Player Matchup

Geb
Geb
ChumpkinNangits
Geb
Level 105
God Stats
52W - 24L
1,757 SR
Queue Stats
232W - 166L
1,784 Elo+
Party 1
Zeus
Zeus
ChunkinNungets
Zeus
Level 148
God Stats
8W - 4L
1,726 SR
Queue Stats
612W - 300L
1,864 Elo+
Party 1
Gilgamesh
Gilgamesh
yefelnagrom
Gilgamesh
Level 123
God Stats
48W - 16L
1,915 SR
Queue Stats
1,058W - 535L
1,977 Elo+
Party 1
Team Averages
Level 125
1,800 SR
1,875 Elo+

VS

Team Averages
Level 96
1,473 SR
1,614 Elo+
Ra
Ra
AManGiffor
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2
Atlas
Atlas
CroamOnnatio
Atlas
Level 146
God Stats
1W - 4L
1,419 SR
Queue Stats
41W - 57L
1,494 Elo+
Solo
Xbalanque
Xbalanque
IDarkAuraI
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 17
7,773
777
3,135
12,051
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
16 / 0 / 6
9,819
982
18,086
5,418
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
yefelnagrom
Gilgamesh
12
6 / 2 / 12
8,680
868
8,979
12,396
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,195
620
5,211
8,157
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 7 / 2
6,081
608
2,177
14,089
6,371
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
IDarkAuraI
Xbalanque
9
2 / 10 / 0
6,693
669
5,239
11,252
3,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
3
3
Deaths
22
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
0
1
17
8.5
W
16
0
6
19
L
0
7
2
0.14
L
Xbalanque
IDarkAuraI
Xbalanque
2
10
0
0.2
W
Gilgamesh
yefelnagrom
Gilgamesh
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
12,627
29,865
Taken
33,498
22,352
Mitigated
11,945
10,758
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,211
143
240
1,147
8,157
2,349
0
4,860
3,297
23,785
0
W
3,135
236
448
3,524
12,051
10,415
252
3,595
8,456
7,852
0
W
18,086
2,198
132
2,000
5,418
1,903
505
2,304
3,114
54,339
0
L
2,177
659
0
0
14,089
6,371
0
9,908
4,181
6,476
0
L
Xbalanque
IDarkAuraI
Xbalanque
5,239
2,796
0
311
11,252
3,225
0
6,671
4,581
0
11,275
W
Gilgamesh
yefelnagrom
Gilgamesh
8,979
2,669
0
4,654
12,396
10,034
528
1,757
10,639
0
22,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
18,969
112
Minions Killed
67
6
Camps Cleared
1
608,876
Distance Traveled
440,926
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,195
620
47
5
1
167,876
3
W
Geb
7,773
777
6
1
1
219,120
3
W
Zeus
9,819
982
81
8
2
188,274
1
L
Atlas
6,081
608
4
0
0
158,056
14
L
Xbalanque
6,693
669
16
2
0
114,994
0
W
Gilgamesh
8,680
868
25
3
3
201,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role