Player Matchup

Bacchus
Bacchus
FadedViews
Bacchus
Level 59
God Stats
1W - 2L
1,545 SR
Queue Stats
12W - 20L
1,358 Elo+
Party 1
Medusa
Medusa
FrodoBaggins98
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
N7 Nightwolf
Kukulkan
Level 120
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 27L
1,532 Elo+
Party 1
Team Averages
Level 90
1,582 SR
1,413 Elo+

VS

Team Averages
Level 121
1,590 SR
1,437 Elo+
Chang'e
Chang'e
JanCaarlos2
Chang'e
Level 125
God Stats
17W - 9L
1,598 SR
Queue Stats
290W - 270L
1,507 Elo+
Solo
Khepri
Khepri
Mr Danky Rolls
Khepri
Level 120
God Stats
35W - 20L
1,590 SR
Queue Stats
78W - 88L
1,399 Elo+
Party 2
Chiron
Chiron
Rionidas3
Chiron
Level 118
God Stats
20W - 12L
1,582 SR
Queue Stats
71W - 81L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FadedViews
Bacchus
16
2 / 4 / 3
12,682
551
10,840
13,669
9,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 4
12,352
537
16,554
18,641
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
N7 Nightwolf
Kukulkan
17
2 / 4 / 3
13,334
580
25,026
14,824
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JanCaarlos2
Chang'e
18
4 / 3 / 6
13,985
608
13,647
25,221
12,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 10
15,010
653
9,582
18,047
27,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Rionidas3
Chiron
19
7 / 1 / 6
15,111
657
16,564
15,264
7,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FadedViews
Bacchus
2
4
3
0.88
L
1
5
4
0.6
W
Chang'e
JanCaarlos2
Chang'e
4
3
6
2.33
W
2
1
10
7
L
Kukulkan
N7 Nightwolf
Kukulkan
2
4
3
0.88
W
Chiron
Rionidas3
Chiron
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,420
Damage
39,793
47,134
Taken
58,532
21,458
Mitigated
47,288
7,280
Healing
32,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FadedViews
Bacchus
10,840
470
606
892
13,669
9,086
0
6,517
6,934
28,027
0
L
16,554
7,647
577
3,652
18,641
6,528
62
8,690
9,699
0
51,690
W
Chang'e
JanCaarlos2
Chang'e
13,647
444
6,206
12,739
25,221
12,574
1,149
16,413
8,808
59,537
0
W
9,582
357
1,240
3,963
18,047
27,288
92
10,575
7,472
44,424
0
L
Kukulkan
N7 Nightwolf
Kukulkan
25,026
1,712
0
1,553
14,824
5,844
0
7,943
6,463
97,301
0
W
Chiron
Rionidas3
Chiron
16,564
7,300
2,285
5,704
15,264
7,426
2,270
9,197
6,057
0
71,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
44,106
248
Minions Killed
267
9
Camps Cleared
10
1,230,356
Distance Traveled
1,300,556
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,682
551
30
1
2
425,198
0
L
Medusa
12,352
537
71
3
3
394,479
1
W
Chang'e
13,985
608
106
5
4
412,017
3
W
Khepri
15,010
653
44
2
1
441,530
12
L
Kukulkan
13,334
580
147
6
4
410,679
0
W
Chiron
15,111
657
117
5
5
447,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role