Player Matchup

Baron Samedi
Baron Samedi
HaIIzy
Baron Samedi
Level 146
God Stats
0W - 1L
1,516 SR
Queue Stats
17W - 13L
1,606 Elo+
Party 1
He Bo
He Bo
JCKC
He Bo
Level 149
God Stats
0W - 1L
1,562 SR
Queue Stats
17W - 15L
1,570 Elo+
Party 1
Hercules
Hercules
hehner91
Hercules
Level 115
God Stats
1W - 2L
1,393 SR
Queue Stats
27W - 30L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ultravioletducks
Ah Muzen Cab
Level 119
God Stats
1W - 1L
1,671 SR
Queue Stats
15W - 14L
1,580 Elo+
Party 1
Team Averages
Level 132
1,535 SR
1,558 Elo+

VS

Team Averages
Level 24
1,601 SR
1,730 Elo+
Chaac
Chaac
Dovacat
Chaac
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
19W - 3L
1,899 Elo+
Party 3
Aphrodite
Aphrodite
EatMyToeCheese
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,787 Elo+
Party 3
Merlin
Merlin
Horizon82807
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,745 Elo+
Party 2
Ravana
Ravana
MasterxXxYoda
Ravana
Level 25
God Stats
2W - 1L
1,575 SR
Queue Stats
19W - 11L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaIIzy
Baron Samedi
15
3 / 6 / 1
9,850
821
9,883
14,509
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
JCKC
He Bo
14
1 / 6 / 4
8,862
739
9,048
14,931
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
hehner91
Hercules
16
5 / 4 / 0
9,890
824
7,962
14,123
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ah Muzen Cab
ultravioletducks
Ah Muzen Cab
16
0 / 6 / 4
9,767
814
10,340
11,217
4,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dovacat
Chaac
16
7 / 1 / 6
10,888
907
9,736
20,348
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
EatMyToeCheese
Aphrodite
17
5 / 2 / 11
11,164
930
12,404
12,629
5,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
1 / 3 / 6
9,765
814
8,526
7,599
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 6
11,900
992
13,413
12,872
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
22
22
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dovacat
Chaac
7
1
6
10
W
Aphrodite
EatMyToeCheese
Aphrodite
5
2
11
5.25
L
Baron Samedi
HaIIzy
Baron Samedi
3
6
1
0.58
W
Merlin
1
3
6
1.33
L
He Bo
JCKC
He Bo
1
6
4
0.5
W
9
3
6
4
L
Hercules
hehner91
Hercules
5
4
0
1.25
L
Ah Muzen Cab
ultravioletducks
Ah Muzen Cab
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
44,079
54,780
Taken
53,448
22,071
Mitigated
39,623
12,239
Healing
30,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dovacat
Chaac
9,736
595
0
6,721
20,348
19,791
1,499
7,911
12,437
0
30,575
W
Aphrodite
EatMyToeCheese
Aphrodite
12,404
1,157
7,091
9,199
12,629
5,893
1,552
4,882
7,747
41,354
0
L
Baron Samedi
HaIIzy
Baron Samedi
9,883
352
778
3,323
14,509
6,092
627
6,244
7,890
33,001
0
W
Merlin
8,526
440
187
2,161
7,599
2,839
2,092
2,492
5,107
41,294
0
L
He Bo
JCKC
He Bo
9,048
449
210
4,114
14,931
4,225
371
6,459
8,036
30,091
0
W
13,413
4,192
0
5,216
12,872
11,100
707
4,019
8,853
0
40,653
L
Hercules
hehner91
Hercules
7,962
2,425
0
2,642
14,123
7,709
392
5,502
8,437
0
33,833
L
Ah Muzen Cab
ultravioletducks
Ah Muzen Cab
10,340
2,098
0
1,172
11,217
4,045
2,068
3,156
7,617
0
41,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
43,717
252
Minions Killed
251
9
Camps Cleared
10
823,946
Distance Traveled
956,887
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,888
907
40
3
0
270,452
2
W
Aphrodite
11,164
930
77
6
4
241,741
1
L
Baron Samedi
9,850
821
60
5
4
198,297
0
W
Merlin
9,765
814
63
5
3
198,259
1
L
He Bo
8,862
739
50
4
1
197,558
0
W
Ravana
11,900
992
71
6
3
246,435
2
L
Hercules
9,890
824
59
5
0
226,580
0
L
Ah Muzen Cab
9,767
814
83
7
4
201,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role