Player Matchup

Kukulkan
Kukulkan
H20_invisablee
Kukulkan
Level 16
God Stats
2W - 9L
1,307 SR
Queue Stats
9W - 18L
1,252 Elo+
Party 1
Zhong Kui
Zhong Kui
Mal Xenon
Zhong Kui
Level 68
God Stats
4W - 3L
1,579 SR
Queue Stats
94W - 102L
1,395 Elo+
Party 1
Olorun
Olorun
Mal zaza
Olorun
Level 109
God Stats
5W - 6L
1,694 SR
Queue Stats
172W - 144L
1,498 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,381 Elo+

VS

Team Averages
Level 65
1,704 SR
1,477 Elo+
Kuzenbo
Kuzenbo
Jdilly564258
Kuzenbo
Level 10
God Stats
5W - 1L
1,873 SR
Queue Stats
11W - 8L
1,492 Elo+
Party 2
Vulcan
Vulcan
Rawcane
Vulcan
Level 100
God Stats
2W - 0L
1,740 SR
Queue Stats
35W - 32L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Shadworth
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 7 / 2
9,440
590
8,415
13,377
4,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Mal Xenon
Zhong Kui
11
1 / 2 / 0
9,319
582
6,845
10,503
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Mal zaza
Olorun
16
7 / 5 / 1
11,817
739
19,115
15,405
5,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jdilly564258
Kuzenbo
14
1 / 1 / 11
11,199
700
6,774
15,209
26,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Rawcane
Vulcan
15
3 / 4 / 7
10,810
676
15,253
12,764
5,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Shadworth
Amaterasu
15
10 / 4 / 2
11,202
700
14,332
20,564
18,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
14
14
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
2
0.29
W
Kuzenbo
Jdilly564258
Kuzenbo
1
1
11
6.5
L
Zhong Kui
Mal Xenon
Zhong Kui
1
2
0
0.5
L
Olorun
Mal zaza
Olorun
7
5
1
1.5
W
Vulcan
Rawcane
Vulcan
3
4
7
1.63
W
Amaterasu
Shadworth
Amaterasu
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
36,359
39,285
Taken
48,537
15,753
Mitigated
50,416
7,951
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,415
958
122
1,411
13,377
4,384
638
6,887
6,090
31,306
0
W
Kuzenbo
Jdilly564258
Kuzenbo
6,774
1,952
635
2,277
15,209
26,552
596
9,510
5,699
17,156
0
L
Zhong Kui
Mal Xenon
Zhong Kui
6,845
780
122
2,659
10,503
5,919
0
5,917
4,329
18,905
0
L
Olorun
Mal zaza
Olorun
19,115
8,149
611
3,026
15,405
5,450
539
9,609
5,482
54,016
4,933
W
Vulcan
Rawcane
Vulcan
15,253
6,023
690
3,925
12,764
5,403
332
9,738
3,026
59,305
0
W
Amaterasu
Shadworth
Amaterasu
14,332
6,980
751
7,373
20,564
18,461
512
12,827
7,737
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
33,211
195
Minions Killed
167
3
Camps Cleared
6
729,815
Distance Traveled
916,641
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,440
590
72
5
0
255,443
2
W
Kuzenbo
11,199
700
20
1
1
303,849
1
L
Zhong Kui
9,319
582
26
2
1
203,655
0
L
Olorun
11,817
739
97
6
2
270,717
2
W
Vulcan
10,810
676
114
7
2
289,810
2
W
Amaterasu
11,202
700
33
2
3
322,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role