Player Matchup

Bastet
Bastet
BimodalBullet
Bastet
Level 111
God Stats
2W - 5L
1,500 SR
Queue Stats
287W - 280L
1,523 Elo+
Solo
Anubis
Anubis
ClaminTime
Anubis
Level 107
God Stats
29W - 17L
1,622 SR
Queue Stats
265W - 252L
1,461 Elo+
Party 2
Chronos
Chronos
JustDontBeSad
Chronos
Level 126
God Stats
3W - 5L
1,434 SR
Queue Stats
645W - 589L
1,445 Elo+
Solo
King Arthur
King Arthur
StolidBarrel799
King Arthur
Level 94
God Stats
9W - 12L
1,436 SR
Queue Stats
230W - 221L
1,462 Elo+
Party 2
Ymir
Ymir
dragonlord23456
Ymir
Level 100
God Stats
32W - 30L
1,561 SR
Queue Stats
211W - 201L
1,463 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,471 Elo+

VS

Team Averages
Level 99
1,556 SR
1,504 Elo+
Ne Zha
Ne Zha
JULITO-PR-_-
Ne Zha
Level 99
God Stats
2W - 1L
1,542 SR
Queue Stats
220W - 205L
1,487 Elo+
Party 1
Merlin
Merlin
Jmontas01
Merlin
Level 108
God Stats
6W - 3L
1,560 SR
Queue Stats
415W - 388L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
MayappIe
Xing Tian
Level 38
God Stats
3W - 2L
1,619 SR
Queue Stats
73W - 71L
1,519 Elo+
Solo
Chaac
Chaac
MiNiWarchi-Focus
Chaac
Level 126
God Stats
1W - 1L
1,343 SR
Queue Stats
551W - 522L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
potato-PR2
Ah Muzen Cab
Level 124
God Stats
6W - 3L
1,715 SR
Queue Stats
381W - 364L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,460
529
9,175
14,395
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
ClaminTime
Anubis
11
4 / 1 / 2
7,649
478
5,477
7,699
3,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
14
4 / 2 / 3
8,616
539
7,090
10,692
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
StolidBarrel799
King Arthur
15
2 / 3 / 1
8,988
562
15,926
14,918
11,734
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 1
7,727
483
4,993
11,628
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 7 / 3
6,938
434
4,911
11,329
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Jmontas01
Merlin
14
2 / 3 / 4
8,267
517
8,519
7,625
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MayappIe
Xing Tian
12
2 / 3 / 5
7,238
452
5,952
11,266
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 1
8,731
546
10,950
18,834
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
potato-PR2
Ah Muzen Cab
14
4 / 5 / 2
8,669
542
8,545
9,208
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
19
Kills
10
10
Deaths
20
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
1
4
8
L
Anubis
ClaminTime
Anubis
4
1
2
5
W
Ne Zha
0
7
3
0.21
W
Merlin
Jmontas01
Merlin
2
3
4
1.33
L
Chronos
4
2
3
2.75
W
Xing Tian
MayappIe
Xing Tian
2
3
5
1.5
W
2
2
1
1.25
L
King Arthur
StolidBarrel799
King Arthur
2
3
1
0.83
L
3
3
1
1.17
W
Ah Muzen Cab
potato-PR2
Ah Muzen Cab
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
38,877
59,332
Taken
58,262
35,885
Mitigated
31,268
24,973
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
1,600
784
5,467
14,395
12,069
280
4,408
9,236
0
30,667
L
Anubis
ClaminTime
Anubis
5,477
340
0
5,248
7,699
3,649
534
2,783
4,533
40,095
0
W
Ne Zha
4,911
1,701
0
3,384
11,329
3,700
0
3,761
7,568
0
37,777
W
Merlin
Jmontas01
Merlin
8,519
832
0
1,000
7,625
2,304
195
4,290
3,335
45,896
0
L
Chronos
7,090
3,239
0
4,874
10,692
3,716
754
1,969
8,621
62,376
0
W
Xing Tian
MayappIe
Xing Tian
5,952
731
596
2,509
11,266
7,647
0
3,617
7,649
21,595
0
W
10,950
2,178
0
9,857
18,834
14,864
0
1,188
17,646
4,534
55,267
L
King Arthur
StolidBarrel799
King Arthur
15,926
4,180
0
5,464
14,918
11,734
0
1,599
12,065
0
69,108
L
4,993
1,713
0
3,136
11,628
4,717
0
3,726
7,517
46,394
0
W
Ah Muzen Cab
potato-PR2
Ah Muzen Cab
8,545
3,568
0
2,427
9,208
2,753
1,257
4,704
4,504
0
49,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
39,843
497
Minions Killed
427
0
Camps Cleared
0
1,362,026
Distance Traveled
1,422,186
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,460
529
41
3
0
310,263
5
L
Anubis
7,649
478
88
6
0
184,968
5
W
Ne Zha
6,938
434
78
5
0
298,316
0
W
Merlin
8,267
517
96
6
0
272,114
0
L
Chronos
8,616
539
131
8
0
270,709
3
W
Xing Tian
7,238
452
27
2
0
288,985
6
W
Chaac
8,731
546
133
8
0
282,596
0
L
King Arthur
8,988
562
135
8
0
301,122
0
L
Ymir
7,727
483
102
6
0
294,964
0
W
Ah Muzen Cab
8,669
542
93
6
0
280,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role