Player Matchup

Fenrir
Fenrir
Champion3197
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 3
Rama
Rama
Gin_Nialo
Rama
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,369 Elo+
Party 3
Danzaburou
Danzaburou
KTsuzume96
Danzaburou
Level 86
God Stats
0W - 1L
1,538 SR
Queue Stats
20W - 24L
1,343 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LORDDAM_
Ah Muzen Cab
Level 159
God Stats
8W - 10L
1,437 SR
Queue Stats
608W - 639L
1,385 Elo+
Solo
Cerberus
Cerberus
Weestals
Cerberus
Level 145
God Stats
8W - 6L
1,656 SR
Queue Stats
348W - 361L
1,386 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,355 Elo+

VS

Team Averages
Level 96
1,415 SR
1,411 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LegendBukJerry
Izanami
Level 104
God Stats
1W - 2L
1,176 SR
Queue Stats
284W - 323L
1,364 Elo+
Party 1
Cerberus
Cerberus
MiguelJordan4PS
Cerberus
Level 22
God Stats
1W - 1L
1,306 SR
Queue Stats
28W - 59L
1,300 Elo+
Party 1
Nox
Nox
NHammett
Nox
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
35W - 25L
1,451 Elo+
Party 2
Anubis
Anubis
TooMuchBuddha420
Anubis
Level 128
God Stats
5W - 1L
1,758 SR
Queue Stats
264W - 254L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 11 / 8
9,181
656
3,734
12,967
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
19
10 / 6 / 12
12,125
866
16,302
16,831
6,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
KTsuzume96
Danzaburou
19
8 / 4 / 13
11,539
824
20,495
13,442
4,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
LORDDAM_
Ah Muzen Cab
19
3 / 3 / 12
10,497
750
8,496
10,173
4,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Weestals
Cerberus
18
4 / 6 / 17
11,551
825
12,286
26,550
36,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 6 / 16
12,891
921
19,109
11,793
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 9
12,275
877
13,401
12,645
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
14
2 / 7 / 3
9,996
714
2,973
15,478
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 4 / 14
10,558
754
9,716
13,443
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 13
12,136
867
17,184
17,556
7,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
84
26
Kills
29
30
Deaths
26
62
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
6
16
2.33
L
Fenrir
1
11
8
0.45
L
Rama
10
6
12
2.67
L
Danzaburou
KTsuzume96
Danzaburou
8
4
13
3.63
L
Ah Muzen Cab
LORDDAM_
Ah Muzen Cab
3
3
12
3
W
11
4
9
3.88
W
Cerberus
2
7
3
0.5
W
4
4
14
2.75
W
6
5
13
2.5
L
Cerberus
Weestals
Cerberus
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
62,383
79,963
Taken
70,915
55,555
Mitigated
37,507
25,673
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,109
6,527
1,292
1,826
11,793
4,775
1,392
3,284
8,509
46,522
0
L
Fenrir
3,734
746
60
557
12,967
4,062
892
8,167
4,659
0
7,400
L
Rama
16,302
10,764
1,029
4,044
16,831
6,063
2,063
10,380
6,299
0
32,204
L
Danzaburou
KTsuzume96
Danzaburou
20,495
9,326
1,040
4,387
13,442
4,705
1,509
10,382
2,932
0
32,557
L
Ah Muzen Cab
LORDDAM_
Ah Muzen Cab
8,496
3,675
1,987
3,919
10,173
4,330
789
5,579
4,594
0
34,045
W
13,401
8,785
659
3,831
12,645
4,631
1,985
2,407
10,238
0
28,897
W
Cerberus
2,973
99
0
1,543
15,478
15,342
220
1,485
13,993
5,977
0
W
9,716
1,210
936
3,934
13,443
5,070
1,003
2,282
11,161
20,081
0
W
17,184
726
1,394
8,243
17,556
7,689
206
2,828
14,728
39,136
0
L
Cerberus
Weestals
Cerberus
12,286
570
2,699
5,951
26,550
36,395
370
13,629
12,497
25,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
57,856
156
Minions Killed
197
0
Camps Cleared
0
1,247,565
Distance Traveled
1,153,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,891
921
74
5
0
279,034
1
L
Fenrir
9,181
656
7
1
0
207,219
0
L
Rama
12,125
866
38
3
0
212,848
0
L
Danzaburou
11,539
824
21
2
0
270,737
0
L
Ah Muzen Cab
10,497
750
48
3
0
299,545
2
W
Izanami
12,275
877
46
3
0
238,976
0
W
Cerberus
9,996
714
8
1
0
146,519
0
W
Nox
10,558
754
15
1
0
238,556
0
W
Anubis
12,136
867
54
4
0
250,728
0
L
Cerberus
11,551
825
42
3
0
257,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role