Player Matchup

Chang'e
Chang'e
Lovelynoob3
Chang'e
Level 28
God Stats
1W - 0L
1,669 SR
Queue Stats
35W - 22L
1,455 Elo+
Party 1
Thanatos
Thanatos
RapsLinger99
Thanatos
Level 125
God Stats
1W - 0L
1,727 SR
Queue Stats
36W - 24L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
ScareCrow656133
Cabrakan
Level 91
God Stats
2W - 0L
1,742 SR
Queue Stats
48W - 34L
1,433 Elo+
Party 1
Team Averages
Level 81
1,713 SR
1,445 Elo+

VS

Team Averages
Level 88
1,403 SR
1,415 Elo+
Sol
Sol
FORE5
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,417 Elo+
Party 2
Da Ji
Da Ji
NemesisBeanz420
Da Ji
Level 88
God Stats
17W - 23L
1,460 SR
Queue Stats
239W - 327L
1,375 Elo+
Solo
King Arthur
King Arthur
roquesrolando
King Arthur
Level 149
God Stats
1W - 16L
1,250 SR
Queue Stats
241W - 261L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lovelynoob3
Chang'e
17
4 / 4 / 14
12,714
669
10,562
16,184
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
RapsLinger99
Thanatos
18
10 / 4 / 13
13,908
732
20,432
17,575
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
13 / 4 / 12
14,604
769
24,206
22,043
15,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FORE5
Sol
13
1 / 11 / 7
10,428
549
9,029
16,408
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 7 / 3
12,403
653
13,576
17,905
6,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
roquesrolando
King Arthur
16
4 / 9 / 6
12,551
661
16,602
31,868
27,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
12
12
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
FORE5
Sol
1
11
7
0.41
W
Chang'e
Lovelynoob3
Chang'e
4
4
14
2.75
L
7
7
3
1.21
W
Thanatos
RapsLinger99
Thanatos
10
4
13
4.13
W
Cabrakan
13
4
12
4.75
L
King Arthur
roquesrolando
King Arthur
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
39,207
55,802
Taken
66,181
30,330
Mitigated
37,854
31,343
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
FORE5
Sol
9,029
1,353
0
1,243
16,408
4,488
0
8,042
8,366
29,344
0
W
Chang'e
Lovelynoob3
Chang'e
10,562
1,514
5,312
7,566
16,184
5,710
436
3,572
12,098
49,307
0
L
13,576
1,993
0
637
17,905
6,192
0
8,297
9,608
0
29,740
W
Thanatos
RapsLinger99
Thanatos
20,432
5,348
496
12,407
17,575
8,773
752
3,065
13,942
0
59,095
W
Cabrakan
24,206
3,019
644
4,918
22,043
15,847
1,289
6,138
15,312
57,168
0
L
King Arthur
roquesrolando
King Arthur
16,602
124
282
7,483
31,868
27,174
0
18,633
13,235
6,761
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
35,382
198
Minions Killed
129
14
Camps Cleared
2
952,988
Distance Traveled
880,365
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,428
549
42
2
1
260,097
3
W
Chang'e
12,714
669
64
3
3
322,179
0
L
Da Ji
12,403
653
28
1
1
301,256
4
W
Thanatos
13,908
732
65
3
5
329,934
5
W
Cabrakan
14,604
769
69
4
6
300,875
3
L
King Arthur
12,551
661
59
3
0
319,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role