Player Matchup

Anhur
Anhur
MadFarter
Anhur
Level 81
God Stats
6W - 9L
1,432 SR
Queue Stats
183W - 196L
1,550 Elo+
Party 2
King Arthur
King Arthur
MercRebell
King Arthur
Level 103
God Stats
11W - 12L
1,511 SR
Queue Stats
542W - 574L
1,491 Elo+
Party 2
Ymir
Ymir
MexicanCornGod
Ymir
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
503W - 522L
1,518 Elo+
Party 2
Khepri
Khepri
PoggerChomper
Khepri
Level 93
God Stats
8W - 7L
1,594 SR
Queue Stats
414W - 484L
1,461 Elo+
Party 2
Merlin
Merlin
fartandballs
Merlin
Level 119
God Stats
2W - 8L
1,321 SR
Queue Stats
1,100W - 1,143L
1,506 Elo+
Party 2
Team Averages
Level 97
1,426 SR
1,505 Elo+

VS

Team Averages
Level 87
1,708 SR
1,756 Elo+
Ullr
Ullr
Ampbyte
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DaBDog
Bastet
Level 157
God Stats
3W - 1L
1,768 SR
Queue Stats
40W - 24L
1,760 Elo+
Party 3
Mulan
Mulan
HalfWayIn
Mulan
Level 68
God Stats
1W - 0L
1,858 SR
Queue Stats
7W - 2L
1,759 Elo+
Party 3
Tiamat
Tiamat
Irenе
Tiamat
Level 24
God Stats
8W - 2L
1,830 SR
Queue Stats
96W - 17L
1,899 Elo+
Party 1
Merlin
Merlin
Kaeydan
Merlin
Level 160
God Stats
9W - 8L
1,585 SR
Queue Stats
430W - 185L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MadFarter
Anhur
9
3 / 8 / 1
5,795
580
5,321
9,194
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MercRebell
King Arthur
9
1 / 2 / 0
5,222
522
5,824
8,766
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 3
4,645
465
2,703
8,361
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 6 / 2
4,158
416
1,883
9,437
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
1 / 5 / 2
5,194
519
3,722
5,628
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ampbyte
Ullr
12
10 / 0 / 8
7,559
756
10,208
5,541
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
DaBDog
Bastet
11
5 / 2 / 11
6,844
684
6,983
8,095
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
HalfWayIn
Mulan
9
4 / 1 / 7
6,374
637
5,023
8,906
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Irenе
Tiamat
11
5 / 2 / 9
6,786
679
8,178
4,330
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Kaeydan
Merlin
12
3 / 0 / 0
6,747
675
3,975
2,818
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
27
27
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ampbyte
Ullr
10
0
8
14
W
Bastet
DaBDog
Bastet
5
2
11
5.25
W
Mulan
HalfWayIn
Mulan
4
1
7
7.5
W
Tiamat
Irenе
Tiamat
5
2
9
4.75
W
Merlin
Kaeydan
Merlin
3
0
0
3
L
Anhur
MadFarter
Anhur
3
8
1
0.44
L
King Arthur
MercRebell
King Arthur
1
2
0
0.5
L
0
6
3
0.25
L
0
6
2
0.17
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
34,367
41,386
Taken
29,690
14,770
Mitigated
13,236
5,974
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ampbyte
Ullr
10,208
4,107
0
1,624
5,541
1,280
600
1,143
4,306
0
36,276
W
Bastet
DaBDog
Bastet
6,983
1,874
0
3,370
8,095
2,354
0
1,999
5,924
0
37,983
W
Mulan
HalfWayIn
Mulan
5,023
1,101
189
3,643
8,906
6,151
0
3,189
5,485
0
17,577
W
Tiamat
Irenе
Tiamat
8,178
655
0
1,166
4,330
2,708
0
1,546
2,610
37,021
0
W
Merlin
Kaeydan
Merlin
3,975
673
0
1,000
2,818
743
0
64
2,508
39,918
0
L
Anhur
MadFarter
Anhur
5,321
2,485
0
1,202
9,194
1,653
0
691
8,446
0
20,056
L
King Arthur
MercRebell
King Arthur
5,824
632
0
2,338
8,766
4,412
0
3,253
5,270
0
25,895
L
2,703
716
0
1,342
8,361
2,849
0
2,964
5,160
15,302
0
L
1,883
280
0
512
9,437
4,279
0
2,450
6,835
4,588
0
L
Merlin
3,722
358
0
580
5,628
1,577
0
1,891
3,522
21,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
34,310
179
Minions Killed
341
0
Camps Cleared
0
947,205
Distance Traveled
994,996
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,559
756
73
7
0
198,252
0
W
Bastet
6,844
684
77
8
0
212,374
1
W
Mulan
6,374
637
16
2
0
193,848
4
W
Tiamat
6,786
679
78
8
0
199,453
2
W
Merlin
6,747
675
97
10
0
191,069
2
L
Anhur
5,795
580
36
4
0
175,802
0
L
King Arthur
5,222
522
51
5
0
207,976
5
L
Ymir
4,645
465
40
4
0
170,008
4
L
Khepri
4,158
416
6
1
0
209,034
2
L
Merlin
5,194
519
46
5
0
184,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role