Player Matchup

Ne Zha
Ne Zha
BassMastah
Ne Zha
Level 128
God Stats
5W - 3L
1,589 SR
Queue Stats
156W - 127L
1,523 Elo+
Party 1
Tyr
Tyr
I_Am_Erebus_
Tyr
Level 24
God Stats
2W - 2L
1,179 SR
Queue Stats
22W - 27L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
MysticFrightfur
Aphrodite
Level 143
God Stats
7W - 2L
1,727 SR
Queue Stats
171W - 135L
1,535 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,476 Elo+

VS

Team Averages
Level 79
1,518 SR
1,369 Elo+
Merlin
Merlin
HxdefrmComp
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 2
Thor
Thor
ReaIIyMusty
Thor
Level 102
God Stats
0W - 1L
1,471 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 2
Ra
Ra
ReaIIySmelly
Ra
Level 120
God Stats
0W - 3L
1,582 SR
Queue Stats
21W - 27L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BassMastah
Ne Zha
16
16 / 4 / 4
11,822
909
16,081
8,488
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 14
10,165
782
6,388
16,039
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
MysticFrightfur
Aphrodite
14
3 / 2 / 16
10,074
775
9,239
9,737
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 7 / 4
7,905
608
1,432
6,913
1,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 9 / 4
9,752
750
11,979
18,684
13,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

12
2 / 8 / 5
8,711
670
8,328
12,806
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
10
10
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BassMastah
Ne Zha
16
4
4
4.5
L
Merlin
2
7
4
0.57
W
5
4
14
3
W
Aphrodite
MysticFrightfur
Aphrodite
3
2
16
5.5
L
6
9
4
0.89
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
21,739
34,264
Taken
38,403
19,683
Mitigated
17,578
16,545
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BassMastah
Ne Zha
16,081
3,106
0
1,632
8,488
3,741
0
2,847
5,388
0
52,918
L
Merlin
1,432
725
0
0
6,913
1,146
0
1,142
5,663
3,931
0
W
6,388
1,534
307
3,765
16,039
12,003
935
4,993
10,658
0
16,039
W
Aphrodite
MysticFrightfur
Aphrodite
9,239
737
5,220
5,621
9,737
3,939
908
2,810
6,596
35,386
0
L
11,979
2,836
145
1,764
18,684
13,326
0
5,466
12,715
0
21,144
L
8,328
823
609
2,562
12,806
3,106
0
2,876
9,806
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
26,368
150
Minions Killed
97
9
Camps Cleared
3
711,107
Distance Traveled
447,094
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,822
909
69
5
5
246,443
2
L
Merlin
7,905
608
8
1
1
92,931
0
W
Tyr
10,165
782
21
2
1
245,357
0
W
Aphrodite
10,074
775
60
5
3
219,307
3
L
Thor
9,752
750
17
1
0
153,394
0
L
Ra
8,711
670
72
6
2
200,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role