,183
281
727
2,085
11,135
7,507
0
3,372
7,763
13,952
3,773
L
Bacchus
sapopara
Bacchus
2,397
638
0
470
3,958
2,457
0
1,664
2,294
14,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
41,701
298
Minions Killed
424
0
Camps Cleared
0
1,270,236
Distance Traveled
1,457,333
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,172
478
57
4
0
273,891
2
L
Fenrir
9,544
636
74
5
0
314,524
2
W
Ganesha
7,634
509
18
1
0
289,452
1
W
Medusa
8,108
541
145
10
0
292,128
4
L
Ah Muzen Cab
7,323
488
103
7
0
255,071
4
W
Baron Samedi
7,599
507
64
4
0
267,921
1
W
Bellona
9,041
603
103
7
0
288,137
7
W
Arachne
9,319
621
94
6
0
319,695
2
L
Kumbhakarna
6,510
434
33
2
0
284,397
4
L
Bacchus
6,032
402
31
2
0
142,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role