Player Matchup

Nu Wa
Nu Wa
AshMojo
Nu Wa
Level 11
God Stats
0W - 2L
1,395 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 1
Atlas
Atlas
ErevGD
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 219L
1,470 Elo+
Party 1
Artemis
Artemis
HungryHungryEmu
Artemis
Level 17
God Stats
1W - 2L
1,525 SR
Queue Stats
18W - 22L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
PrinceRebel
Cliodhna
Level 90
God Stats
0W - 4L
1,386 SR
Queue Stats
117W - 125L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
WildGioDude
Xbalanque
Level 50
God Stats
9W - 10L
1,570 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 1
Team Averages
Level 50
1,475 SR
1,440 Elo+

VS

Team Averages
Level 58
1,436 SR
1,466 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AsunaIsMommy
Athena
Level 43
God Stats
20W - 17L
1,560 SR
Queue Stats
75W - 64L
1,459 Elo+
Solo
Danzaburou
Danzaburou
IIzxHxzII
Danzaburou
Level 34
God Stats
3W - 2L
1,569 SR
Queue Stats
52W - 56L
1,445 Elo+
Party 3
King Arthur
King Arthur
ZadGuy
King Arthur
Level 26
God Stats
1W - 0L
1,321 SR
Queue Stats
6W - 6L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
Level 122
God Stats
2W - 7L
1,232 SR
Queue Stats
711W - 765L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshMojo
Nu Wa
12
1 / 6 / 1
7,774
432
8,575
8,936
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ErevGD
Atlas
14
1 / 4 / 1
8,037
447
6,737
13,899
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 0
7,821
435
7,230
11,347
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
PrinceRebel
Cliodhna
13
0 / 6 / 1
7,644
425
5,370
13,340
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
WildGioDude
Xbalanque
12
0 / 6 / 2
7,459
414
5,658
9,412
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 0 / 5
10,424
579
10,289
13,160
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
0 / 0 / 12
9,236
513
4,119
12,251
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IIzxHxzII
Danzaburou
15
8 / 1 / 2
10,060
559
6,869
10,613
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ZadGuy
King Arthur
15
2 / 2 / 5
9,504
528
7,431
12,049
8,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
16
6 / 1 / 4
9,925
551
11,190
7,762
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
27
27
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
5
13.5
L
Nu Wa
AshMojo
Nu Wa
1
6
1
0.25
W
Athena
0
0
12
6
L
Atlas
ErevGD
Atlas
1
4
1
0.38
L
2
5
0
0.4
W
Danzaburou
IIzxHxzII
Danzaburou
8
1
2
9
L
Cliodhna
PrinceRebel
Cliodhna
0
6
1
0.08
L
Xbalanque
WildGioDude
Xbalanque
0
6
2
0.17
W
King Arthur
ZadGuy
King Arthur
2
2
5
2.25
W
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
39,898
56,934
Taken
55,835
24,672
Mitigated
31,930
10,156
Healing
27,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,289
2,568
0
15,528
13,160
4,959
894
3,127
9,768
0
73,138
L
Nu Wa
AshMojo
Nu Wa
8,575
2,670
81
583
8,936
2,353
285
5,144
3,592
39,385
0
W
Athena
4,119
516
173
3,524
12,251
11,355
175
2,263
9,622
27,556
0
L
Atlas
ErevGD
Atlas
6,737
1,811
0
4,182
13,899
13,591
0
2,555
11,220
41,733
0
L
7,230
2,805
0
965
11,347
3,417
100
3,244
8,003
0
49,408
W
Danzaburou
IIzxHxzII
Danzaburou
6,869
3,531
0
4,649
10,613
3,794
605
1,340
9,141
0
67,604
L
Cliodhna
PrinceRebel
Cliodhna
5,370
1,017
0
3,396
13,340
3,486
0
2,041
11,221
0
49,165
L
Xbalanque
WildGioDude
Xbalanque
5,658
2,601
0
949
9,412
1,825
0
1,777
7,589
0
36,668
W
King Arthur
ZadGuy
King Arthur
7,431
1,035
289
2,327
12,049
8,627
1,410
4,195
7,101
0
49,765
W
Morgan Le Fay
ll-Ludwig-ll
Morgan Le Fay
11,190
1,252
0
1,109
7,762
3,195
516
3,097
4,537
76,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
49,149
384
Minions Killed
504
0
Camps Cleared
0
1,559,535
Distance Traveled
1,733,795
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,424
579
101
6
0
397,938
3
L
Nu Wa
7,774
432
86
5
0
294,823
2
W
Athena
9,236
513
48
3
0
394,919
5
L
Atlas
8,037
447
72
4
0
293,374
2
L
Artemis
7,821
435
64
4
0
296,695
2
W
Danzaburou
10,060
559
107
6
0
288,627
2
L
Cliodhna
7,644
425
91
5
0
349,526
0
L
Xbalanque
7,459
414
71
4
0
325,117
1
W
King Arthur
9,504
528
107
6
0
334,039
3
W
Morgan Le Fay
9,925
551
141
8
0
318,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role